Z-42
Z-42 — German Tier X destroyer.
A variant of the Type 1936B destroyer project. Unlike other ships in the series, she is armed with dual-purpose main guns consisting of twin 105 mm mounts.
Modules
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Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price ( ![]() | |
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Z-42 | 19,700 | 13 | 20 | 5 | 5/4/3 | 2 | 0 | 0 |
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Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price ( ![]() | |
---|---|---|---|---|---|---|---|---|---|
G7a T1 | 0.6 | 100 | 7.2 | 13,700 | 62 | 10 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
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Player Opinion
Performance
Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".
Pros:
Cons:
Research
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1:
- Slot 2:
- Slot 3:
- Slot 4:
- Slot 5:
- Slot 6:
Commander Skills
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Cost (points) |
Attack | Defense | ||||
1 |
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2 |
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Z-42 equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Short-Burst Smoke Generator
– 6 charges
- Slot 3: Engine Boost
– 3 charges
- Slot 4: Hydroacoustic Search
– 3 charges
Camouflage
As a premium ship, Z-42 comes with Default permanent camouflage and a set of permanent combat bonuses.
Signals
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.11.11.
Testing Changes
- DevBlog 386:
- Preliminary characteristics.
- DevBlog 397:
- Main battery reload time increased from 3.1 to 4.5 s.
- Detectability range by ships increased from 7.25 to 7.6 km. Other types of detectability increased proportionally.
- Torpedo changes:
- Range reduced from 10 to 7.5 km.
- Speed reduced from 66 to 62 knots.
- Detectability range reduced from 1.8 to 1.3 km.
- Maximum damage reduced from 18,400 to 13,700.
- DevBlog 403:
- Torpedo range increased from 7.5 to 10 km.
- Update 12.0:
- Fixed the description of the ship's propulsion module.
- Update 12.1:
- Available for purchase in the Armory for 27,000 Steel.