Bat.-Châtillon 25 t AP
Revision as of 14:24, 26 January 2017 | Revision as of 19:09, 15 February 2017 | |||
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As always joining up with other meds for wolfpacking is viable but still remember to stay out of focus because enemies will always go for the sure penetration on the autoloading french tank. Furthermore you can go for flanking maneuvers in a surprising high number of situations. The great camo value in combination with your tiny stature and blistering speed should enable you to get into advantagous positions and out of trouble again when you are busy reloading your clip. Alternatively, as a last resort, you can just join an already existing close range brawl and give your teammates the edge in firepower in that situation by using brute force. After all you still carry that tremendous 1,8k clip potential. But keep in mind that this method might result in sudden death if things go south. And like with all autoloaders in the game your tank truly starts to shine in the later stages of the match when you are able to hammer away at isolated tanks. | As always joining up with other meds for wolfpacking is viable but still remember to stay out of focus because enemies will always go for the sure penetration on the autoloading french tank. Furthermore you can go for flanking maneuvers in a surprising high number of situations. The great camo value in combination with your tiny stature and blistering speed should enable you to get into advantagous positions and out of trouble again when you are busy reloading your clip. Alternatively, as a last resort, you can just join an already existing close range brawl and give your teammates the edge in firepower in that situation by using brute force. After all you still carry that tremendous 1,8k clip potential. But keep in mind that this method might result in sudden death if things go south. And like with all autoloaders in the game your tank truly starts to shine in the later stages of the match when you are able to hammer away at isolated tanks. | |||
? | It is not always easy to balance passiveness against aggressiveness. This can be frustrating at times but when you do it right and dont lose situational awareness this tank is such a blast to play. If you manage to pick the right engagements, ideally concealing your approach until the very moment you start unloading into the enemies sides, finishing off wounded tanks in rapid succession you can carry your team like the big guy in one of those action movies on television. The guy who wrote the above sentence is also 12. | + | It is not always easy to balance passiveness against aggressiveness. This can be frustrating at times but when you do it right and dont lose situational awareness this tank is such a blast to play. If you manage to pick the right engagements, ideally concealing your approach until the very moment you start unloading into the enemies sides, finishing off wounded tanks in rapid succession you can carry your team like the big guy in one of those action movies on television. The guy who wrote the above sentence is also 12. Whoever claimed that I am 12 years old should be reported for provocation and/or afk-botting ... | |
|InTheGame_research= | |InTheGame_research= | |||
? | |InTheGame_equipment=Vents, Vertical Stabilizer, GLD, Coated Optics | + | |InTheGame_equipment=Vents, Vertical Stabilizer, GLD, Coated Optics | |
|InTheGame_Equipment_Builds= | |InTheGame_Equipment_Builds= |
Revision as of 19:09, 15 February 2017
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Bat.-Châtillon 25 t AP
Mouse over "
[Client Values; Actual values in
3,450,000 Cost |
1600320 HP Hit Points |
25.68/2816.83/32 t Weight Limit |
- Commander (Radio Operator, Loader)
- Gunner (Loader)
- Driver
500575 hp Engine Power |
65/20 km/h Speed Limit |
4044 deg/s Traverse |
19.4734.17 hp/t Power/Wt Ratio |
YesYes Pivot |
// mm Hull Armor |
25/25/2025/25/20 mm Turret Armor |
AP/APCR/HE
AP/APCR/HE Shells |
255/4800/255
1030/4000/650 Shell Cost |
240/240/320300/300/400 HP Damage |
170/248/45232/263/50 mm Penetration |
r/m ▲
8.06 r/m Magazine-fed Gun ▲
6.14 Rate of Fire Magazine-fed Gun |
▲
Magazine-fed Gun
▼
Magazine-fed Gun
▲
1908 Magazine-fed Gun ▲
Magazine-fed Gun
▼
Magazine-fed Gun
▲
1965 Damage Per Minute Magazine-fed Gun |
m ▲
0.38 m With 50% Crew: 0.471 m ▲
0.36 Accuracy With 50% Crew: 0.446 m |
s 2.9 s 2.5 Aim time |
3232 deg/s Turret Traverse |
360° Gun Arc |
-6°/+13°-6°/+13° Elevation Arc |
4242 rounds Ammo Capacity |
2020 % Chance of Fire |
m 380 m 380 View Range |
m 400 m 750 Signal Range |
IX
3450000
The Bat.-Châtillon 25 t AP is a French tier 9 medium tank.
In 1950–1951, engineers of the FAMH company (Compagnie des forges et aciéries de la marine et d'Homécourt) worked on the development of a medium tank with a 90-mm gun and a rotating turret. Work was discontinued at the preliminary design stage. Later, all elements of the vehicle were incorporated in the Batignolles-Châtillon 25 t tank.
The Bat.-Châtillon 25 t AP leads to the Bat.-Châtillon 25 t.
Modules / Available Equipment and Consumables
Modules
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
VI | Moteur moderne 3M.27.1.01 | 500 | 20 | 635 | 24600 | |
VI | Maybach HL 230 F | 575 | 20 | 700 | 26800 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
VIII | Batignolles-Châtillon 25 t AP | 28 | 40 | 0 | 5750 | 30000 | |
IX | Batignolles-Châtillon 25 t AP bis | 32 | 44 | 0 | 5750 | 68000 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- high burst damage
- exceptional speed and acceleration
- tiny profile / high camo factor
Cons:
- long reload for both clip and between shells
- shockingly low ammo capacity
- rather inaccurate gun
- fragile: no armour at all + prone to module damage
Performance
Coming from the AMX 13 90 you will feel right at home in this tank, as the “babybat” is more of an upgunned tier 8 scout than a full-born tier 9 medium. You are extremely fragile. Everything can pen you even with HE and in addition your modules tend to get destroyed a lot. The engine gets crippled from frontal shots most of the time, the ammorack doesn´t explode that frequently but gets damaged a lot aswell and your turret is no exception. So brawling is quite dangerous to say the least. Staying cautious is the way to go so more or less just pretend you are still driving a light tank.
Trying to master this tank is all about knowing when to engage and even more so when NOT to engage. However even when not directly taking part in the fighting you can still contribute to your teams victory. You can easily manage to get some initial spots at the start of the match but most often you will be unable to put shots into the targets you just lit up since you have not yet finished loading your clip. Passive scouting for some time can be profitable too for you can hide in quite a lot of bushes with your ultra low profile and occasionally snipe red tanks once the opportunity arises. But be aware that, however tempting it may seem, sniping shouldn´t too much be relied upon. You will find that you waste many of your precious shots when shooting from far distances due to long aim time, subpar accuracy and slow shell travel speed. YOU DO NOT WANT TO WASTE YOUR SHOTS. Often you will see your team evaporate while you are still stuck on the agonizing 40+ sec reload. And you only carry 30 shells to begin with so running out of rounds is a very realistic scenario.
As always joining up with other meds for wolfpacking is viable but still remember to stay out of focus because enemies will always go for the sure penetration on the autoloading french tank. Furthermore you can go for flanking maneuvers in a surprising high number of situations. The great camo value in combination with your tiny stature and blistering speed should enable you to get into advantagous positions and out of trouble again when you are busy reloading your clip. Alternatively, as a last resort, you can just join an already existing close range brawl and give your teammates the edge in firepower in that situation by using brute force. After all you still carry that tremendous 1,8k clip potential. But keep in mind that this method might result in sudden death if things go south. And like with all autoloaders in the game your tank truly starts to shine in the later stages of the match when you are able to hammer away at isolated tanks.
It is not always easy to balance passiveness against aggressiveness. This can be frustrating at times but when you do it right and dont lose situational awareness this tank is such a blast to play. If you manage to pick the right engagements, ideally concealing your approach until the very moment you start unloading into the enemies sides, finishing off wounded tanks in rapid succession you can carry your team like the big guy in one of those action movies on television. The guy who wrote the above sentence is also 12. Whoever claimed that I am 12 years old should be reported for provocation and/or afk-botting ...
Suggested Equipment
Gallery
History for this tank not found