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Admiral Schröder

Admiral Schröder

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Admiral Schröder
Admiral_Schröder_wows_main.jpg
Cruiser | Germany | Tier IX
Tech Tree Position
Admiral_Schröder_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points59,300 
Main Battery
IDS_PGGM138_305MM_SK_L50_DRH_LC19254 х 2 pcs.
Rate of Fire3.33 shots/min.
Reload Time18 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time25.71 sec.
Firing Range18.36 km.
Maximum Dispersion202 m.
HE Shell305 mm Spr.Gr. L/3.8 Bdz. 
Maximum HE Shell Damage3,400 
Chance of Fire on Target Caused by HE Shell22 %
Initial HE Shell Velocity850 m./s.
HE Shell Weight406 kg.
AP Shell305 mm P.Spr.Gr. L/3.4 
Maximum AP Shell Damage8,300 
Initial AP Shell Velocity855 m./s.
AP Shell Weight405 kg.
Secondary Armament #1
128 mm/61 KM40 in a turret10 х 2 pcs.
Firing Range7.95 km.
Rate of Fire17.65 shots/min.
Reload Time3.4 sec.
HE Shell128 mm Spr.Gr. Kz. 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity900 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
150 mm/60 SK C/25 on a Drh Tr C/25 mount3 х 3 pcs.
Firing Range7.95 km.
Rate of Fire9.09 shots/min.
Reload Time6.6 sec.
HE Shell150 mm Spr.Gr. L/4.4 Kz. 
Maximum HE Shell Damage1,700 
Initial HE Shell Velocity960 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
128 mm/61 KM40 in a turret10 х 2 pcs.
. . . Average Damage per Second124 
. . . Firing Range5.19 km.
20 mm/65 C/38 on a Flak 35 Vierling L/38 mount8 х 4 pcs.
. . . Average Damage per Second48 
. . . Firing Range2.01 km.
55 mm/77 Gerät 58 on a twin mount7 х 2 pcs.
. . . Average Damage per Second170.8 
. . . Firing Range3.99 km.
Maneuverability
Maximum Speed32.5 knot
Turning Circle Radius840 m.
Rudder Shift Time13.6 sec.
Concealment
Surface Detectability Range12.59 km.
Air Detectability Range9.96 km.
Battle Levels
12345678910
Wows_anno_flag_germany.png
IX
Ship_PGSC529_Admiral_Schroder.png
Special

Admiral Schröder — German special premium Tier IX cruiser.

Drawing from the experience gained in World War I, the concept of a large surface raider emerged in Germany in the late 1920s. The projects considered the intention of Great Britain to impose restrictions on battleship armament to a maximum caliber of 305 mm during upcoming naval conferences. Under the proposed designs, the standard displacement varied between 17,500 and 25,000 tons, while the armament consisted of four turrets housing eight 305 mm guns, accompanied by a strong secondary battery of 150 mm guns. The armor was rather light for the ship to be classified as a battleship, as was her anti-torpedo protection.

Admiral Schröder was first released for completing all 30 Stages of the Hamburg Dockyard on 07 December 2022.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
305 mm/50 SK L/50 on a Drh LC/1925 mount3.325.72023,400228,300 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Admiral Schröder59,30016305410/38/7/10 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
FKS Typ 9 Mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 160,000 hp32.5 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Tier IX Admiral Schröder is a fast, stealthy, well-armored, and heavily-armed large cruiser project, reminiscent of the O-class sisters IX Ägir and IX Siegfried. This ship excels at medium- to close-range engagements.


Main battery

Admiral Schröder’s main battery is a mixed bag. Compared with Ägir - a ship that shares the same caliber guns - Admiral Schröder has worse armor piercing (AP) penetration, lower shell velocity (and floatier shells), and eight guns instead of nine. Admiral Schröder mounts all of her guns in four twin turrets (two fore and two aft), meaning she has to show some broadside to fire more than half of her guns. Fortunately, she has good firing angles, allowing her to remain angled while keeping most of her guns on target. However, Admiral Schröder’s rearmost turret can rotate a full 360-degrees - similar to the German battlecruisers - allowing her to switch targets from one side of the ship to the other without having to wait for both rear turrets to rotate all the way around. The slower velocity of her shells does have a silver lining: it allows her to more reliably penetrate (and potentially citadel) lightly armored targets that other large cruisers would otherwise overpenetrate and deal minimal damage to. Additionally, she has a comparatively fast reload on her main guns, sitting at a mere 18 seconds.

However, it’s not just her main battery that makes Admiral Schröder stand out among cruisers: she boasts the highest number of secondary guns mounted on any cruiser at any tier. She is bristling in 128mm and 150mm secondaries with a high rate-of-fire and standard German quarter pen. This allows her secondaries to penetrate the 32mm plating commonly found on high-tier battleships without needing to take the IFHE skill. They also have the increased secondary range typical of German ships - 8km base. The reload times of her secondary guns are improved over other ships, meaning she has better theoretical secondary battery damage-per-minute than ships like X Preussen. Unfortunately, these secondaries only have standard German secondary dispersion characteristics, which makes them extremely inaccurate, especially at long range. Therefore, her effective secondary damage-per-minute is very poor, and thus unreliable as a means of dealing damage. Nevertheless, it is a tool to help counter opponents that get too close.


Survivability

For a cruiser, Admiral Schröder has an excellent armor scheme. It is almost identical to the armor schemes of IX Ägir and IX Siegfried (the O-class sisters), with 27mm bow and stern plating, 30mm deck plating, and a 90mm upper belt that stretches from the 190mm main belt to the top deck. Captains familiar with the O-class sisters will feel comfortable with Admiral Schröder’s armor scheme, utilizing proper angling and the 90mm upper belt to bounce/shatter enemy shells. Her citadel is protected by a steeply-angled turtleback, although the sloped sides of the turtleback are only 28mm thick (unlike the 80mm plating found on Ägir and Siegfried), and thus can be overmatched by 406mm or larger armor-piercing shells. The citadel also sits above the waterline and can be penetrated easily if she exposes her broadside. Lastly, it should be noted that she features a low weather deck on her stern, which creates a “shell trap” that can lead to full penetration damage when sailing away from enemy ships. Admiral Schröder is subject to the 60-second fires that are characteristic of most large cruisers and takes twice as much damage due to floods compared to most cruisers.


Maneuverability

Admiral Schröder has a base top speed of 32.5 knots - relatively slow for a high-tier cruiser. Her top speed can be temporarily increased through the use of her enhanced Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable. Otherwise, she has poor handling for a cruiser: she has an average turning radius but one of the worst rudder shifts among Tier IX cruisers.


Consumables

Admiral Schröder may mount a variety of consumables that diversify her gameplay. She has access to the standard cruiser Damage Control PartyWhen activated, instantly repairs fires, floods, and incapacitations, and prevents more for the duration. consumable, which must be managed carefully due to her vulnerability to fires and floods. Admiral Schröder has access to the standard German cruiser Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. consumable, sporting 6km ship detection and 4km torpedo detection ranges. In the third slot, captains have access to a rarity amongst German ships: an Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable that improves her acceleration and increases her top speed by 15% (compared to the standard 8% of other ships). Lastly, Admiral Schröder has a standard version of the Repair PartyWhile active, restores a percentage of the ship's health points each second. consumable, which will restore valuable hitpoints (including 10% citadel damage).


Anti-Aircraft Defenses

Admiral Schröder’s anti-aircraft battery is unremarkably average for its tier. The long-range aura deals slightly above-average damage out to a range of 6km, while the medium-ranged aura deals mediocre damage within a 4km radius. The short-range aura is among the worst at Tier IX.


Battle Performance

Admiral Schröder is a capable ship in the right hands. She will perform best when captains know how to make the most of a situation, repositioning and flanking when the opportunity arises. Given her decent armor, big guns, and high top speed with her enhanced Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable active, Admiral Schröder should be played at short- to medium-range; it is here where she can make the most use out of her numerous secondary guns. Captains are strongly encouraged to switch between ammunition types given the combat situation to best maximize her full potential, although armor-piercing ammunition is preferable in most circumstances. Use the Engine Boost consumable to briefly improve her top speed to rapidly close the distance to an enemy vessel, or to make a quick escape when the battle isn’t in her favor.

Pros:

  • Excellent survivability and armor for a cruiser
  • Numerous secondary battery guns
  • Good firing angles
  • Decent base top speed for her size, plus an Engine Boost consumable
  • Good concealment for a large cruiser

Cons:

  • Poor anti-aircraft firepower
  • Vulnerable citadel
  • 60 second (battleship-length) fire duration
  • Mediocre maneuverability
  • No torpedo armament for close-ranged brawls
  • Secondary battery is highly inaccurate

Research

As a premium ship, Admiral Schröder has no module upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades are:

Commander Skills

Consumables

Admiral Schröder equips the following consumables:

Camouflage

As a premium ship, Admiral Schröder comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.11.8.

Testing Changes

  • First available for completing all 30 stages of the Hamburg Dockyard in December 2022, during Update 0.11.11 and 12.0.
  • Update 12.0:
    • Fixed the display of the ship in the Naval Base Port.
  • Update 13.1:
    • Removed Depth Charges.
    • Added Depth Charge Airstrike with the following characteristics:
      • Range: 7 km.
      • Reload: 30 s.
      • Number of charges: 2.
      • Number of aircraft: 1.
      • Number of bombs per aircraft: 2.
      • Damage: 4,200.

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