AMX AC mle. 48
AMX AC mle. 48
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[Client Values; Actual values in
2,570,000 Cost |
1150230 HP Hit Points |
49.72/56.915.88/59.3 t Weight Limit |
- Commander (Radio Operator)
- Gunner
- Gunner
- Driver
- Loader
575850 hp Engine Power |
50/13 km/h Speed Limit |
2628 deg/s Traverse |
11.5653.53 hp/t Power/Wt Ratio |
YesYes Pivot |
// mm Hull Armor |
AP/APCR/HE
AP/APCR/HE Shells |
255/4800/255
1060/4800/900 Shell Cost |
240/240/320400/400/515 HP Damage |
212/259/45257/325/65 mm Penetration |
r/m ▲
9.52 r/m Standard Gun ▲
4.56 Rate of Fire Magazine-fed Gun |
▲
Standard Gun
▼
Standard Gun
▲
2284.8 Standard Gun ▲
Magazine-fed Gun
▼
Magazine-fed Gun
▲
2336 Damage Per Minute Magazine-fed Gun |
m ▲
0.34 m With 50% Crew: 0.421 m ▲
0.37 Accuracy With 50% Crew: 0.458 m |
s 1.7 s 2.5 Aim time |
2626 deg/s Gun Traverse Speed |
20° Gun Arc |
-6°/+18°-6°/+18° Elevation Arc |
8066 rounds Ammo Capacity |
2020 % Chance of Fire |
m 370 m 370 View Range |
m 400 m 750 Signal Range |
Additional Statistics
(Top Configuration)
Camouflage
- Stationary: 13.4%
- When Moving: 8.3%
- When Firing: 3.7%
Terrain Resistance
- On Hard Ground: 1.25
- On Medium Ground: 1.34
- On Soft Ground: 2.3
Dispersion Change Values
- Turret Contribution
- Rotation: 0.23
- Shot Recoil: 3.84
- Suspension Contribution
- Acceleration: 0.21
- Turning: 0.21
With 100% Crew
VIII
2570000
The AMX AC mle. 48 is a French tier 8 tank destroyer.
A draft project of a heavy tank destroyer, developed in 1947–1948 under the influence of the Jagdpanther. The vehicle was to feature a 120 mm gun as the main armament. The distinctive feature of the vehicle was three 20 mm MG 151/20 machineguns, mounted on top of the fighting compartment and rear. Existed only in blueprints.
The AC Mle. 48 is an improvement over the preceding AC Mle. 46, and is the first French tank destroyer with decent frontal protection. Like most French vehicles, it has good on-paper qualities like gun accuracy, gun penetration, top speed, power-to-weight ratio, and frontal armour values, but these are ruined by exceptionally poor hidden factors such as terrain resistance, gun dispersion values upon traversing the gun or hull, and crippling weakspots that negate the frontal armour. These combine to make a vehicle that can be frustrating to play.
The AMX AC mle. 48 leads to the AMX 50 Foch.
Modules / Available Equipment and Consumables
Modules
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
VI | Maybach HL 230 | 575 | 20 | 700 | 26000 | |
VIII | Maybach HL 230 P45F | 750 | 20 | 750 | 55000 | |
IX | Maybach HL 295 | 850 | 20 | 750 | 78000 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
VII | AMX AC mle. 48 | 56.9 | 26 | 0 | 11000 | 18860 | |
VIII | AMX AC mle. 49 | 59.3 | 28 | 0 | 11000 | 29500 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Well sloped frontal armor with a very tough mantlet
- High top speed, good acceleration and decent hull traverse
- Powerful top gun with good alpha damage, penetration and a 3-shot autoloader
- Relatively painless grind, as all guns are still competitive at Tier 8
- Large ammo capacity
Cons:
- Poor gun handling and aim time
- Long reload on the top gun autoloader
- Thin side/rear/roof armor
- Frontal protection is hampered by large, poorly armored weakspots
- Very low healthpool
Performance
Consider this a buffed out AMX AC 46 in all regards except side/rear armor. On paper, it is amazing in many things. It has strong sloped frontal armor that can deflect anything below 200mm of penetration, a powerful array of effective guns that each have good to decent rates of fire and uncanny agility for its size, being one of the most mobile Tier 8 TDs. However, these initial things are bogged down considerably by a number of weaknesses.
Notably, the armor on the sides and rear is so weak that it easily gets overmatched by high caliber guns. This TD is also large in both width and length, making it a juicy target for artillery and making its camo factor somewhat low. Hitting weakspots can injure crew fairly easily too, and its low HP means it won't be able to withstand such things for long. Additionally, you have trademark French dispersion and aim time on all the guns, meaning that it is difficult for you to snapshot and takes a while for you to aim at weakspots.
Nonetheless, it can be a capable and powerful TD in the right situation and with the right skills, if frustrating and inconsistent. It functions best as a mobile sniper, being able to reposition very easily. It is crucial to let the aim circle fully shrink, since you (like in all autoloaders) absolutely need to make every shot count. After shooting, more than 30s reload will make you vulnerable and you will need to use that time to hide or relocate.
Your low camo and big silhouette makes you a candid target for artillery. If you do come under fire, you can increase the difficulty of hitting the weakspots by "wiggling" your tank while reversing or stationary, not just making it hard to hit weakspots but also angling the frontal armor. Just make sure not to expose your sides too much due to the overmatch mechanics. Secure yourself a flank and rain down havoc on enemies, and when things get heated, bail out. The Sixth Sense perk makes life in this TD incredibly easier.
While not at all suited for brawling due to obvious weakspots and low HP, it can, in the right circumstances, pull off amazing things, especially if you preserve your HP and deal with low-HP enemies. This tank can also work as a brawler "supporter", if you can can pull off a flank or ambush this will easily net you a lot of damage. The 1200 clip damage potential poses a major threat, especially to players who don't remember that this TD can mount an autoloader.
It is also worth noting that the 100 mm gun has significantly better hidden factors than the 120 mm gun (aim time, dispersion), while still having adequate penetration for Tier 8, and is worth considering if the 120 mm is too frustrating to use. But it is nearly useless in tiers IX and X due to miserable alpha, lower pen and no fear factor whatsoever, unlike the mighty autoloader.
Bottom line, try not to get spotted soon, avoid getting shot, hide, ambush, flank and make every shot count from your clip. If played right, this tank can be a monster. If not, it gets quickly destroyed.
Early Research
- Since the stock suspension can hold a lot of weight, players should equip the 100mm gun, upgraded radio and the top engine.
- Then grind the 120mm to greatly increase alpha damage and penetration.
- Lastly, the suspension should be upgraded to increase the top speed and traverse speed.
Suggested Equipment
Gallery
Historical Info
Historical Gallery
Historical Accuracy Errata
The AMX AC 48 was never designed to have an autoloader, as seen in the blueprints. The historical version with the single-shot gun does not exist in World of Tanks.
- The AMX AC 48 would have had the same 180mm of frontal armor as the AMX 50 Foch, as the Foch was the same design except without the rear AA turret.
- Only the 120mm cannon was intended to be used for this design. The other gun configurations are fake.