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Erich Loewenhardt

Erich Loewenhardt

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Erich Loewenhardt
Erich_Loewenhardt_wows_main.jpg
Tech Tree Position
Erich_Loewenhardt_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points44,300 
Secondary Armament #1
105 mm/65 SK C/33 on a Dop. L. C/31 mount5 х 2 pcs.
Firing Rangekm.
Rate of Fire17.91 shots/min.
Reload Time3.35 sec.
HE Shell105 mm Spr.Gr. Kz. 
Maximum HE Shell Damage1,200 
Initial HE Shell Velocity900 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
150 mm/55 SK C/28 on a Dop. MPL C/36 mount8 х 2 pcs.
Firing Rangekm.
Rate of Fireshots/min.
Reload Time7.5 sec.
HE Shell150 mm Spr.Gr. L/4.5 
Maximum HE Shell Damage1,700 
Initial HE Shell Velocity875 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
105 mm/65 SK C/33 on a Dop. L. C/31 mount5 х 2 pcs.
. . . Average Damage per Second83 
. . . Firing Range4.5 km.
20 mm/65 C/38 on a single mount8 х 1 pcs.
. . . Average Damage per Second24 
. . . Firing Range2.01 km.
37 mm/83 SK C/30 on a Dopp LC/30 mount11 х 2 pcs.
. . . Average Damage per Second28.6 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed35.8 knot
Turning Circle Radius1 140 m.
Rudder Shift Time12.7 sec.
Concealment
Surface Detectability Range13.09 km.
Air Detectability Range10.92 km.
Battle Levels
12345678910
Wows_anno_flag_germany.png
VI
Ship_PGSA506_Erich_Loewenhardt.png
Special

Erich Loewenhardt — German special premium Tier VI aircraft сarrier.

The second ship of the Graf Zeppelin class, aircraft carrier B, was laid down in Kiel in 1938 after the first one had been launched. Her construction proceeded at a slow pace, as the builders aimed to address all the teething problems encountered during the construction of the first ship in the series. By the time World War II broke out, all parts of the carrier's hull up to the armored deck had been completed; however, the German leadership made the decision to complete only those ships that were in the advanced stages of construction. As a result, the order for the second aircraft carrier was canceled in September 1939, and the ship herself was scrapped on the slipway in early 1940.

Erich Loewenhardt was released on 4 August 2020. As of the 0.10.5 update (June 2021) She is no longer available.

Modules

Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Erich Loewenhardt44,30091005/88/11/5 00
Attack Aircraft Speed
(knot)
IDS_SHIP_PARAM_SQUADRON_MED_DAMAGE
(HP/min)
IDS_SHIP_PARAM_SQUADRON_AMMO_AMOUNTHit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
Bf 109T1531,270 00
Torpedo Bombers Maximum Torpedo Damage
(HP)
Speed
(knot)
Hit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
Ju 87C4,2001331,610 00
Bombers Maximum Bomb Damage
(HP)
Speed
(knot)
Hit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
Ju 87C1561,670 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 200,000 hp35.8 00

Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Aircraft Engines Modification 1
 Slot 3 
Secondary Battery Modification 1
Torpedo Bombers Modification 1
Attack Aircraft Modification 1
Aerial Torpedoes Modification 1
 Slot 4 
Damage Control System Modification 2
Attack Aircraft Modification 2
Torpedo Bombers Modification 2
Bombers Modification 1
Airstrike Modification 1

Player Opinion

Performance

The first thing that would catch the player's eye would be the massive 12,200 alpha for the HE bombs, and when compared to even Midway's HE bombs, Erich Loewenhardt's HE bombs outperform Midway's in damage, penetration and fire chance. While the max damage may seem very impressive, however it must be kept in mind that it is a HE bomb. To achieve the stated Alpha Damage, the bomb will have to explode inside the citadel of a ship, which at Tier VI (if not in operations), is very rare, and the bombs will mostly be doing about 2-4k damage per hit. The fire chance of her bombs are superb, so not only will they do pretty decent damage for HE bombs at Tier VI, they'll be able to quickly stack damage via fires.

While Erich Loewenhardt's dive bombers are pretty impressive, her torpedo bombers are pretty disappointingly lackluster. Already lacking in terms of damage per torpedo, they do not have the speed to help make up for it (unlike tech tree German aircraft carriers), so Erich Loewenhardt's torpedo bombers will basically be the last ditch weapon if there are no other alternatives.

Her AP rocket planes, taken from Parseval's stock AP rocket planes, feature very impressive performance for Tier VI, with a good amount of penetration and damage. Against cruisers she would see in her matchmaking spread, the AP rockets are very deadly if they're caught with their broadside open to the rockets.

A very powerful secondary battery is also another distinguishing point of Erich Loewenhardt, having a whopping 4x2 150 mm per side and 5x2 105 mm (2x2 in front of the island and 3x2 behind, in a style similar to Graf Zeppelin's 105 mm mounts), it is the heaviest secondary broadside among Tier VI carriers.

All in all, your main targets should be cruisers (since your AP rocket performance is splendid for Tier VI). The other 2 squadron types should only serve as damage supplements for when there's either no cruisers to hit or when you're waiting for your rocket planes to regenerate.

Pros:

  • Aircraft have good cruising and max speeds, and a decent enough HP pool.
  • AP rockets are the same as Parseval's stock AP rockets (Sprenggranate), but at Tier VI
  • HE bomber reticle is a circle (similar to Graf Zeppelin's AP bombers), which means you can attack from any angle
  • HE bombs instead of AP bombs means you're not limited to striking only certain classes to bring out the full potential of the ordnance
  • Very strong secondary battery array, featuring 4x2 150 mm cannons on each side and 5x2 105 mm mounted on the deck in front and behind the superstructure
  • Strong armor scheme that makes Erich Loewenhardt very durable against AP fire

Cons:

  • Only 6 plane per squadron and 9 on deck (for each type), which means heavy losses will be felt
  • Very poor torpedo performance; weak damage, low flooding chance, and very slow speeds, unlike the tech tree versions
  • Dive bomber behavior is very different from other nation's dive bomber behavior, and would require some getting used to
  • Large hull makes Erich Loewenhardt vulnerable to HE fire
  • AP rockets quickly loses their effectiveness against angled targets or by hitting light plating

Research

As a premium ship, Erich Loewenhardt doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Erich Loewenhardt are as follows:

Commander Skills

Consumables

Erich Loewenhardt can equip the following consumables:

Aircraft Carrier:

All aircraft carrier consumables are automatically activated.

Attack Aircraft:

Torpedo Bombers:

Bombers:

Camouflage

As a premium ship, Erich Loewenhardt comes with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References

Wargaming

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.9.5.

Testing Changes

  • DevBlog 18:
    • Preliminary characteristics.
  • DevBlog 33:
    • AP rockets penetration was increased.
  • DevBlog 39:
    • Rocket aircraft were changed:
      • Attack height increased.
      • Sight aiming time was accelerated.
      • Preparation time decreased from 6 to 3 s.
      • Ricochet angle for rockets increased from 60 to 70 degrees.
      • Rocket damage increased from 2,150 to 2,350.
  • DevBlog 58:
    • Dive bombers' attack time lowered from 5 to 4 s.
  • Update 0.9.7:
    • Available for purchase in the Armory for doubloons and in the Premium store.
  • Update 0.9.8:
    • Fixed the names of rockets and bombs.
  • Update 0.10.0:
    • The speed of the patrol fighters was increased to 221 knots.
  • Update 0.10.1:
    • Bombers received similar sound effects to VIII Graf Zeppelin's bombers.
  • Update 0.10.5:
    • Erich Loewenhardt was removed from sale in the Armory and the Premium store.

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