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Elbing

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Elbing
Elbing_wows_main.jpg
Destroyer | Germany | Tier X
Tech Tree Position
Felix Schultz
Arrow_down.png
Elbing_icon_small.png
General
Research price240000 exp
Purchase price20,000,000 Credits
Hit Points30,900 
Main Battery
150 mm/60 SK C/25 on a Tbts KC 42T mount3 х 2 pcs.
Rate of Fire8.45 shots/min.
Reload Time7.1 sec.
Rotation Speed10 deg./sec.
180 Degree Turn Time18 sec.
Firing Range13.34 km.
Maximum Dispersion61 m.
HE Shell150 mm Spr.Gr. L/4.4 Kz. Ausf. B 
Maximum HE Shell Damage1,800 
Chance of Fire on Target Caused by HE Shell12 %
Initial HE Shell Velocity960 m./s.
HE Shell Weight51 kg.
AP Shell150 mm P.Spr.Gr. L/3.7 Ausf. C 
Maximum AP Shell Damage4,100 
Initial AP Shell Velocity960 m./s.
AP Shell Weight51 kg.
Torpedo Tubes
533 mm Fünfling2 х 5 pcs.
Rate of Fire0.67 shots/min.
Reload Time90 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoG7 T1 Ausf.C 
Maximum Damage16,533 
Torpedo Speed50 knot
Torpedo Range13.5 km.
AA Defense
150 mm/60 SK C/25 on a Tbts KC 42T mount3 х 2 pcs.
. . . Average Damage per Second35.1 
. . . Firing Rangekm.
30 mm/45 Flak 103/38 on a quadruple mount10 х 4 pcs.
. . . Average Damage per Second143 
. . . Firing Rangekm.
55 mm/77 Gerät 58 on a twin mount2 х 2 pcs.
. . . Average Damage per Second48.8 
. . . Firing Range3.99 km.
Maneuverability
Maximum Speed36.2 knot
Turning Circle Radius890 m.
Rudder Shift Time6.3 sec.
Concealment
Surface Detectability Range8.01 km.
Air Detectability Range5.01 km.
Battle Levels
12345678910
Wows_anno_flag_germany.png
X
Ship_PGSD210_Elbing.png
20,000,000

Elbing — German Tier X destroyer.

A project for a so-called "reconnaissance cruiser", and the culmination of efforts to create a destroyer that would be capable of operating on the high seas. She was a large destroyer with 150 mm main guns placed in twin turrets, and carried powerful torpedo armament.


Elbing was first available during Update 0.10.5 on 17th Jun 2021.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
150 mm/60 SK C/25 on a Tbts KC 42T mount8.518611,800124,100 02,000,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Elbing30,90013100310/2/32 03,000,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
G7 T1 Ausf. C0.7907.216,5335013.5 02,000,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
FKS Typ 10 Mod. 10 02,000,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 110,000 hp36.2 02,000,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2
Automated Gun and Fuel Systems

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Elbing is a Tier X German destroyer that tends to share more in common with cruisers than other destroyers at her tier. Her 150 mm armor-piercing (AP) shells pack a punch, capable of penetrating to the citadel of many cruisers who show their broadside. She is also armed with torpedoes and has access to the Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. consumable to repel enemy aircraft.

Beginning with her strong traits, Elbing has good guns sporting decent ballistic properties. For a destroyer, her main battery has an exceptional firing range with a very good accuracy, meaning that players can choose to engage at longer ranges to harass enemy capital ships. Combine that with her improved pen angles and excellent pen (Comparable to the AP pen of Hindenburg), she is a serious threat to cruisers. Her torpedoes hit hard and reload quickly, despite their slow speed in the water. Her two rear-facing gun mounts enable Elbing to defend herself well when retreating. Despite these traits, players may find that Elbing poses some difficulties while serving in a traditional destroyer role. With a modest detectability range, she will likely be spotted first in an engagement. Once detected, Elbing is a large target due to her size and height out of the water. Players will quickly discover that Elbing has a very poor turning radius and a sluggish rudder that makes conducting emergency maneuvers to dodge incoming ordinance difficult. Unlike Z-52, Elbing does not have access to the Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. consumable, making it difficult to engage in a playstyle where countering enemy destroyers is a priority. For these reasons, Elbing excels at medium to long-range harassment of enemy ships, along with scouting roles.

Elbing is best utilized as a scout ship to harass enemy ships and engage in target spotting to assist teammates. Her large pool of hit-points, access to the Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. consumable, long-range guns with good ballistics, and torpedo armament make her a formidable threat to any ship she faces. She is relatively self-sufficient, but players should try to avoid close-quarters engagements with other destroyers to minimize the difficulties presented by her large profile and poor turning capabilities.

Pros:

  • Largest gun caliber among Tier 10 destroyers
  • AP shells have amazing penetration and improved penetration angles
  • As with other German destroyers, Elbing's HE shells have improved penetration
  • Most accurate destroyer guns in the game
  • Excellent ballistics - high shell velocity and flat arcs
  • Good torpedo range, damage, and reload speed
  • Large 25mm midsection armor provides protection against most destroyer-caliber HE shells
  • Largest hitpoint pool in the game for its class
  • Surprisingly decent concealment, with a minimum surface detection of 6.5km

Cons:

  • The biggest destroyer in the game, as large as a cruiser
  • Abysmal HE damage output
  • Poor rate of fire for a destroyer
  • Huge turn radius and slow rudder shift, Elbing handles more like a light cruiser
  • Extremely slow torpedoes
  • AA defenses are not the best
  • Unsuited for contesting capture points

Research

As a Tier X ship, Elbing has no upgrades to research.

Optimal Configuration

Upgrades

Recommended upgrades for Elbing:

Commander Skills

While the range of Elbing's torpedoes is long enough that they can be considered an offensive weapon, they are not the ship's primary strength. Skill points are better invested elsewhere.

Consumables

Elbing equips:

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.10.1.

Testing Changes

  • DevBlog 112:
    • Preliminary characteristics.
  • DevBlog 123:
    • Removed the Hydroacoustic Search consumable.
    • Added the Smoke Generator consumable.
  • DevBlog 129:
    • Torpedo tubes reload time increased from 85 to 90 s.
    • Main battery firing range increased from 12.3 to 13.3 km.
    • Smoke screen dispersion time increased from 77 to 97 s.
  • DevBlog 132:
    • Torpedo parameters changed:
      • Range increased from 8 to 13.5 km.
      • Speed decreased from 65 to 50 knots.
      • Detectability range decreased from 1.3 to 1.2 km.
      • Maximum damage increased from 13,700 to 16,533.
  • DevBlog 139:
    • Main battery 180 degree turn time decreased from 22.5 to 18 s.
  • DevBlog 145:
    • Main battery reload time decreased from 7.5 to 7.1 s.
  • DevBlog 159:
    • Detectability range by sea decreased from 8.46 to 8.26 km. Other detectability ranges decreased accordingly.
  • Introduced into the game as a researchable ship in Update 0.10.5.
  • Update 0.10.5:
    • Fixed geometry and textures of the ship.
  • Update 0.11.8:
    • Maximum HE shell damage increased from 1,700 to 1,800.
    • HE shell fire chance increased from 8% to 12%.
  • Update 12.5:
    • Engine Boost consumable added in a separate slot.
  • Update 13.0:
    • Added the "Automated Gun and Fuel Systems" unique upgrade in Slot 6, available in the Research Bureau for 19,200 Research Points, with the following parameters:
      • Main battery reload time: –6%.
      • Maximum ship speed while the Engine Boost consumable is active: +12%.
      • Main battery traverse speed: +100%.

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