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U-190

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U-190
U-190_wows_main.jpg
Submarine | Germany | Tier VIII
Tech Tree Position
U-69
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U-190_icon_small.png
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U-2501
stock
 top
General
Research price161000 exp
Purchase price11,500,000 Credits
Hit Points13,300 
Torpedo Tubes
533 mm6 х 1 pcs.
Rate of Fire1.03 shots/min.
Reload Time58 sec.
Rotation Speed12 deg./sec.
180 Degree Turn Time15 sec.
TorpedoG7e T3 mod. 0 
Maximum Damage7,533 
Torpedo Speed73 knot
Torpedo Range12.501 km.
Maneuverability
Maximum Speed29 knot
Turning Circle Radius420 m.
Rudder Shift Time5.5 sec.
Concealment
Surface Detectability Range5.61 km.
Air Detectability Range2.07 km.
Battle Levels
12345678910
Wows_anno_flag_germany.png
VIII
Ship_PGSS208_U190.png
11,500,000

U-190 — German Tier VIII submarine.

The Type IX ocean submarines emerged as an evolution of the Type I and were developed for long-range raid destinations, including the Caribbean and as far as the U.S. coastline. The IXC/40 series of submarines became the largest in this class. The lead submarine, U-190, completed six patrols between 1942 and 1945 and sank two Allied ships. On May 19, 1945, the submarine surrendered to a Canadian frigate and was officially added to the Canadian Navy as a trophy.

Modules

Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
U-190 (A)13,30016256 01,500,000
U-190 (B)15,40016256 27,0003,000,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
G7e T3 mod. 0 and G7e T3 mod. 0 MZ158157,5337312.5 01,000,000
G7e T3 and G7e T3 MZ1.250158,6337712.5 18,0002,000,000
Sonar Rate of Fire
(m/s)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 4,400 hp29 01,000,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Damage Control Party Modification 1
Sonar Modification 1
 Slot 2 
Engine Room Protection
Sonar Modification 2
Damage Control System Modification 3
Reserve Battery Unit Modification 1
 Slot 3 
Torpedo Tubes Modification 1
Dive Capacity Modification 1
Submarine Surveillance Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Submarine Steering Gears
 Slot 5 
Ship Consumables Modification 1
Torpedo Tubes Modification 3
Reinforced Bulkheads

Player Opinion


Pros:

  • Access to proximity fuse torpedoes, with better damage and flooding chance than homing torpedoes.
  • Has the Battery Reserve Unit Consumable, which negates dive capacity loss for some time.
  • Better concealment, dive capacity and hydrophone than Salmon.
  • Better torpedo performance (except speed) than Salmon.
  • Torpedo tubes reload independent of each other.
  • Has 2 aft torpedoes.
  • Pre-sunk

Cons:

  • Worse HP and speed compared to Salmon.
  • Speed is significantly slower underwater.
  • Worse ping velocity and duration than Salmon.
  • Proximity fuse torpedoes can only home vertically.

Research

As a premium ship, U-190 has no module upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades are:

Commander Skills

Consumables

U-190 equips the following consumables:

Camouflage

U-190 is a premium ship, yet comes with no permanent camo. Any of the expendable camouflages may be used.

Signals

Gallery

Historical Info

Historical Gallery

References


Ship Change Log

See here for links to Update notes.

Testing Changes

DevBlog 181:

  • Adjusted maximum sonar ping and torpedo range from 9.8 to 10 km
  • Adjusted detectability range by air and submarines from 2.1 to 2 km.
  • Reduced dive capacity from 500 to 470 units.
  • Other changes:
    • Speed of torpedoes changing depth is now approximately 2.5x higher.
    • Detectability range after emitting a sonar ping now increases to a flat 4 km, rather than the detectability value of the submarine on the surface.
    • The width of the sonar ping and its impact radius has been increased 1.5x.
    • Speed of sonar ping emitted on the surface changed to 500 m/s.
    • Submarine Steering Gears Modification 2 added in upgrade slot 4.
    • Submarine Steering Gears Modification 3 added in upgrade slot 5.

DevBlog 188:

  • Changed the parameters of torpedoes:
    • Speed increased from 62 to 77 knots.
    • Detectability increased from 1.7 to 2.1 km.
    • Maximum damage increased from 5,800 to 7,467.
  • Changed the "Hydrophone" consumable:
    • Action time of the consumable increased from 45 to 60 s.
    • Detection of ships reduced from 8 to 6.5 km.
    • Detection of submarines reduced from 8 to 6.5 km.
  • First available for rent from random bundles in Update 0.10.7.
  • Update 0.10.8:
    • Dive capacity depletion when the submarine is detected increased from 2 to 4 points per second.
    • Dive capacity restoration rate increased from 0.3 to 0.5 points per second.
    • Detectability range by sea after using the Sonar Ping reduced from 4 to 2 km.
    • The time it takes the torpedoes to arm increased from 0.5 to 2 s.
    • Reduced the detectability after using the Sonar Ping in smoke from 2.4 to 2 km.
    • Changes of the Hydrophone consumable:
      • Consumable action time reduced from 60 to 40 s.
      • Consumable cooldown time reduced from 90 to 60 s.
      • Reduced ship bearing distance and spotting range when submerged from 6.5 to 6 km.
  • Update 0.10.9:
    • Dive Capacity depletion rate when spotted reduced from 4 to 3 units per second.
    • Torpedoes are now launched one by one.
    • The width of torpedo launch cone increased 2.5 times.
    • Changed the parameters of torpedoes and sonar ping:
      • Maximum torpedo damage increased from 7,467 to 8,633.
      • Chance of causing flooding by a torpedo increased from 40 to 47%.
      • Torpedo and sonar ping range increased from 10 to 12.5 km.
  • Update 0.10.10:
    • Reduced maneuvering capabilities of homing torpedoes.
    • Distance in which homing torpedoes cease to home in on cruisers and destroyers increased twofold.
    • Added G7e/T3 MZ proximity fuse torpedoes with the following characteristics:
      • Reload time: 58 s
      • Torpedo-type switching time: 5 s
      • Range: 12 km
      • Maximum damage: 12,033
      • Speed: 77 knots
    • The base visibility of surface ships at operating depth has been reduced to 2 km.
    • Changes in the visibility of the submarine now occur at periscope and operating depth.
  • Update 0.10.11:
    • The torpedo homing mechanics were updated.
    • The Hydrophone consumable starts with a 300 s cooldown at the beginning of a battle.
    • Added an underwater torpedo reticle.
  • Update 0.11.0
    • Temporarily removed from the main server.
    • Increased HP from 9,900 to 15,400.
    • Increased the duration of the double-pinged sector from 25 to 75 s.
    • Reduced the maximum depth from 60 to 50 m. The concealment and visibility parameters were changed accordingly.
    • Can no longer be detected with the Surveillance Radar consumable at periscope depth.
    • Can now detect ships in smoke from the assured acquisition range from operating depth.
    • Ships in smoke can now detect the submarine at the operating depth from the assured acquisition range.
    • Fixed a bug causing the submarine to be affected by a 20-second detectability penalty after using a sonar ping.
    • Fixed a bug that caused ships' detectability to increase for the submarine after firing main battery guns while in smoke.

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