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T-70

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T-70

AnnoR43_T-70.png
Battle Tier
1234567891011
Overview
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Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
39,300  Credits Cost
39082 HP Hit Points
9.2/9.55.61/12.5 t Weight Limit
Crew
  1. Commander (Gunner, Radio Operator, Loader)
  2. Driver
Mobility
140170 hp Engine Power
45/18 km/h Speed Limit
4852 deg/s Traverse
15.2230.3 hp/t Power/Wt Ratio
NoNo Pivot
Armor
// mm Hull Armor
35/35/3535/35/35 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















14/800/14




















35/1200/19
Shell Cost
47/47/6255/55/65 HP Damage
51/88/2375/110/23 mm Penetration



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25 r/m 

Standard Gun

Reload Times
Nominal: 2.4 s
50% Crew: 3.05 s
75% Crew: 2.69 s
100% Crew: 2.4 s
Rammer: 2.16 s
Vents: 2.35 s
Both: 2.11 s
Both and BiA: 2.07 s
Both and Max Crew %: 1.99 s

See Crew, Consumables, or Equipment for more information.



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24 r/m 

Standard Gun

Reload Times
Nominal: 2.5 s
50% Crew: 3.18 s
75% Crew: 2.8 s
100% Crew: 2.5 s
Rammer: 2.25 s
Vents: 2.44 s
Both: 2.2 s
Both and BiA: 2.16 s
Both and Max Crew %: 2.07 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1175

Standard Gun

Using Shell Type 1 (47 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1175
50% Crew: 923.08
75% Crew: 1049.04
100% Crew: 1175
100% Crew
Vents: 1202.73
Rammer: 1305.66
Both: 1336.21
Both and BiA: 1361.59
Both and Max Crew %: 1420.34

Advantageous Damage Per Minute
First-shot DPM: 1222
50% Crew: 970.08
75% Crew: 1096.04
100% Crew: 1222
100% Crew
Rammer: 1352.66
Vents: 1249.73
Both: 1383.21
Both and BiA: 1408.59
Both and Max Crew %: 1467.34

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (47 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1175
50% Crew: 923.08
75% Crew: 1049.04
100% Crew: 1175
100% Crew
Vents: 1202.73
Rammer: 1305.66
Both: 1336.21
Both and BiA: 1361.59
Both and Max Crew %: 1420.34

Advantageous Damage Per Minute
First-shot DPM: 1222
50% Crew: 970.08
75% Crew: 1096.04
100% Crew: 1222
100% Crew
Rammer: 1352.66
Vents: 1249.73
Both: 1383.21
Both and BiA: 1408.59
Both and Max Crew %: 1467.34

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (62 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1550
50% Crew: 1217.68
75% Crew: 1383.84
100% Crew: 1550
100% Crew
Vents: 1586.58
Rammer: 1722.36
Both: 1762.66
Both and BiA: 1796.14
Both and Max Crew %: 1873.64

Advantageous Damage Per Minute
First-shot DPM: 1612
50% Crew: 1279.68
75% Crew: 1445.84
100% Crew: 1612
100% Crew
Rammer: 1784.36
Vents: 1648.58
Both: 1824.66
Both and BiA: 1858.14
Both and Max Crew %: 1935.64

See here, here, or here for more information.






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1320

Standard Gun

Using Shell Type 1 (55 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1320
50% Crew: 1037.3
75% Crew: 1178.65
100% Crew: 1320
100% Crew
Vents: 1350.8
Rammer: 1466.85
Both: 1500.95
Both and BiA: 1529.55
Both and Max Crew %: 1595.55

Advantageous Damage Per Minute
First-shot DPM: 1375
50% Crew: 1092.3
75% Crew: 1233.65
100% Crew: 1375
100% Crew
Rammer: 1521.85
Vents: 1405.8
Both: 1555.95
Both and BiA: 1584.55
Both and Max Crew %: 1650.55

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (55 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1320
50% Crew: 1037.3
75% Crew: 1178.65
100% Crew: 1320
100% Crew
Vents: 1350.8
Rammer: 1466.85
Both: 1500.95
Both and BiA: 1529.55
Both and Max Crew %: 1595.55

Advantageous Damage Per Minute
First-shot DPM: 1375
50% Crew: 1092.3
75% Crew: 1233.65
100% Crew: 1375
100% Crew
Rammer: 1521.85
Vents: 1405.8
Both: 1555.95
Both and BiA: 1584.55
Both and Max Crew %: 1650.55

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (65 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1560
50% Crew: 1225.9
75% Crew: 1392.95
100% Crew: 1560
100% Crew
Vents: 1596.4
Rammer: 1733.55
Both: 1773.85
Both and BiA: 1807.65
Both and Max Crew %: 1885.65

Advantageous Damage Per Minute
First-shot DPM: 1625
50% Crew: 1290.9
75% Crew: 1457.95
100% Crew: 1625
100% Crew
Rammer: 1798.55
Vents: 1661.4
Both: 1838.85
Both and BiA: 1872.65
Both and Max Crew %: 1950.65

See here, here, or here for more information.
Damage Per Minute


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0.46 m 

With 50% Crew: 0.585 m
With 75% Crew: 0.515 m
With 100% Crew: 0.46 m
With BiA: 0.449 m
With BiA and Vents: 0.441 m
Maximum possible: 0.423 m

For more details, see Crew


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0.37 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.414 m
With 100% Crew: 0.37 m
With BiA: 0.362 m
With BiA and Vents: 0.355 m
Maximum possible: 0.34 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.927 s
With 75% Crew: 2.576 s
With 100% Crew: 2.3 s
With GLD: 2.091 s
With BiA: 2.247 s
With BiA and Vents: 2.205 s
With both and GLD: 2.005 s
Maximum possible: 1.922 s

For more details, see Crew or Equipment


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2.3 s 

With 50% Crew: 2.927 s
With 75% Crew: 2.576 s
With 100% Crew: 2.3 s
With GLD: 2.091 s
With BiA: 2.247 s
With BiA and Vents: 2.205 s
With both and GLD: 2.005 s
Maximum possible: 1.922 s

For more details, see Crew or Equipment
Aim time
3640 deg/s Turret Traverse
360° Gun Arc
-6°/+25°-4°/+19° Elevation Arc
180160 rounds Ammo Capacity
General
2020 % Chance of Fire






300 m 

With 50% Crew: 235.7 m
With 75% Crew: 267.9 m
With 100% Crew: 300 m
With Recon and Situational Awareness: 315.2 m
With Coated Optics: 330 m
With Binocular Telescope: 375 m
Maximum possible: 429.5 m

For more details, see Skills or Equipment






310 m 

With 50% Crew: 243.6 m
With 75% Crew: 276.8 m
With 100% Crew: 310 m
With Recon and Situational Awareness: 325.7 m
With Coated Optics: 341 m
With Binocular Telescope: 387.5 m
Maximum possible: 443.8 m

For more details, see Skills or Equipment
View Range


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325 m 

With 50% Crew: 255.3 m
With 75% Crew: 290.2 m
With 100% Crew: 325 m
With 100% Signal Boost: 390 m
When affected by 100% Relaying: 357.5 m
Maximum possible: 467.7 m

For more details, see Skills or Equipment


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525 m 

With 50% Crew: 412.5 m
With 75% Crew: 468.8 m
With 100% Crew: 525 m
With 100% Signal Boost: 630 m
When affected by 100% Relaying: 577.5 m
Maximum possible: 755.4 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


III

AnnoR43_T-70.png

39300

The T-70 is a Soviet tier 3 light tank.

Developed in October and November 1941 at the Construction Bureau of the Gorky Automobile Plant under the supervision of N. A. Astrov. The vehicle came into service in January 1942, and it was mass-produced until October 1943, with a total of 8231 vehicles manufactured. Some vehicles were used until the end of the war.

The T-70 leads to the SU-76M.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

IV 45 mm VT-42 75/110/23 55/55/65 24 0.37 2.3 312 20540
III 37 mm ZiS-19 58/92/19 40/40/50 26.09 0.39 2.1 200 4250
II 45 mm 20K 51/88/23 47/47/62 26.09 0.46 2.1 250 2530

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

III GAZ-203 140 20 550 3830
III M-80 170 20 550 4130

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

II T-70 9.5 48 B/2 2400 600
III T-70 enhanced 12.5 52 B/2 2400 1730

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

IV 9R 325 80 1980
VIII 9RM 525 100 24240

Compatible Equipment

Low Noise Exhaust System Class 3 Camouflage Net Class 3 Coated Optics Class 3 Experimental Optics Wear-Resistant Gun Laying Drive Venting System Enhanced Gun Laying Drive Class 3 Improved Hardening Class 3 Additional Grousers Class 3 Improved Ventilation Class 3 Binocular Telescope Class 3 Turbocharger Class 3 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Lend-Lease Oil Shell Organizer Focus on Target Extra Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:

- Excellent penetration with top gun

- Low profile

- Turret mantlet helps bounce many rounds

- Frontal armor tends to be almost immune to automatic cannons at mid distance

- Quite fast, like other Soviet light tanks

- Good hull traverse speed


Cons:

- Poor gun depression

- Paper side armor

- Critical hit in side usually ends with a dead commander and/or destroyed track

- Engine is damaged quite often

- Low number of crew

- Poor acceleration in soft terrain


Performance

The T-70 -- especially after obtaining the fearsome 45mm VT-42 main gun -- is rather a front line support tank. With your weak side armor you should keep away from fast tanks, which can and will flank you. With your speed you can flank enemies' positions and spread serious damage among them. But be careful about the gun depression! The ones whom had played before with a tank with similar gun depression (like the IS) shouldn't find themselves in a hard situation, unlike the ones who haven't played such a tank.

Playing aggressively is beneficial in Tier III and some Tier IV battles, when you can somewhat rely on your armor, especially the well-sloped frontal hull. Angling it a bit, not revealing a significant portion of your weak side armor, improves the ability to withstand hostile fire. Also, extreme caution should be taken around vehicles equipped with howitzers, as the sides are easily penetrated by HE rounds, and even a non-penetrating hit deals dreadful damage. The horrible gun depression reduces your ability to hide and engage enemies, so choosing your sniping or scouting position carefully is of utmost importance.

Though the armor is very good -- at least frontally -- relying too heavily on it may have dire consequences. In order to utilize the good top gun staying alive should be the priority, as the high-penetration gun may prove to be decisive in later stages of the game.

The T-70's crew setup -- Commander (Gunner, Radio Operator, Loader), Driver -- is crew-compatible with only one Soviet premium tank, the T-45; the T-70's crew can operate the T-45 without penalty.


Early Research

- The 37mm ZiS-19 gun carries over from the T-60, its improved accuracy allows you to snipe early on. If you've played the SU-76 tank destroyer you will find the engine and radio are already unlocked as well

- The T-46 unlocks the 45 mm VT-42 main gun, it offers a significant increase in firepower at the expense of two degrees of gun depression. Installing Improved Hardening will allow you to postpone researching the top suspension if desired, but the top turret must be researched

- If you don't already have it research the 9RM radio, which is used by many Soviet tanks in the higher tiers

- The same with the top engine, research it if necessary for better acceleration

- Research the suspension if you haven't already. If you went the Improved Hardening route then decide if you want to swap it for something else

- Research the Su-76M to elite the T-70, and don't forget to turn on Accelerate Crew Training


Suggested Equipment


Improved VentilationEnhanced Gun Laying Drive Coated Optics Camouflage Net Binocular Telescope 


Gallery

Historical Info

The T-70 was a light tank used by the Red Army during World War II, replacing both the T-60 scout tank for reconnaissance and the T-50 light infantry tank for infantry support. The T-80 was a more advanced version of the T-70 with a two-man turret -- it was only produced in very small numbers when light tank production was abandoned.


Development history

T-70 in Velikiy Novgorod

The T-70 was armed with a 45mm L/46 gun Model 38 with 45 rounds carried, and a coaxial 7.62mm DT machine gun. The tank was operated by a driver and a commander who loaded and fired the gun. Armor thickness on the turret front was 60mm, hull front and sides: 45mm, rear and turret sides: 35mm, roof and bottom: 10mm.

By 1942 light tanks were considered inadequate by the Red Army, unable to keep up with the T-34 medium tank and unable to penetrate the armor of most German tanks, but they could be produced by small factories which were unable to handle the large components of medium and heavy tanks. The T-70 was an attempt to remedy some of the shortcomings of the T-60, which had very poor cross-country mobility, thin armor, and an inadequate 20mm gun. It also replaced the very short production run of the T-50 light infantry tank, which was more sophisticated, but also much too complicated and expensive to produce. The T-70 was designed by Nicholas Astrov's design team at Factory No. 38 in Kirov. The first batch of T-70's were built with a GAZ-202 automotive engine on each side of the hull, one driving each track. This arrangement was seen to be a serious problem, even before the first tanks were issued. It was quickly redesigned as the T-70M (although it continued to be referred to as just T-70), with the engines in-line on the right side of the tank and a normal transmission and differential. The conical turret was replaced by one more easily welded out of plate armor, and moved to the left side of the hull. Curiously, even after the T-70's production line was redesigned, Su-76 self-propelled guns started to be built with the same unsatisfactory unsynchronized two-engine layout, and all of them were later recalled for factory rebuilding as Su-76M's.

T-70's were put into production in March 1942 at Zavod No. 37, and along with T-60 production at GAZ and Zavod No. 38. They completely replaced T-60 production in September 1942, although that tank remained in use until the end of the war. Production ended in October 1943, with 8226 vehicles completed. In April 1942 the conical turrets on early-production machines were replaced with new welded turrets. The end of the T-70's production run was built with two 85-hp GAZ-203 engines, a Mark 4 commander's periscope replacing a vision slit, and other improvements. The T-70 remained in service until 1948.

Limitations

The one-man turret of the Soviet light tanks made coordinating a tank platoon nearly impossible, because the commanders were kept busy acquiring targets, loading and firing the main gun and machine gun, and commanding their drivers. The infantry tank role was already considered obsolete. The Su-76 self-propelled gun was better suited for infantry support, its 76.2mm gun capable of firing a larger high explosive shell. Industrial resources could be redirected from light tanks to building Su-76's. In an attempt to compensate the T-80 light tank was designed, a more robust version of the T-70 with a two-man turret. But there was enough lend-lease equipment available to fulfill the reconnaissance role of the light tanks, and armored cars were better suited for light scouting and liaison. All light tank production was cancelled in October 1943, after only about 120 T-80's were built. No further light tanks would be built during the war.

In November 1943 Red Army tank units were reorganized: light tanks were replaced by the T-34 and new T-34-85, which started production the following month. Light tanks continued to be used in self-propelled artillery and some other units. The Soviets did start development work on an amphibious light tank in 1945, resulting in the post-war PT-76, introduced in 1954.


Historical Gallery

Sources and External Links

USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIBT-5 IIIT-127 IIIT-46 IIIT-70 IVBT-7 IVT-80 IVValentine II VA-20 VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
Medium Tanks IIIT-29 IVA-32 IVT-28E with F-30 IVT-34 with L-11 IVT-28 VMatilda IV VT-34 shielded VM4-85 VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 Igrovoy VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIObject 274a VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
Heavy Tanks VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKirovets-1 VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II XObject 780
Tank Destroyers IIAT-1 IIISU-76I IVSU-85A IVSU-76M VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIIKV-4 KTTS VIIIT-103 VIIISU-130PM VIIIISU-152K VIIISU-101 IXK-91-PT IXObject 704 IXObject 263 XObject 268 XObject 268 Version V XObject 268 Version 4
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIM24E2 Super Chaffee VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK ICruiser Mk. I IIM2 IICruiser Mk. II IILight Mk. VIC IIIValentine IIIStuart I-IV IIICruiser Mk. III IVCruiser Mk. IV VCovenanter VIA46 VICrusader VIIGSR 3301 Setter VIIIFV1066 Senlac VIIILHMTV IXGSOR3301 AVR FS XManticore
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIMKA IIPz.Kpfw. 35 R IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. M 15 IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 mit 10,5 cm L/28 VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 VIIIHWK 30 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIAM 39 Gendron-Somua IIAMR 35 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIPanhard AMD 178B VIIAMX 13 75 VIIHotchkiss EBR VIIAMX 13 57 VIIAMX 13 57 GF VIIIPanhard EBR 75 (FL 10) VIIIPanhard AML Lynx 6x6 VIIIBat.-Châtillon 12 t VIIIELC EVEN 90 IXAMX 13 90 IXPanhard EBR 90 XPanhard EBR 105 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIBT-5 IIIT-127 IIIT-46 IIIT-70 IVBT-7 IVT-80 IVValentine II VA-20 VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
China IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 VIIIM41D IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 97 Chi-Ha IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L IIILago M38
Italy IFiat 3000 IIL6/40
Poland I4TP IITKS z n.k.m. 20 mm II7TP III10TP IV14TP
cs:Tank:R43 T-70

ja:Tank:R43 T-70