Type 4 Heavy
Type 4 Heavy
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[Client Values; Actual values in
3,700,000 Cost |
2050410 HP Hit Points |
158.65/16082.48/170 t Weight Limit |
- Commander
- Gunner
- Driver
- Radio Operator
- Loader
- Loader
11001200 hp Engine Power |
25/10 km/h Speed Limit |
1517 deg/s Traverse |
6.9314.55 hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
250/200/200250/200/200 mm Turret Armor |
AP//HE
AP//HE Shells |
0/4800/670
0/0/905 Shell Cost |
450/450/610600/600/770 HP Damage |
230/258/64257/290/70 mm Penetration |
r/m ▲
3.68 r/m Standard Gun ▲
3.03 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
1656 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
1818 Damage Per Minute Standard Gun |
m ▲
0.38 m With 50% Crew: 0.471 m ▲
0.4 Accuracy With 50% Crew: 0.496 m |
s 2.3 s 2.9 Aim time |
1717 deg/s Turret Traverse |
360° Gun Arc |
-10°/+20°-10°/+20° Elevation Arc |
8060 rounds Ammo Capacity |
2020 % Chance of Fire |
m 390 m 390 View Range |
m 425 m 750 Signal Range |
IX
3700000
The Type 4 Heavy is a Japanese tier 9 heavy tank.
The Type 4, also known as the Type 2604, is a variant of the superheavy O-I tank that was developed during World War II. The vehicle was designed for breakthrough attacks on enemy fortifications as well as for coastal defense.
The Type 4 Heavy leads to the Type 5 Heavy.
Modules / Available Equipment and Consumables
Modules
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
VII | 2x Kawasaki Type 98 V-12 (550) | 1100 | 20 | 1020 | 51000 | |
VIII | 2x Kawasaki Type 98 V-12 (600) | 1200 | 20 | 1020 | 77500 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
VIII | Type 4 Heavy | 160 | 15 | B/2 | 40000 | 34000 | |
IX | Type 4 Heavy Kai | 170 | 17 | B/2 | 40000 | 68000 |
Tier | Radio | Signal Range (m) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|
VI | Type 96 Mk. 4 Bo | 425 | 50 | 14000 | |
VIII | Type 3 Otsu | 550 | 240 | 22000 | |
X | Type 3 Ko | 750 | 560 | 54000 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Absolutely monstrous thickness on its armor for tier 9 that can bounce even tier 10 standard rounds
- Second highest HP in its tier (2050)
- Very high alpha damage for tier 9 with decent penetration values
- Due to being 2nd heaviest tank in the game, It was extremely resistant to ramming.
- Likes all Japanese Giant Tanks; It doesn't need new treads to equip heavier equipment, And only had one turret it were used. You can also using same part acquired from researching from early tier, Makes you can focusing on gun research for the tier 10 quickly compared to other tech tree line (In article writer's case, He can grind to Type 5 in 6 months).
Cons:
- Very poor mobility, struggles to even reach its own top speed
- One of the biggest tanks in the game; priority target to SPG
- Terrible rate of fire, aim time and DPM
- Weak cheeks on hull limits its ability to angle its armor severely
- Flat armor makes it very vulnerable to tier 10 and many tier 9 gold rounds and TDs in same and higher tiers.
- Huge ammorack can be easily damaged from side
- Very expensive repair cost (20000+ if destroyed)
Performance
Arguably one of the worse tier 9 heavies in the game, the Type 4 boasts incredible armour and alpha damage for it's tier. Staying near cover is a must considering its one of the biggest tanks in the game, making sure to not get hit by TDs, which often have enough penetration to go through the armor of Type, and artillery. Avoid going open areas as much as possible because this tank's camo value is laughably poor. Gun has poor dispersion, very long reload, aim time and mediocre gold penetration, meaning that you need to fight enemies as close as possible. Mobility is very poor though; worse than Maus, so you need to predict few minutes to ahead and have good map awareness to minimize chances to get left in behind. Avoid sidescraping, since hull cheeks are weak and has ammoracks located behind them. Instead, come out from corners by angling your hullfront and hiding hull cheek behind the corner. This is safest option since your lowerplate is as tough as front. Never go alone, because Type is big, slow and has very long reload. High alpha damage makes this tank relatively good at peek-a-booing. Having allies is again must to make you less vulnerable during your reload. Hulldown option is also usable with -10 degrees of gun depression. Lastly, you can reverse sidescrape unlike your big brother, Type 5 Heavy, since Type 4 entire rear can be covered behind buildings, exposing only your side and turret.
Overall, Type 4 can be relatively frustating tank to play due to size, poor mobility and very poor gun stats apart from damage and regular AP penetration, but on few situations, the tank can do its work very well.
Keep on mind that Type 4 among its bigger brother Type 5 will receive alternate gun option, 15 cm/45 41st year type, which will function as "derp gun" similarly to 15cm gun found on O-I, O-Ni and O-Ho.
Early Research
Most of modules are carried from earlier tiers, All you need is researching a Gun, Don't care about treads as it doesn't need it to equipping it to support more weight. After gets 14cm naval gun, Just grind XP for Type 5.
Suggested Equipment
Gallery
Historical Info
Type 4 had two 12 cylinder BMW marine engines with a rather complicated cooling system of three radiators per engine and one oil radiator, cooled by two central massive ventilators, powered by the drive train. The air is sucked in via massive grilles, positioned in the center over the engine compartment. The main advantage of the design was high protection of the engine from overheating.
Type 5 is variant of Type 4 with 35 percent smaller engine compartment volume for the same kind of engine, apparently keeping the same cooling abilities. Smaller engine compartment would have save tank's massive weight. Again, most of what is described is the cooling system with a ventilator of 950mm diameter.
Historical Gallery
Historical Accuracy Errata
Due to lack of information, many aspects of tanks such as armor values, top speed and weight are made up by Wargaming. Hull itself is based on rough sketch, meaning it also most likely has historical inaccuracies.
- There is no historical basis of 12,7 cm or upcoming 15,2cm naval guns being used on Type 4 Heavy.
- In-game description is inaccurate, as Type 4/5 was its own design, not modification of O-I.
Sources and External Links
Light Tanks | IRenault Otsu • IIType 95 Ha-Go • IIType 97 Te-Ke • IIIType 97 Chi-Ha • IIIType 98 Ke-Ni • IVType 5 Ke-Ho |
Medium Tanks | IIChi-Ni • IIType 89 I-Go/Chi-Ro • IVType 1 Chi-He • VType 3 Chi-Nu • VType 3 Chi-Nu Kai • VIType 4 Chi-To • VIIType 5 Chi-Ri • VIIISTA-1 • VIIISTA-2 • IXType 61 • XSTB-1 |
Heavy Tanks | IIIType 91 Heavy • IVType 95 Heavy • VO-I Experimental • VIHeavy Tank No. VI • VIO-I • VIIO-Ni • VIIIO-Ho • IXType 4 Heavy • XType 5 Heavy |
Tank Destroyers | |
Self-Propelled Artillery |