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Nassau

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Nassau
Nassau_wows_main.jpg
Battleship | Germany | Tier III
Tech Tree Position
Kolberg
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Nassau_icon_small.png
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Von der Tann
Kaiser
stock
 top
General
Research price2700 exp
Purchase price318,000 Credits
Hit Points33,100 
Main Battery
283 mm/45 SK C/07 on a Drh LC/1906 mount6 х 2 pcs.
Rate of Fire2.31 shots/min.
Reload Time26 sec.
Rotation Speed3.5 deg./sec.
180 Degree Turn Time51.43 sec.
Firing Range10.82 km.
Maximum Dispersion168 m.
HE Shell283 mm Spr.Gr. L/3.6 
Maximum HE Shell Damage3,200 
Chance of Fire on Target Caused by HE Shell19 %
Initial HE Shell Velocity855 m./s.
HE Shell Weight302 kg.
AP Shell283 mm P.Spr.Gr. L/3.2 
Maximum AP Shell Damage7,200 
Initial AP Shell Velocity855 m./s.
AP Shell Weight302 kg.
Secondary Armament #1
88 mm/45 SK on an MPL C/01-06 mount4 х 1 pcs.
Firing Rangekm.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell88 mm Spr.Gr. 
Maximum HE Shell Damage1,000 
Initial HE Shell Velocity890 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
IDS_PGGS062_88MM45_SK_L4512 х 1 pcs.
Firing Rangekm.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell88 mm Spr.Gr. 
Maximum HE Shell Damage1,000 
Initial HE Shell Velocity890 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #3
150 mm/45 SK L/45 on an MPL C/06 mount12 х 1 pcs.
Firing Rangekm.
Rate of Fireshots/min.
Reload Time8.57 sec.
HE Shell150 mm HE K Gr 18 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity835 m./s.
Chance of Fire on Target Caused by HE Shell10 %
Maneuverability
Maximum Speed18.8 knot
Turning Circle Radius510 m.
Rudder Shift Time15.7 sec.
Concealment
Surface Detectability Range10.13 km.
Air Detectability Range6.67 km.
Battle Levels
12345678910
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III
Ship_PGSB103_Nassau.png
318,000

Nassau — German Tier III battleship.

The lead ship in the first series of dreadnoughts of the Imperial German Navy. This battleship was notable for reliable armor, good torpedo protection, and a powerful secondary battery. He carried 283 mm guns that were not inferior in many aspects to larger-caliber gun systems adopted by other navies of the world.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
283 mm/45 SK C/07 on a Drh LC/1906 mount2.351.431683,200197,200 032,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Nassau (A)33,10010400612/16 074,000
Nassau (B)35,4001040064/12/124 1,600160,000
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
FKS Typ 3 Mod. 1010.8 024,000
FKS Typ 3 Mod. 21011.9 80080,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 22,000 hp18.8 017,000
Propulsion: 26,200 hp20 50040,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection

Player Opinion

Performance

Nassau is the first ship in the German battleship line. He is similar to Kawachi in turret layout, but has smaller, faster-firing guns. Despite having the smallest caliber guns at Tier III, Nassau can still inflict good damage with this faster rate of fire.

The accuracy on this ship, on the other hand, is noted by players as "hilarious" and very much like Kawachi. Most of the fired shots will tend to miss the target.

Her secondary guns are beyond excellent for its tier, and can provide good protection against enemy destroyers who attempt to get close to the Nassau.

One must be aware also, that this ship has very poor detection range. Most ships you will encounter can shoot at you even before you see them.

Pros:

  • Faster reload time than any other Tier III battleship.
  • Very tough armor that's hard to citadel, and the bow has enough armor to deflect most shells from other battleships.
  • Long-range and high damage secondary guns melt light-armoured ships.
  • Can point six guns fully forward and all her batteries have excellent shooting angles that allow angling and shooting.

Cons:

  • While it has a 1.8 sigma, it still has terrible dispersion and misses a lot.
  • Vulnerable to fires.
  • Low top speed, though still faster than American counterpart South Carolina.
  • Poor AA protection, though it's unlikely he'll encounter enemy carriers.
  • Poor main gun range, though better than Kawachi.
  • Repair PartyWhile active, restores a percentage of the ship's health points each second. consumable has one less charge than most other battleships.
  • The main guns have low penetration, damage, fire chance, and overall damage output.

Optimal Configuration

Upgrades

The recommended upgrades for Nassau are as follows:

Commander Skills

Consumables

Nassau can equip the following consumables:

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. SMS Nassau - Wikipedia
  2. Nassau-class battleship - Wikipedia

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.5.9.
  • Introduced in Update 0.5.10.
  • Update 0.5.12:
    • Reduced dispersion distance decreased from 4 to 3 km.
    • Corrected the display of some small decorative objects at low graphics settings.
  • Update 0.6.3:
    • Base firing range increased from 9,208 to 10,820 m.
  • Update 0.6.4:
    • Fixed armor of the bottom of the ship. The change will not affect the gameplay in any way.
  • Update 0.6.8:
    • For 88 mm secondary battery shells, the chance of setting fire was reduced from 7% to 4%, and the damage from 1100 to 1000.
  • Update 0.6.11:
    • Improved appearance with the use of special technology for improved rendering of thin elements.
  • Update 0.6.12:
    • Visibility when firing main guns in smoke changed to 7.6 km.
  • Update 0.6.13:
    • Minor fixes to ship geometry and textures.
  • Update 0.6.15:
    • Added a bonus to the "Jackal" permanent camouflage: a -10% discount to the post-battle service cost.
  • Update 0.7.7:
    • Main battery reload time increased from 22.2 to 26.0 s.
    • The number of charges of the Repair Party consumable was reduced from 3 to 2 (for improved consumables- from 4 to 3).
  • Update 0.7.11:
    • The armor-piercing shells of the 150-mm secondary battery guns were replaced with high-explosive shells.
  • Update 0.8.5:
    • Credit earnings increased by 5%.
  • Update 0.8.11:
    • The main battery dispersion ellipse was adjusted to that ​​of American and British battleships.
  • Update 0.10.8:
    • Fixed an error that caused the effect of the Repair Party consumable not to be displayed when the Jackal special camouflage was mounted.
  • Update 0.10.9:
    • Ship flag was changed to Kaiserliche Marine flag for historical reasons.

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Battleships  III Nassau • III Von der Tann • III König AlbertDoubloons • IV Kaiser • IV Moltke • V König • V Derfflinger • VI Bayern • VI Mackensen • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII Prinz Heinrich • VII ScharnhorstDoubloons • VII Scharnhorst BDoubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Zieten • VIII OdinDoubloons • VIII BrandenburgDoubloons • VIII AnhaltDoubloons • VIII Tirpitz BDoubloons • IX Friedrich der Grosse • IX Prinz Rupprecht • IX PommernDoubloons • IX Pommern BDoubloons • X Grosser Kurfürst • X Schlieffen • X Preussen • X Mecklenburg •  Hannover 
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Pan-Asia  IX BajieDoubloons • IX WujingDoubloons • IX Sun Yat-SenDoubloons 
Germany  III Nassau • III Von der Tann • III König AlbertDoubloons • IV Kaiser • IV Moltke • V König • V Derfflinger • VI Bayern • VI Mackensen • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII Prinz Heinrich • VII ScharnhorstDoubloons • VII Scharnhorst BDoubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Zieten • VIII OdinDoubloons • VIII BrandenburgDoubloons • VIII AnhaltDoubloons • VIII Tirpitz BDoubloons • IX Friedrich der Grosse • IX Prinz Rupprecht • IX PommernDoubloons • IX Pommern BDoubloons • X Grosser Kurfürst • X Schlieffen • X Preussen • X Mecklenburg •  Hannover 
Europe  V Viribus UnitisDoubloons 
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Netherlands  
France  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI DunkerqueDoubloons • VI Dunkerque BDoubloons • VII Lyon • VII StrasbourgDoubloons • VIII Richelieu • VIII GascogneDoubloons • VIII ChampagneDoubloons • VIII FlandreDoubloons • IX Alsace • IX Jean BartDoubloons • IX Jean Bart BDoubloons • X République • X BourgogneDoubloons •  Patrie 
Commonwealth  VII YukonDoubloons 
Spain  
Pan-America  V Rio de JaneiroDoubloons • VIII AtlânticoDoubloons