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HSF Admiral Graf Spee

HSF Admiral Graf Spee

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HSF Admiral Graf Spee
Cruiser | Germany | Tier VI
Tech Tree Position
Purchase pricepromo Doubloons
Hit Points39,400 
Main Battery
283 mm/52 SK C/28 on a Drh LC/28 mount2 х 3 pcs.
Rate of Fireshots/min.
Reload Time20 sec.
Rotation Speed7.2 deg./sec.
180 Degree Turn Time25 sec.
Firing Range16.01 km.
Maximum Dispersion182 m.
HE Shell283 mm Spr.Gr. L/4.2 Kz. 
Maximum HE Shell Damage3,200 
Chance of Fire on Target Caused by HE Shell20 %
Initial HE Shell Velocity910 m./s.
HE Shell Weight300 kg.
AP Shell283 mm P.Spr.Gr. L/3.7 
Maximum AP Shell Damage8,400 
Initial AP Shell Velocity910 m./s.
AP Shell Weight300 kg.
Secondary Armament #1
150 mm/55 SK C/28 on an MPL/35 mount8 х 1 pcs.
Firing Range5.6 km.
Rate of Fireshots/min.
Reload Time7.5 sec.
HE Shell150 mm Spr.Gr. L/4.5 
Maximum HE Shell Damage1,700 
Initial HE Shell Velocity875 m./s.
Chance of Fire on Target Caused by HE Shel%
Secondary Armament #2
105 mm/65 SK C/33 on a Dop. L. C/31 mount3 х 2 pcs.
Firing Range5.6 km.
Rate of Fire17.91 shots/min.
Reload Time3.35 sec.
HE Shell105 mm Spr.Gr. Kz. 
Maximum HE Shell Damage1,200 
Initial HE Shell Velocity900 m./s.
Chance of Fire on Target Caused by HE Shel%
Torpedo Tubes
533 mm Vierling2 х 4 pcs.
Rate of Fire0.67 shots/min.
Reload Time90 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoG7 Steinbutt 
Maximum Damage13,700 
Torpedo Speed65 knot
Torpedo Range8.01 km.
AA Defense
105 mm/65 SK C/33 on a Dop. L. C/31 mount3 х 2 pcs.
. . . Average Damage per Second49.8 
. . . Firing Range4.5 km.
20 mm/65 C/38 on an L/30 single mount6 х 1 pcs.
. . . Average Damage per Second18 
. . . Firing Range2.01 km.
20 mm/65 C/38 on an L/30 single mount4 х 1 pcs.
. . . Average Damage per Second12 
. . . Firing Range2.01 km.
37 mm/83 SK C/30 on a Dopp LC/30 mount4 х 2 pcs.
. . . Average Damage per Second10.4 
. . . Firing Range3.51 km.
Maximum Speed28.5 knot
Turning Circle Radius680 m.
Rudder Shift Time10.3 sec.
Surface Detectability Range13.14 km.
Air Detectability Range6.79 km.
Battle Levels

HSF Admiral Graf Spee — German promo premium Tier VI cruiser.

Deutschland-class training ship of the Wilhelmshaven Maritime High School. The commander of the ship is Thea Kreutzer and the vice commander is Wilhelmina. She has 28 cm guns mounted on a hull with a displacement equivalent to that of a training cruiser, and her diesel propulsion gives her an extensive cruising range. She is valued on distance voyages for her long cruising range.

From the series "High School Fleet". In the series, her long range is utilized in the foreign exchange voyage. HSF Admiral Graf Spee was released on both the NA and EU servers on 10 July 2017.


Main Battery Guns Rate of Fire
180° Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
( Credits)
283 mm L/52 Drh LC/283251823,200208,400 00
Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
( Credits)
HSF Admiral Graf Spee39,4001317028/33/4/1020 00
Torpedoes Rate of Fire
Torpedo Tubes Reload Time
180° Turn Time
Maximum Damage
Torpedo Speed
Torpedo Range
Research price
Purchase price
( Credits)
G7 Steinbutt0.7907.213,700658 00
Fire Control System Firing Range Increase
Maximum Firing Range
Research price
Purchase price
( Credits)
FKS Typ 6 Mod. 1016 00
Engine Maximum Speed
Research price
Purchase price
( Credits)
Propulsion: 54,000 hp28.5 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Defensive AA Fire Modification 1 Hydroacoustic Search Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1 Torpedo Tubes Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1

Player Opinion


HSF Admiral Graf Spee is a premium Tier VI German cruiser that is a re-skinned clone of the regular Tier VI premium Admiral Graf Spee.

She straddles the line with battleships in several ways. Most notably, her main battery is comprised of 283mm guns: the same caliber as Tier III battleship Nassau and Tier VII battleship Scharnhorst. With an alpha damage of 8,400 per shell and a 20 second reload time, the guns perform exceptionally well against lightly-armored enemy units. As a cruiser, her version of the 283mm guns seem to have much tighter dispersion patterns than Scharnhorst, rewarding accurate shell placement; unfortunately, with only six barrels total, bad dispersion can still ruin what would appear to be a well-aimed salvo.

Her other battleship-like characteristic is her access to the Repair Party (While active, restores a percentage of the ship's health points each second.) consumable, normally reserved for Tier IX and X cruisers. Spee will need the extra health, as her maneuverability is far below most cruisers (but still better than many battleships). Like other Tier VI cruisers, she receives the option of equipping either Defensive AA Fire (While active, the damage per second of large caliber anti-aircraft guns is increased.) or Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.). Spee’s last major unique characteristic is her torpedoes. Her torpedoes have a range of 8.0 km instead of the standard 6.0 km found on most German cruisers, allowing captains to surprise enemies who may believe they are safely outside her torpedo range and providing a bit more flexibility in their use.

While HSF Admiral Graf Spee is big and bulky, she is armored in a similar fashion to the rest of her cruiser classmates; she takes lots of damage and mistakes in positioning her will be quickly punished. Spee is not a ship for the un-skilled, but is a powerful tool in the hands of players who know how to minimize their exposure enemy fire and mitigate incoming damage.


  • Largest health pool of all Tier VI cruisers.
  • Access to the Repair Party (While active, restores a percentage of the ship's health points each second.) consumable, giving her surprising durability.
  • Good mid-range torpedoes with excellent firing angles.
  • Decent anti-aircraft suite.
  • Largest guns of any cruiser with high penetration and alpha damage.
  • Surprising turret traverse speed.
  • Very high torpedo damage reduction for a cruiser, although this is an extremely situational advantage.
  • Guns can citadel Tier VIII battleships if close enough.
  • Genuinely sturdy ship that can survive against most cruisers it encounters.


  • Only two turrets, which means getting all guns on target can leave Spee’s broadside vulnerable to return fire and if a turret is knocked out, it costs her half of her firepower.
  • Despite having the largest guns of all cruisers, she has low potential damage per minute due to her rate of fire.
  • With only six barrels and a slow reload, she will struggle when fighting destroyers.
  • Torpedo tubes easily knocked out.
  • Second slowest firing cruiser in game (only Furutaka’s stock guns are worse).
  • Slowest of all Tier VI cruisers.
  • Worst accuracy of all Tier VI cruisers.
  • Her Repair Party (While active, restores a percentage of the ship's health points each second.) consumable only has two uses (rather than the three found on battleships).


As a premium ship, HSF Admiral Graf Spee doesn't have any upgrades to research.

Optimal Configuration


The recommended upgrades for HSF Admiral Graf Spee are as follows:

The upgrade options available for HSF Admiral Graf Spee won't radically alter how she plays, but they can be used to help shore up some of her weaker attributes. Main Armaments Modification 1 is the best fit for Upgrade Slot 1; with only two main battery turrets on a relatively slow reload, HSF Admiral Graf Spee shares Dunkerque’s vulnerability to turret-disabling hits. Damage Control System Modification 1 should be plugged into Upgrade Slot 2, while Steering Gears Modification 1 is recommended in Upgrade Slot 4 to improve her handling characteristics.

This leaves only Upgrade Slot 3, which offers some intriguing options. Particularly daring cruiser captains might wish to equip Secondary Battery Modification 1 (Extends firing range and increases firing accuracy of the secondary battery: +20% secondary battery firing range. / -20% secondary battery dispersion.); coupled with the German Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.), this would allow them to aggressively close with enemy cruisers and destroyers. It's a risky tactic given her relatively light armor scheme, but might pay off in certain situations given HSF Admiral Graf Spee’s healthy secondary armament. Either Aiming Systems Modification 1 or AA Guns Modification 1 (Improves AA efficiency: +20% reduction in the preparation time of the priority AA sector.) are safer bets, offering small but notable buffs to her dispersion and anti-aircraft bubble, respectively. Captains are recommended to choose what they feel will best fit their play style for the ship.

Commander Skills


HSF Admiral Graf Spee can equip the following consumables:


As a premium ship, HSF Admiral Graf Spee comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.


HSF Admiral Graf Spee is a tad on the slow side for a cruiser; this can be helped by equipping Sierra Mike (+5% to the ship's maximum speed.) to bump her top speed to 29.9 knots. Other flags worth considering are: Mike Yankee Soxisix (+5% to secondary battery maximum firing range. / -5% to maximum dispersion of secondary battery shells. / -5% to secondary battery loading time.) for captains who went with a secondary battery build; India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.) to get the most out of her Repair Party (While active, restores a percentage of the ship's health points each second.); November Foxtrot (-5% reload time on all consumables.) to improve the cooldown times on her various consumables; and India Yankee (-20% to fire duration.) to further increase her survivability.

Note: Use of the Juliet Charlie signal makes detonation impossible.


Historical Info

Historical Gallery



  1. German cruiser Admiral Graf Spee - Wikipedia
  2. Deutschland-class cruiser - Wikipedia
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