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Max Immelmann

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Max Immelmann
Tech Tree Position
Purchase price34,650 Credits
Hit Points65,300 
Secondary Armament #1
105 mm/65 SK C/33 on a Dop. L. C/38 mount12 х 2 pcs.
Firing Range6.85 km.
Rate of Fire17.91 shots/min.
Reload Time3.35 sec.
HE Shell105 mm Spr.Gr. Kz. 
Maximum HE Shell Damage1,200 
Initial HE Shell Velocity900 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
105 mm/65 SK C/33 on a Dop. L. C/38 mount12 х 2 pcs.
. . . Average Damage per Second199.2 
. . . Firing Range4.5 km.
30 mm/45 Flak 103/38 on a quadruple mount11 х 4 pcs.
. . . Average Damage per Second157.3 
. . . Firing Rangekm.
Maximum Speed32 knot
Turning Circle Radius1 200 m.
Rudder Shift Time16.4 sec.
Surface Detectability Range13.58 km.
Air Detectability Range14.23 km.
Battle Levels

Max Immelmann — German Tier X aircraft сarrier.

A heavy aircraft carrier project based on the hull of an H-class battleship. A large, well-armored ship.

Max Immelmann was first released With Update 0.10.3.


Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
Max Immelmann65,300132201211/12 00
Torpedo Bombers Maximum Torpedo Damage
Hit Points
Research price
Purchase price
Fw 190G84,7671541,640 00
Skip Bombers Maximum Bomb Damage
Hit Points
Research price
Purchase price
Engine Maximum Speed
Research price
Purchase price
Propulsion: 183,600 hp32 00

Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Aircraft Engines Modification 1
 Slot 3 
Secondary Battery Modification 1
Torpedo Bombers Modification 1
Aerial Torpedoes Modification 1
Skip Bomber Modification 1
 Slot 4 
Damage Control System Modification 2
Torpedo Bombers Modification 2
Skip Bomber Modification 2
Airstrike Modification 1
 Slot 5 
Flight Control Modification 1
Concealment System Modification 1
Squadron Consumables Modification 1
 Slot 6 
Flight Control Modification 2
Air Groups Modification 2
Auxiliary Armaments Modification 2

Player Opinion


Warning. The data presented in the AA Defense sidebar section may be incorrect.

Max Immelmann is a German carrier that shares a hull with Manfred von Richthofen. She specializes in providing quick support owing to her fast plane speeds; however, this comes at the cost of low alpha strikes. As such, she focuses on dealing with damage over time with fires and floods. To compensate for her fragile planes, she boasts a large hanger size, fast aircraft regeneration, and an option for long range attacks that help mitigate anti-aircraft fire.

FW 190G8 Torpedo Bombers

Immelmann’s torpedo bombers are specialized towards non-maneuverable targets such as battleships and some cruisers. Each squadron consists of 12 aircraft with a strike consisting of 4 planes launching 1 torpedo each. The torpedoes are slow, have a low alpha strike and flood chance, and have a long arming time. As such, it is necessary to catch hostile ships in a crossfire as landing all 4 torpedoes can deal a decent amount of damage. This squadron comes with an in-flight repair consumable that allows for increased survivability against anti-aircraft fire.

TA 152C-1/R14 Skip Bombers

Immelmann's skip bombers are effective against all surface ship classes. The extremely fast speed of these planes allows for quick flanks and strikes across the map. Each squadron consists of 12 planes with a strike consisting of 4 planes that drop 1 high-explosive bomb each. The bombs can penetrate 68mm of armor and have a high fire chance. Additionally, they can be launched a long distance away from the target allowing the planes to mitigate or even bypass some ships antiaircraft fire.


  • Strong secondary guns
  • Very fast plane speed
  • Quick plane regeneration
  • Large Plane reserve
  • Decent hull protection for an Aircraft Carrier


  • 50mm deck
  • Only two plane types
  • Small amount of plane health
  • Weak damage from strikes against capital ships
  • Strikes must be perpendicular to be effective


As a Tier X and a premium ship, Max Immelmann has no module upgrades to research.

Optimal Configuration


The recommended upgrades for Max Immelmann are:

Commander Skills

It is recommended to use Günther Lütjens for improved Improved Engine Boost.

  • Note: Hidden Menace states that your planes reach safe altitude at 50% lower height which is not true because your planes are still vulnerable to flak, therefore the skill is bugged and not recommended.


Max Immelmann equips the following consumables:

Aircraft Carrier:

All aircraft carrier consumables are automatically activated.

Torpedo Bombers:

Skip Bombers:


As a premium ship, Max Immelmann comes with Default permanent camouflage and a set of permanent combat bonuses.


  • Note: Carriers burn at 1% health per a second while all other ships burn at 0.3% a second. So even though Carriers burn for only 5 seconds for each fire, if caught off of DCP, multiple fires can be set over and over again making a carrier lose more health to fires than any surface ship within a short duration. Also, Tier X carriers have tier 6 fire reduction coefficient which makes them 30% more likely to be caught on fire than Tier X surface ships.

Note: Use of the Juliet Charlie signal makes detonation impossible.


Historical Info

Historical Gallery


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.10.0.

Testing Changes

  • DevBlog 102:
    • Preliminary characteristics.
  • DevBlog 108:
    • Squadron composition changed to Torpedo bombers and Skip bombers.
    • Skip Bombers:
      • Same as researchable skip bombers on W. Voss.
      • Number of skip bombers on deck increased from 18 to 24.
      • Restoration time decreased from 90 to 64 s.
    • Torpedo Bombers:
      • Same as stock torpedo bombers as Manfred Von Richtofen.
      • The number of torpedo bombers increased:
        • On deck from 14 to 24.
        • In squadron from 9 to 12.
        • In attacking flight from 3 to 4.
      • Restoration time decreased from 89 to 68 s.
      • Torpedoes are the same as those on Graf Zeppelin's.
  • DevBlog 125:
    • Added the Torpedo Bombers Modification 1 Upgrade.
  • DevBlog 132:
    • Parameters of skip bombers changed:
      • Maximum bomb damage lowered from 12,200 to 11,000.
      • Chance of causing fire lowered from 69% to 63%.
    • Maximum torpedo damage of torpedo bombers decreased from 5,330 to 4,767.
  • Update 0.10.3:
    • Available for purchase in the Armory for 264,000 Coal.
  • Update 0.10.4:
    • The name and model of the torpedoes were changed.
  • Update 0.10.10:
    • Fixed an issue that placed air groups on the deck in the wrong order.

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