Object 705
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Object 705
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[Client Values; Actual values in
3,570,000 Cost |
1900480 HP Hit Points |
62.81/6530.39/70 t Weight Limit |
- Commander (Radio Operator)
- Driver
- Gunner
- Loader
800900 hp Engine Power |
40/15 km/h Speed Limit |
2224 deg/s Traverse |
12.7429.62 hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
270/150/100300/150/100 mm Turret Armor |
AP/APCR/HE
AP/APCR/HE Shells |
1025/4800/608
1118/4800/978 Shell Cost |
390/390/530490/490/640 HP Damage |
212/240/68250/303/68 mm Penetration |
r/m ▲
4.62 r/m Standard Gun ▲
4.08 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
1801.8 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
1999.2 Damage Per Minute Standard Gun |
m ▲
0.4 m With 50% Crew: 0.496 m ▲
0.44 Accuracy With 50% Crew: 0.545 m |
s 3 s 3 Aim time |
2426 deg/s Turret Traverse |
360° Gun Arc |
-5°/+20°-5°/+20° Elevation Arc |
4030 rounds Ammo Capacity |
1515 % Chance of Fire |
m 370 m 380 View Range |
m 440 m 625 Signal Range |
IX
3570000
The Object 705 is a Soviet tier 9 heavy tank.
One of the first versions of the Object 705 heavy tank. The vehicle was developed by the Design Bureau of the Chelyabinsk Kirov Plant. Existed only in blueprints.
The parent of the Object 705A, sporting a set of slightly different guns. It has less armor overall, yet it still packs good armor for the tier. The Object 705 is one of the strongest side-scrapers for the tier, including tier-for-tier evaluation. The vehicle is sometimes a dominating force over the battlefield for multiple reasons. Nearly all of them include armor and the guess-game method of side-scraping, and the more proven hull-down gameplay style.
The Object 705 leads to the Object 705A.
Modules / Available Equipment and Consumables
Modules
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
IX | TD-30 | 800 | 15 | 2000 | 82000 | |
IX | KCh-30 | 900 | 15 | 2000 | 88000 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
VIII | Object 705 | 65 | 22 | B/2 | 11000 | 30000 | |
IX | Object 705 Version 2 | 70 | 24 | B/2 | 11000 | 62800 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Can equip the same 130mm naval gun of the IS-7 a tier lower (with slightly worse stats)
- Nearly immune turret armor from the front, with the exception of extremely high penetration HEAT ammunition and HE rounds
- Thick spaced armor on the sides allows for effective side-scraping
- One of the largest health pools for a Tier 9 heavy tank
- Very low height compared to some lower tier tanks (IS or tier VI tanks like the Škoda T 40 for comparison)
Cons:
- Sluggish mobility and acceleration
- Very poor gun depression (can be mitigated with terrain position if carefully played)
- Very weak ammo rack, even medium-caliber high explosive shots can damage it
- Rather long (but low-profile) and slow target, vulnerable to artillery and flanking
- Hull armor has some weak spots, but with careful angling and side-scraping, these weaknesses minimize
Performance
Coming from the IS-M which was a good (although sometimes disappointing) sidescraper, one would assume the same case is with this tank. In fact, it on paper is, but sadly, not in all practicality due to the up-tier even with increased frontal armor. The good things this tank has in its favor are frontal turret armor, alpha damage and excellent DPM (provided the 122mm is used) and upper side hull armor when side-scraping. Most other things are either underwhelming or just mediocre.
The 122 mm BL-13-1A gun has excellent DPM (one of the top highest tier 9 heavy tank DPMs) and mediocre handling, but lacks massive alpha. Although, it has decent penetration. The 130 mm gun is underwhelming in all departments except for raw alpha damage as the gun handling is surprisingly poor at times. Gun depression is awful on both guns, meaning that flat ground is highly recommended to put the gun to use. Manipulate your tank over certain terrain positions to mitigate the poor gun depression.
The frontal hull is, unfortunately, no match against some standard ammo (tiers 9 and 10 tank destroyer guns) and especially not premium ammo. It can sustain lower tier fire without any issues. The lower plate is approximately 200mm effective straight-on and is only marginally improved by angling the hull. Like all other heavy tanks throughout the game, but notably here, the lower plate is rather bad. While German heavy tanks have stronger and more well-defended lower plates in face-to-face brawls, the Object 705 has a distinct-fully less large lower plate and can hide it more easily. It is of no surprise that you must avoid getting shot there.
The strongest aspects of the vehicle are the side armor profile and the incredibly strong turret armor. Optimally, a flat surface with a hull-down structure in front of it, like a broken building viewpoint or a dead tank, the Object 705 exists in the game as one of the most powerful hull-down heavy tanks tier for tier. However, a few weak points of the vehicle must be touched upon. The frontal "cheeks" of the 705 are immune when focusing them at hostiles, but when angled or in side-scraping mode, these plates are huge weak-points that force the vehicle to take damage in some circumstances. Optimally, when side-scraping the tank should be used at medium ranges to negate the hazardous weak points.
Flexibility is generally mediocre, as the tank cannot "flex" around the battlefield as fast as "heaviums" can. It is still quite adequate for a very heavily armored tank, though. The tank has a notable sustaining of a commendable straight-line sprint, around 30 km/h on normal terrain and marginally faster on town or city roads. No surprise is warranted for the fact that the vehicle has a rather poor traverse speed, which seems exacerbated by the long hull in brawls. You typically have to compensate by almost always being in a state to angle.
One of the underappreciated aspects of the tank is the quite low-profile of the silhouette and overall shortness of the turret. The downside is that the turret roof is easily penetrated by taller tanks in face-hugging battles and artillery will pound your turret roof and hull for its rather wide structure. Other than this, during play, you can find some instances where your shortness helps being unspotted by targets across terrain or in higher geometry positions.
The Object 705 is an incredibly powerful tank when placed into the correct situations, but can be easily outperformed by other tanks in different specialized playstyles and when the 705 is caught out-of-element. Premium ammo is a distinctly harsh burden on the frontal upper and lower plates, but it can withstand immense punishment when side-scraping correctly and using the extremely powerful turret front. A word of warning for those who disregard the tank's obvious downsides; you will find a quick trip back to the garage. It finds itself being one of the easier tier 9 tanks to play due to the very straight-forward and rudimentary playstyle. However, that does not mean the vehicle will smash matches normally, as it is still a balanced vehicle, if a bit rough around the edges.
Suggested Equipment
Gallery
History for this tank not found