Z-52
128 mm/45 SK C/41 on a Drh LC/41 mount3 х 2 pcs. |
Rate of Fire15.79 shots/min. |
Reload Time3.8 sec. |
Rotation Speed18 deg./sec. |
180 Degree Turn Time10 sec. |
Firing Range12.05 km. |
Maximum Dispersion105 m. |
HE Shell128 mm Spr.Gr. |
Maximum HE Shell Damage1,500 |
Chance of Fire on Target Caused by HE Shell7 % |
Initial HE Shell Velocity830 m./s. |
HE Shell Weight28 kg. |
AP Shell128 mm P.Spr.Gr. Ausf.B |
Maximum AP Shell Damage3,000 |
Initial AP Shell Velocity830 m./s. |
AP Shell Weight28 kg. |
533 mm Vierling2 х 4 pcs. |
Rate of Fire0.67 shots/min. |
Reload Time90 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoG7 Wolfsbarsch |
Maximum Damage14,400 |
Torpedo Speed67 knot |
Torpedo Range9.99 km. |
128 mm/45 SK C/41 on a Drh LC/41 mount3 х 2 pcs. |
. . . Average Damage per Second44.7 |
. . . Firing Range5.01 km. |
37 mm/69 Flak M42 on an LM/42 mount7 х 2 pcs. |
. . . Average Damage per Second72.1 |
. . . Firing Range3.51 km. |
55 mm/77 Gerät 58 on a single mount3 х 1 pcs. |
. . . Average Damage per Second51.9 |
. . . Firing Range3.99 km. |
Maximum Speed37.5 knot |
Turning Circle Radius700 m. |
Rudder Shift Time4.5 sec. |
Surface Detectability Range7.51 km. |
Air Detectability Range3.72 km. |
Z-52 — German Tier X destroyer.
One of the last German destroyers (Zerstörer 1942C) to be laid down before the end of World War II. She had dimensions that were considered to be quite significant for a ship of her type. Owing to dual-purpose artillery and up-to-date automatic AA mounts, this ship boasted very powerful AA defenses.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
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Player Opinion
Performance
The Z-52 is the final ship in the German destroyer line.
The defining feature of the Z-52 is her Hydroacoustic Search consumable. Deviating from the standard Hydroacoustic Search
that the other German destroyers have, the Z-52 can use the stronger German cruiser Hydroacoustic Search
. From her predecessor Z-46, her hydro increases from 98 seconds duration to 122 seconds duration, ship spotting goes up from 5km to 6km, and torpedo spotting goes from 3.5km to 4km. These significant increases in range allow the Z-52 to control capture points and push out enemy destroyers, with her concealment just 0.1km larger then her hydro range. She can also mount the Hydroacoustic Search Modification 1
, which further boosts the Hydroacoustic Search
duration to 146 seconds. While taking a position between allies and the enemy, she can spot torpedoes from a long distance away before they can hit any ally as well as screen tactical points for any sneaky enemies ship hiding behind cover.
Besides the vastly improved Hydroacoustic Search , there is not much difference between the Z-52 and the Z-46. Their guns are identical, besides a 1.1km difference in firing range and gun layout. Her torpedoes, once upgraded, only have 0.5km more range and are only 2 knots faster than her predecessor's torpedoes. There is only a 400 hit point difference between Z-46 and Z-52, a difference that only widens to 750 hit points at most with the Survivability Expert captain skill.
Pros:
- Good main battery rate of fire and traverse speed
- Excellent HE penetration, being able to pen 32mm plating
- High AP alpha damage
- Fast torpedoes with good range
- Fastest torpedo reload speed among Tier 10 destroyers
- Good AA suite
- Fairly good hitpoint pool
- Long range and long lasting Hydroacoustic Search
consumable
Cons:
- Worst Smoke Generator
performance in tier/class
- Low torpedo damage and flood chance
- Large turn radius and subpar rudder shift
- Fairly poor concealment
- Large target, tends to eat full penetrations from all non-BB AP shells
Research
Optimal Configuration
Upgrades
The recommended upgrades for Z-52 are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
*
- Slot 3: Aiming Systems Modification 1
or Torpedo Tubes Modification 1
- Slot 4: Propulsion Modification 1
- Slot 5: Concealment System Modification 1
- Slot 6: Main Battery Modification 3
or Torpedo Tubes Modification 2
If available, captains are encouraged to install Hydroacoustic Search Modification 1 in Upgrade Slot 2 in order to extend Z-52’s Hydroacoustic Search
duration to 146 seconds.
Commander Skills
Consumables
Z-52 can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost
- Slot 4: Hydroacoustic Search
Signals
The choice of which Signal Flags to mount will confer to the individual preference of each captain, and are subject to great variation, although there are certain flags which suit Destroyer gameplay better. Captains should mount India Yankee to decrease time to extinguish fires, mount November Foxtrot to decrease reload time of consumables, and mount Sierra Mike to increase the ship's maximum speed. To make their torpedoes more potent, captains should mount Juliet Whisky Unaone to increase chance of causing flooding and Juliet Charlie to mitigate risk to magazine detonation from mounting the former flag. If captains wish to buff their primary artillery, they are encouraged to mount Victor Lima + India X-ray to increase fire chance to HE shells.
Recommended Signal Flags ![]() | |||||
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
A friendly Montana class battleship shoves the puny Z-52 out of the way in a full-fledged YOLO charge.
Z-52 activates the hydroacoustic search consumable, detecting an enemy Shimakaze that was hiding in the smoke.
Z-52 pew-pews an enemy Yamato from the safety of smoke.
Yamato's torpedo bulge absorbs a Z-52 torpedo and laughs off the damage.
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available to supertesters in the game starting from Update 0.5.15.
- Introduced into the game as a researchable ship in Update 0.5.16.
- Update 0.6.3:
- Base detectability from ships was reduced from 8,100 to 7,740 m.
- Update 0.6.12:
- Detectability when firing main guns in smoke changed to 2.9 km.
- Update 0.6.13:
- Fire extinguishing time now 30 s instead of 60 s.
- Update 0.7.3:
- Added a special space camouflage. Until the release of Update 0.7.4, camouflage can be purchased in the game client for 8,000 doubloons.
- Update 0.7.6:
- "Low-Profile Torpedo Tubes" unique upgrade added (5th slot):
- -5% to the ship's surface detectability.
- -15% to torpedo tube reload time.
- "Low-Profile Torpedo Tubes" unique upgrade added (5th slot):
- Update 0.7.8:
- Minor fixes to geometry and textures on the ship.
- Reduced ship draft by 0.374 m.
- Update 0.7.10:
- The range of the Hydroacoustic Search consumable was unified - 6 km for detecting ships, 4 km for detecting torpedoes.
- Update 0.8.5:
- Credits earnings increased by +5%.
- Experience earnings increased by +5%.
- Update 0.9.5:
- Armor penetration of 128 mm HE shells increased from 21 to 32 mm.
- Small changes to geometry and textures.
- Update 0.9.7:
- Changes to the "Low-Profile Torpedo Tubes" unique upgrade:
- Added a bonus that reduces the detectability range of torpedoes by 10%.
- Changes to the "Low-Profile Torpedo Tubes" unique upgrade:
- Update 0.10.4:
- Main battery reload time decreased from 4 to 3.8 s
- Update 0.11.1:
- Minor corrections to geometry and textures of the ship.
- Update 0.11.10:
- Minor fixes to the geometry and textures of the ship.
- Update 0.11.11:
- Minor updates to geometry and textures.
- Update 12.1:
- Changes to the "Torpedo Fire-Control System" unique upgrade:
- Added a +5% bonus to torpedo speed
- Changes to the "Torpedo Fire-Control System" unique upgrade: