Elbing
150 mm/60 SK C/25 on a Tbts KC 42T mount3 х 2 pcs. |
Rate of Fire8.45 shots/min. |
Reload Time7.1 sec. |
Rotation Speed10 deg./sec. |
180 Degree Turn Time18 sec. |
Firing Range13.34 km. |
Maximum Dispersion61 m. |
HE Shell150 mm Spr.Gr. L/4.4 Kz. Ausf. B |
Maximum HE Shell Damage1,800 |
Chance of Fire on Target Caused by HE Shell12 % |
Initial HE Shell Velocity960 m./s. |
HE Shell Weight51 kg. |
AP Shell150 mm P.Spr.Gr. L/3.7 Ausf. C |
Maximum AP Shell Damage4,100 |
Initial AP Shell Velocity960 m./s. |
AP Shell Weight51 kg. |
533 mm Fünfling2 х 5 pcs. |
Rate of Fire0.67 shots/min. |
Reload Time90 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoG7 T1 Ausf.C |
Maximum Damage16,533 |
Torpedo Speed50 knot |
Torpedo Range13.5 km. |
150 mm/60 SK C/25 on a Tbts KC 42T mount3 х 2 pcs. |
. . . Average Damage per Second35.1 |
. . . Firing Range6 km. |
30 mm/45 Flak 103/38 on a quadruple mount10 х 4 pcs. |
. . . Average Damage per Second143 |
. . . Firing Range3 km. |
55 mm/77 Gerät 58 on a twin mount2 х 2 pcs. |
. . . Average Damage per Second48.8 |
. . . Firing Range3.99 km. |
Maximum Speed36.2 knot |
Turning Circle Radius890 m. |
Rudder Shift Time6.3 sec. |
Surface Detectability Range8.01 km. |
Air Detectability Range5.01 km. |
Elbing — German Tier X destroyer.
A project for a so-called "reconnaissance cruiser", and the culmination of efforts to create a destroyer that would be capable of operating on the high seas. She was a large destroyer with 150 mm main guns placed in twin turrets, and carried powerful torpedo armament.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
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Player Opinion
Performance
Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".
Elbing is a Tier X German destroyer that tends to share more in common with cruisers than other destroyers at her tier. Her 150 mm armor-piercing (AP) shells pack a punch, capable of penetrating to the citadel of many cruisers who show their broadside. She is also armed with torpedoes and has access to the Defensive AA Fire consumable to repel enemy aircraft.
Beginning with her strong traits, Elbing has good guns sporting decent ballistic properties. For a destroyer, her main battery has an exceptional firing range with a very good accuracy, meaning that players can choose to engage at longer ranges to harass enemy capital ships. Combine that with her improved pen angles and excellent pen (Comparable to the AP pen of Hindenburg), she is a serious threat to cruisers. Her torpedoes hit hard and reload quickly, despite their slow speed in the water. Her two rear-facing gun mounts enable Elbing to defend herself well when retreating. Despite these traits, players may find that Elbing poses some difficulties while serving in a traditional destroyer role. With a modest detectability range, she will likely be spotted first in an engagement. Once detected, Elbing is a large target due to her size and height out of the water. Players will quickly discover that Elbing has a very poor turning radius and a sluggish rudder that makes conducting emergency maneuvers to dodge incoming ordinance difficult. Unlike Z-52, Elbing does not have access to the Hydroacoustic Search consumable, making it difficult to engage in a playstyle where countering enemy destroyers is a priority. For these reasons, Elbing excels at medium to long-range harassment of enemy ships, along with scouting roles.

Pros:
- Largest gun caliber among Tier 10 destroyers
- AP shells have amazing penetration and improved penetration angles
- As with other German destroyers, Elbing's HE shells have improved penetration
- Most accurate destroyer guns in the game
- Excellent ballistics - high shell velocity and flat arcs
- Good torpedo range, damage, and reload speed
- Large 25mm midsection armor provides protection against most destroyer-caliber HE shells
- Largest hitpoint pool in the game for its class
- Surprisingly decent concealment, with a minimum surface detection of 6.5km
Cons:
- The biggest destroyer in the game, as large as a cruiser
- Abysmal HE damage output
- Poor rate of fire for a destroyer
- Huge turn radius and slow rudder shift, Elbing handles more like a light cruiser
- Extremely slow torpedoes
- AA defenses are not the best
- Unsuited for contesting capture points
Research
Optimal Configuration
Upgrades
Recommended upgrades for Elbing:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
- Slot 3: Aiming Systems Modification 1
- Slot 4: Propulsion Modification 1
- Slot 5: Concealment System Modification 1
- Slot 6: Main Battery Modification 3
Commander Skills
While the range of Elbing's torpedoes is long enough that they can be considered an offensive weapon, they are not the ship's primary strength. Skill points are better invested elsewhere.
Consumables
Elbing equips:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
– 3 charges
- Slot 3: Engine Boost
- 3 charges
- Slot 4: Defensive AA Fire
– 3 charges
Signals
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.10.1.
Testing Changes
- DevBlog 112:
- Preliminary characteristics.
- DevBlog 123:
- Removed the Hydroacoustic Search consumable.
- Added the Smoke Generator consumable.
- DevBlog 129:
- Torpedo tubes reload time increased from 85 to 90 s.
- Main battery firing range increased from 12.3 to 13.3 km.
- Smoke screen dispersion time increased from 77 to 97 s.
- DevBlog 132:
- Torpedo parameters changed:
- Range increased from 8 to 13.5 km.
- Speed decreased from 65 to 50 knots.
- Detectability range decreased from 1.3 to 1.2 km.
- Maximum damage increased from 13,700 to 16,533.
- Torpedo parameters changed:
- DevBlog 139:
- Main battery 180 degree turn time decreased from 22.5 to 18 s.
- DevBlog 145:
- Main battery reload time decreased from 7.5 to 7.1 s.
- DevBlog 159:
- Detectability range by sea decreased from 8.46 to 8.26 km. Other detectability ranges decreased accordingly.
- Introduced into the game as a researchable ship in Update 0.10.5.
- Update 0.10.5:
- Fixed geometry and textures of the ship.
- Update 0.11.8:
- Maximum HE shell damage increased from 1,700 to 1,800.
- HE shell fire chance increased from 8% to 12%.
- Update 12.5:
- Engine Boost consumable added in a separate slot.