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IS-3

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IS-3

AnnoR19_IS-3.png
Battle Tier
1234567891011
Overview
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Well, the ones further down, of course.
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[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
2,568,500  Credits Cost
1450340 HP Hit Points
48.68/50.5625.35/53.9 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
650700 hp Engine Power
38/15 km/h Speed Limit
2730 deg/s Traverse
13.3527.61 hp/t Power/Wt Ratio
NoNo Pivot
Armor
// mm Hull Armor
175/120/100249/172/100 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















1025/4800/608




















1025/4800/608
Shell Cost
390/390/530390/390/530 HP Damage
175/217/61225/265/68 mm Penetration



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4.08 r/m 

Standard Gun

Reload Times
Nominal: 14.7 s
50% Crew: 18.21 s
75% Crew: 15.9 s
100% Crew: 14.09 s
Rammer: 12.68 s
Vents: 13.78 s
Both: 12.4 s
Both and BiA: 12.13 s
Both and Max Crew %: 11.63 s

See Crew, Consumables, or Equipment for more information.



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4.51 r/m 

Standard Gun

Reload Times
Nominal: 13.3 s
50% Crew: 16.48 s
75% Crew: 14.39 s
100% Crew: 12.75 s
Rammer: 11.48 s
Vents: 12.47 s
Both: 11.22 s
Both and BiA: 10.98 s
Both and Max Crew %: 10.52 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1591.2

Standard Gun

Using Shell Type 1 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1591.2
50% Crew: 1283.1
75% Crew: 1470.3
100% Crew: 1661.4
100% Crew
Vents: 1700.4
Rammer: 1844.7
Both: 1887.6
Both and BiA: 1930.5
Both and Max Crew %: 2012.4

Advantageous Damage Per Minute
First-shot DPM: 1981.2
50% Crew: 1673.1
75% Crew: 1860.3
100% Crew: 2051.4
100% Crew
Rammer: 2234.7
Vents: 2090.4
Both: 2277.6
Both and BiA: 2320.5
Both and Max Crew %: 2402.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1591.2
50% Crew: 1283.1
75% Crew: 1470.3
100% Crew: 1661.4
100% Crew
Vents: 1700.4
Rammer: 1844.7
Both: 1887.6
Both and BiA: 1930.5
Both and Max Crew %: 2012.4

Advantageous Damage Per Minute
First-shot DPM: 1981.2
50% Crew: 1673.1
75% Crew: 1860.3
100% Crew: 2051.4
100% Crew
Rammer: 2234.7
Vents: 2090.4
Both: 2277.6
Both and BiA: 2320.5
Both and Max Crew %: 2402.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (530 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2162.4
50% Crew: 1743.7
75% Crew: 1998.1
100% Crew: 2257.8
100% Crew
Vents: 2310.8
Rammer: 2506.9
Both: 2565.2
Both and BiA: 2623.5
Both and Max Crew %: 2734.8

Advantageous Damage Per Minute
First-shot DPM: 2692.4
50% Crew: 2273.7
75% Crew: 2528.1
100% Crew: 2787.8
100% Crew
Rammer: 3036.9
Vents: 2840.8
Both: 3095.2
Both and BiA: 3153.5
Both and Max Crew %: 3264.8

See here, here, or here for more information.






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1758.9

Standard Gun

Using Shell Type 1 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1758.9
50% Crew: 1419.6
75% Crew: 1626.3
100% Crew: 1833
100% Crew
Vents: 1875.9
Rammer: 2035.8
Both: 2082.6
Both and BiA: 2129.4
Both and Max Crew %: 2219.1

Advantageous Damage Per Minute
First-shot DPM: 2148.9
50% Crew: 1809.6
75% Crew: 2016.3
100% Crew: 2223
100% Crew
Rammer: 2425.8
Vents: 2265.9
Both: 2472.6
Both and BiA: 2519.4
Both and Max Crew %: 2609.1

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (390 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1758.9
50% Crew: 1419.6
75% Crew: 1626.3
100% Crew: 1833
100% Crew
Vents: 1875.9
Rammer: 2035.8
Both: 2082.6
Both and BiA: 2129.4
Both and Max Crew %: 2219.1

Advantageous Damage Per Minute
First-shot DPM: 2148.9
50% Crew: 1809.6
75% Crew: 2016.3
100% Crew: 2223
100% Crew
Rammer: 2425.8
Vents: 2265.9
Both: 2472.6
Both and BiA: 2519.4
Both and Max Crew %: 2609.1

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (530 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2390.3
50% Crew: 1929.2
75% Crew: 2210.1
100% Crew: 2491
100% Crew
Vents: 2549.3
Rammer: 2766.6
Both: 2830.2
Both and BiA: 2893.8
Both and Max Crew %: 3015.7

Advantageous Damage Per Minute
First-shot DPM: 2920.3
50% Crew: 2459.2
75% Crew: 2740.1
100% Crew: 3021
100% Crew
Rammer: 3296.6
Vents: 3079.3
Both: 3360.2
Both and BiA: 3423.8
Both and Max Crew %: 3545.7

See here, here, or here for more information.
Damage Per Minute


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0.46 m 

With 50% Crew: 0.57 m
With 75% Crew: 0.498 m
With 100% Crew: 0.441 m
With BiA: 0.431 m
With BiA and Vents: 0.422 m
Maximum possible: 0.404 m

For more details, see Crew


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0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew
Accuracy


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3.4 s 

With 50% Crew: 4.212 s
With 75% Crew: 3.678 s
With 100% Crew: 3.26 s
With GLD: 2.964 s
With BiA: 3.188 s
With BiA and Vents: 3.119 s
With both and GLD: 2.835 s
Maximum possible: 2.718 s

For more details, see Crew or Equipment


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3.4 s 

With 50% Crew: 4.212 s
With 75% Crew: 3.678 s
With 100% Crew: 3.26 s
With GLD: 2.964 s
With BiA: 3.188 s
With BiA and Vents: 3.119 s
With both and GLD: 2.835 s
Maximum possible: 2.718 s

For more details, see Crew or Equipment
Aim time
2826 deg/s Turret Traverse
360° Gun Arc
-5°/+23°-5°/+23° Elevation Arc
2828 rounds Ammo Capacity
General
1512 % Chance of Fire






330 m 

With 50% Crew: 259.3 m
With 75% Crew: 294.7 m
With 100% Crew: 330 m
With Recon and Situational Awareness: 346.7 m
With Coated Optics: 363 m
With Binocular Telescope: 412.5 m
Maximum possible: 472.4 m

For more details, see Skills or Equipment






350 m 

With 50% Crew: 275 m
With 75% Crew: 312.5 m
With 100% Crew: 350 m
With Recon and Situational Awareness: 367.7 m
With Coated Optics: 385 m
With Binocular Telescope: 437.5 m
Maximum possible: 501.1 m

For more details, see Skills or Equipment
View Range


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440 m 

With 50% Crew: 345.7 m
With 75% Crew: 392.9 m
With 100% Crew: 440 m
With 100% Signal Boost: 528 m
When affected by 100% Relaying: 484 m
Maximum possible: 633.1 m

For more details, see Skills or Equipment


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730 m 

With 50% Crew: 573.6 m
With 75% Crew: 651.8 m
With 100% Crew: 730 m
With 100% Signal Boost: 876 m
When affected by 100% Relaying: 803 m
Maximum possible: 1050.4 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 7.1%
  • When Moving: 3.7%
  • When Firing: 1.4%


Terrain Resistance

  • On Hard Ground: 0.96
  • On Medium Ground: 1.34
  • On Soft Ground: 2.01


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.08
  • Shot Recoil: 2.88
  • Suspension Contribution
  • Acceleration: 0.2
  • Turning: 0.2


With 100% Crew

VIII

AnnoR19_IS-3.png

2568500

The IS-3 is a Soviet tier 8 heavy tank.

Mass production of the vehicle started in May 1945. On September 7,1945, IS-3 tanks took part in the Allied Victory Parade through Berlin. A total of 1170 vehicles were manufactured by the end of 1946, when production was canceled. From 1948 through the late 1950s, the tanks underwent a number of modernization refits.

The IS-3 has more agility and speed than the German Pz.Kpfw. Tiger II, and finds itself at home engaging in close-quarters combat. While not having as thick of frontal hull armor as its German counterpart, it more than makes up for this because it is sloped and has agility. The front of its upgraded turret is also very armored and sloped, making it difficult to penetrate, and has small weak points. However, it cannot use that to hull down very well because it is small and lacks gun depression. The IS-3 is also a devastating tank up front when it is equipped with its top gun, with high alpha damage and penetration.

The IS-3 leads to the T-10, and the Object 257.


Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VII 100 mm D10T 175/235/50 250/250/330 6.82 0.42 2.9 2257 78180
VII 122 mm D-2-5T 175/217/61 390/390/530 4.08 0.46 3.4 2600 84980
VIII 122 mm D-25T 175/217/61 390/390/530 4.88 0.46 3.4 2590 125140
IX 122 mm BL-9 225/265/68 390/390/530 4.51 0.4 3.4 2790 178500

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VIII V-11 650 15 750 55270
IX V-2-54IS 700 12 700 79290

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

VII IS-3 50.56 27 B/2 10000 17780
VIII IS-3M 53.9 30 B/2 10000 31450

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

VII 10RK 440 100 18600
IX 12RT 625 110 33600
X R-113 730 80 52200


Compatible Equipment

Low Noise Exhaust System Class 1 Vertical Stabilizer Class 1 Heavy Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 1 Improved Hardening Class 1 Additional Grousers Class 1 Modified Configuration Class 1 Improved Rotation Mechanism Class 1 Improved Aiming Class 1 Improved Ventilation Class 1 Binocular Telescope Class 1 Gun Rammer Class 1 Turbocharger Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Lend-Lease Oil Shell Organizer Orderly Ammo Rack Focus on Target Extra Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Very tough frontal turret armor
  • Very mobile & low profile for a heavy tank
  • Excellent spaced & internally angled side armor
  • Good alpha and AP/APCR penetration with top gun
  • Highly angled armor plates can give bounces


Cons:


  • Center turret roof panel and driver's hatch are prominent weakpoints
  • Poor gun depression, D-25T is almost completely useless in most situations against tier 10s.
  • Poor view range (less than the IS, but can be improved with perks & equipment).
  • Frontal armor is pre-angled, reduces effective armor when driving around corners
  • Ammo rack damage is possible through the frontal armor (shoulder area), easily damaged ammo rack.


Performance

Low profile, sloped armor, speed and high damage make this tank very useful in all situations, particularly in urban and close-range combat. At this tier the once-fearsome 122 mm D-25T bounces off enemy armor more frequently, so try to get side shots when you can until you can research the BL-9. The upgraded BL-9 gun wreaks havoc on tier 9 tanks and below, although it won't always pen the front of other heavily armored tier 8 tanks. The Gun Laying Drive and Vertical Stabilizer are reasonably effective, but taking more than the occasional potshot beyond 300m is not recommended. Angled properly, the IS-3's armor will consistently bounce shots from other tier 8's and below, especially from the front. It requires no frontal angling because of its frontward-angled "pike" front plate; counter-intuitively, trying to angle it further will ruin it. Instead, point the tank straight at the enemy & close the range to hide and/or increase the angle of your lower glacis. Be careful about closing inside 50m, as the center turret roof panel is extremely prone to overmatch, especially at very close range against taller tanks, of which there are many.

Its playing style is well-suited to aggressive force leading and peek-a-booing. The IS-3 will find itself at home on urban maps and other maps that allow it to take cover and move to get close to its target. A semi-hull-down position works well in the midrange, covering the vulnerable lower glacis and forcing shots to be taken on the effective frontal armor or extremely hard-to-penetrate turret. Thanks to its spaced side armor, it often takes non-damaging shots on the sides, but the tracks tend to get damaged often. Once the 122 mm BL-9 is unlocked, the IS-3 displays truly fearsome power and is among the kings of tier 8 tanks, able to threaten even tier 10's.

The IS-3, strangely however, has two weakspots on it's pike nose which skilled players who are aware of them can easily exploit, this makes playing against such players (which there are a large number of) a poor proposition for the IS-3, as virtually anything with 175mm of penetration or more can easily punch through these weak spots. Try to expose them as infrequently as you can.

Contrary to popular belief, the little hole on the front of the turret is not a weak-spot, the tracks are very good at eating shots, and the sides and corners have spaced armor, thus making them areas where you can fire at but almost certainly do no damage whatsoever.


Early Research

  • The V-2-54IS engine, the 12RT radio, and the 122 mm D-25T gun carry over from the IS and can be installed immediately, putting the IS-3 in a great starting position.
  • Start by researching the upgraded turret. The extra meters of view range, additional 50 hit points and greatly increased armor and sloping can make a difference.
  • Researching the fearsome BL-9 next will boost firepower, turning this tank from an opportunist to a grade A brawler.
  • For an additional 3 deg/s traverse speed, one can research the upgraded suspension before the top gun, but the added weight capacity isn't necessary.


Suggested Equipment


Tank Gun Rammer Enhanced Gun Laying Drive Vertical Stabilizer Improved Ventilation


Gallery

Historical Info

Designed in 1944, with 29 vehicles produced by the end of WWII and 2,282 by mid-1946.

The Iosef Stalin 3, also known as the Joseph Stalin 3 had improved armor layout, and a hemispherical cast turret (resembling an overturned "soup bowl") which became the hallmark of post-war Soviet tanks. While this low, hemispherical turret may have made the IS-3 better protected, it also imposed severe penalties inside the tank by significantly diminishing the working headroom, especially for the loader (Soviet tanks in general are characterized by uncomfortably small interior space compared to Western tanks). The low turret also limited the maximum depression of the main gun, since the gun breech had little room inside the turret to pivot on its vertical axis. As a result, the IS-3 was less able to take advantage of hull-down positions as Western tanks. The IS-3's pointed prow earned it the nickname Shchuka (Pike) by its crews. It weighed slightly less than the IS-2 and stood 30 cm lower.

Firepower

The 122mm A19 main gun was an established field gun as a towed howitzer and not only offering a capable armour piercing capacity at short ranges, it offered a superior bunker bashing capability thanks to the High Explosive rounds it fired. The 122m A19 had been around since the 1930’s and had an established manufacturing infrastructure behind it, which also supported the decision to adopt it as the main gun. Also known as the D25-T, it used Separate Loading ammunition, which limited the amount of shells carried to 28. The HE round or Armour piercing round was loaded in to the breach and then the combustible charge was loaded after, at which point the breach was closed and the gun fired. Two 7.62mm and one 12.7mm MG’s were used as secondary armaments.

The D25-T had an unfortunate tendency to explode, and its gun tube had a relatively short life. During trials on the A19's muzzle brake, the tube exploded, seriously injuring Marshall Kliment Voroshilov in the process; this led to protests against further development of the A-19, but Joseph Stalin intervened and insisted the A-19 be fielded regardless. The 122/40 D25-T also had a short tube life; approximately 200 rounds could be fired out of the main gun before the gun barrel wore out.

Despite these problems, the IS-3's main gun possessed an impressive amount of firepower. The D25-T could throw a 122mm APBC round 2000m and potentially penetrate up to 129mm of RHA steel. At 500m, the A-19's BR-471B APBC could penetrate up to 157mm.

Service History

The IS-3 came too late to see action in World War II. Though some older sources claim that the tank saw action at the end of the war in Europe, there are no official reports to confirm this. It is now generally accepted that the tank saw no action against the Germans, although one regiment may have been deployed against the Japanese in Manchuria.

In post-war conflicts, the IS-3 saw combat with the Soviet Army during the 1956 invasion of Hungary, and the Prague Spring in 1968.

Starting in 1960, the IS-3 was slightly modernized as the IS-3M, in a manner similar to the IS-2M. The Egyptian Army acquired about 100 IS-3M tanks in all from the Soviet Union. During the Six Day War, a single regiment of IS-3M tanks was stationed with the 7th Infantry Division at Rafah; the 125th Tank Brigade of the 6th Mechanized Division at Kuntilla was also equipped with about 60 IS-3M tanks.

Israeli infantry and paratrooper units had considerable difficulty with the IS-3M when it was encountered due to its thick armour, which shrugged off hits from normal infantry anti-tank weapons such as the Bazooka. Even the 90 mm AP shell fired by the main gun of the Israeli Defense Force (IDF) M48 Patton tanks could not penetrate the frontal armour of the IS-3s at normal battle ranges. However, due to the IS-3's much thinner flank armor, Israeli Patton and Centurion Tanks had little trouble penetrating the sides of the IS-3 tanks. Captured tanks were subsequently used by the Israeli army as static artillery pieces.


Historical Gallery

Sources and External Links

USSR
Light Tanks


MS-1 • BT-2 • T-45 • T-26 • T-60 • Tetrarch • BT-SV • LTP • M3 Light • BT-7 artillery • T-116 • BT-5 • T-127 • T-46 • T-70 • BT-7 • T-80 • Valentine II • A-20 • T-50 • MT-25 • T-50-2 • LTG • LTTB • LT-432 • T-54 ltwt. • T-100 LT

Medium Tanks


T-29 • A-32 • T-28E with F-30 • T-34 with L-11 • T-28 • Matilda IV • T-34 shielded • M4-85 • T-34 • A-43 • T-34-85M • T-34-85 Rudy • Loza's M4-A2 Sherman • T-34-85 • A-44 • KV-13 • T-43 • T-44-122 • Object 416 • T-54 first prototype • T-44-100 Igrovoy • T-44-100 (R) • STG • STG Guard • Object 274a • T-44 • Object 430 Version II • Object 430 • T-54 • Object 140 • Object 907 • T-22 medium • K-91 • Object 430U • T-62A

Heavy Tanks


Churchill III • KV-220-2 • KV-220-2 Beta Test • KV-1 • KV-1 shielded • KV-1S • KV-2 • KV-2 (R) • KV-85 • Object 244 • T-150 • IS • KV-3 • KV-122 • IS-2M • IS-2 shielded • IS-2 • IS-3 • IS-6 • IS-6 B • KV-5 • KV-4 • IS-5 (Object 730) • IS-3A • IS-3A Peregrine • Kirovets-1 • KV-4 Kreslavskiy • Object 252U Defender • Object 252U • IS-M • Object 703 Version II • IS-2-II • T-10 • Object 777 Version II • Object 257 • Object 705 • IS-3-II • ST-I • IS-4 • IS-7 • Object 260 • Object 705A • Object 277 • Object 279 early • ST-II • Object 780

Tank Destroyers


AT-1 • SU-76I • SU-85A • SU-76M • SU-85 • SU-85I • SU-100 • SU-100Y • ISU-122S • SU-152 • SU-100M1 • SU-122-44 • ISU-152 • ISU-130 • KV-4 KTTS • T-103 • SU-130PM • ISU-152K • SU-101 • K-91-PT • Object 704 • Object 263 • Object 268 • Object 268 Version V • Object 268 Version 4

Self-Propelled Guns


SU-18 • SU-26 • SU-5 • SU-122A • SU-8 • S-51 • SU-14-1 • SU-14-2 • 212A • Object 261



Heavy Tanks
USA


T14 • T1 Heavy Tank • Pawlack Tank • M6 • King Tiger (Captured) • M-II-Y • T29 • Chrysler K • Chrysler K GF • T26E5 • T26E5 Patriot • M54 Renegade • T77 • M-III-Y • M-IV-Y • M6A2E1 • T32 • T34 • T34 B • AE Phase I • Concept 1B • M-VI-Y • M103 • T54E1 • M-V-Y • T110E5 • T57 Heavy Tank

UK


Churchill I • Excelsior • Churchill VII • TOG II* • Black Prince • FV201 (A45) • Charlemagne • Caliban • Gonsalo • Caernarvon • Caernarvon Action X • FV4201 Chieftain Proto • Conqueror • FV215b • Super Conqueror • T95/FV4201 Chieftain

Germany


Pz.Kpfw. B2 740 (f) • Durchbruchswagen 2 • Tiger 131 • VK 30.01 (P) • VK 36.01 (H) • VK 45.03 • Tiger I • Tiger (P) • VK 100.01 (P) • VK 168.01 (P) • VK 168.01 Mauerbrecher • VK 75.01 (K) • E 75 TS • Löwe • Tiger II • VK 45.02 (P) Ausf. A • E 75 • Mäuschen • VK 45.02 (P) Ausf. B • E 100 • Pz.Kpfw. VII • Maus • VK 72.01 (K)

France


B1 • BDR G1 B • ARL 44 • AMX M4 mle. 45 • AMX 50 100 • AMX M4 mle. 49 • AMX M4 mle. 49 Liberté • AMX 65 t • Somua SM • FCM 50 t • AMX 50 120 • Lorraine 50 t • AMX M4 mle. 51 • AMX 50 B • AMX M4 mle. 54

USSR


Churchill III • KV-220-2 • KV-220-2 Beta Test • KV-1 • KV-1 shielded • KV-1S • KV-2 • KV-2 (R) • KV-85 • Object 244 • T-150 • IS • KV-3 • KV-122 • IS-2M • IS-2 shielded • IS-2 • IS-3 • IS-6 • IS-6 B • KV-5 • KV-4 • IS-5 (Object 730) • IS-3A • IS-3A Peregrine • Kirovets-1 • KV-4 Kreslavskiy • Object 252U Defender • Object 252U • IS-M • Object 703 Version II • IS-2-II • T-10 • Object 777 Version II • Object 257 • Object 705 • IS-3-II • ST-I • IS-4 • IS-7 • Object 260 • Object 705A • Object 277 • Object 279 early • ST-II • Object 780

China


IS-2 • WZ-111 • WZ-111 Alpine Tiger • 110 • 112 • WZ-111 model 1-4 • WZ-114 • 113 • 113 Beijing Opera • WZ-111 model 5A • WZ-111 Qilin

Japan


Type 91 Heavy • Type 95 Heavy • O-I Experimental • Heavy Tank No. VI • O-I • O-Ni • O-Ho • Type 4 Heavy • Type 5 Heavy