Waffenträger auf E 100
This article is about a tank that was removed from the game
This page is being preserved for historical reasons.
Waffenträger auf E 100
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[Client Values; Actual values in
6,100,000 Cost |
2000400 HP Hit Points |
95.14/15056.65/150 t Weight Limit |
- Commander
- Gunner
- Driver
- Radio Operator
- Loader
- Loader
840840 hp Engine Power |
40/15 km/h Speed Limit |
2626 deg/s Traverse |
8.8314.83 hp/t Power/Wt Ratio |
YesYes Pivot |
// mm Hull Armor |
AP/APCR/HE
AP/APCR/HE Shells |
1070/4800/935
1070/4800/935 Shell Cost |
490/490/630490/490/630 HP Damage |
246/311/65246/311/65 mm Penetration |
r/m ▲
4.55 r/m Magazine-fed Gun ▲
4.55 Rate of Fire Magazine-fed Gun |
▲
Magazine-fed Gun
▼
Magazine-fed Gun
▲
2562.7 Magazine-fed Gun ▲
Magazine-fed Gun
▼
Magazine-fed Gun
▲
2562.7 Damage Per Minute Magazine-fed Gun |
m ▲
0.29 m With 50% Crew: 0.359 m ▲
0.29 Accuracy With 50% Crew: 0.359 m |
s 1.5 s 1.5 Aim time |
2222 deg/s Gun Traverse Speed |
360° Gun Arc |
-5°/+15°-5°/+15° Elevation Arc |
6060 rounds Ammo Capacity |
1515 % Chance of Fire |
m 380 m 380 View Range |
m 710 m 710 Signal Range |
Additional Statistics
(Top Configuration)
When using the 12.8cm Kanone L/61 gun:
Camouflage
- Stationary: 0.51%
- When Moving: 0.31%
- When Firing: 0.01%
Terrain Resistance
- On Hard Ground: 0.96
- On Medium Ground: 1.15
- On Soft Ground: 2.01
Dispersion Change Values
- Turret Contribution
- Rotation: 0.24
- Shot Recoil: 2.4
- Suspension Contribution
- Acceleration: 0.19
- Turning: 0.19
With 100% Crew
X
6100000
The Waffenträger auf E 100 is a German tier 10 tank destroyer.
A project for mounting large-caliber antiaircraft guns on the E 100 chassis. The vehicle was supposed to feature 128 or 150 mm guns with an automatic loading system. However, the project was never developed.
Known to some players as the Waffle, the Waffle-Traktor or the more crass WTF auf E-100, the never-before-seen amalgamation of min-maxed extremes known as the WT Auf. E-100 has, quite possibly, been the single most influential vehicle in the history of the Tier X meta-game since its introduction to World of Tanks in patch 8.9. As an obvious result, it also became one of the most troubling to balance. Possessing a choice of two autoloaded guns which did not share the traditionally poor gun handling characteristics of other autoloaders and terminating a line previously known for its stealth and traditional single-fire guns, this extremely visible tank was a monster of firepower that ended up completely redefining the acceptable limitations for autoloader capabilities within World of Tanks. Outputting a previously-unheard-of 3360+ burst damage potential at its launch, the WT Auf. E-100 was not limited by an opposing team's hitpoint pool and could easily decimate entire lanes within seconds. Combining a thinly armored turret, unresistant to any HE round in the game, with a hull whose upper glacis plate armor was immune to nearly any opposition, the WT Auf. E-100 was a tank that never displayed anything but brilliant performance: either brilliantly overwhelming, or brilliantly terrible. In addition to being unfettered by other traditional TD limitations such as traverse, health pool or view range, all of the above points made the WT Auf. E-100 into, by far, the most self-sufficient vehicle in the game.
An entirely fictional tank created out of various components from the German parts bin cobbled together and filed to fit, the WT Auf. E-100 was an anachronism unmatched by any other vehicle in World of Tanks. Because of this, and being an impossible to balance machine, the WT Auf. E-100 was eventually removed from the game and replaced with the Grille 15 in patch 9.15. However, the Chinese Server has since brought it back as a Tier 10 Premium Tank Destroyer for ~136$, and this monstrosity continues to terrorize the XBox server.
In 2022 WT Auf. E-100 was brought back temporarily as a rental that could be earned by completing the progression of The Waffenträger: Legacy.
The Waffenträger auf E 100 marks the end of its German tank destroyer line.
Modules / Available Equipment and Consumables
Modules
Tier | Gun | Penetration (mm) |
Damage (HP) |
Rate of fire (rounds/minute) |
Dispersion (m/100m) |
Aiming time (s) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|---|---|
X | 12,8 cm Kw.K. 44 L/55 | 246/311/65 | 490/490/630 | 4.55 | 0.29 | 1.5 | 3480 | 310000 |
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
VIII | Engine_VK4502P | 840 | 15 | 720 | 45300 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
X | Waffenträger auf E 100 | 150 | 26 | 0 | 42000 | 82500 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Incredible damage with one magazine
- Quick reload between shells in the magazine
- Insanely fast aim time for the 12.8cm gun
- Excellent shell velocity on the 12.8cm gun. Makes for a great sniping experience
- Very thick hull armor
- High speed despite its large size (40 KM/H)
Cons:
- Worst camouflage rating in the game. Enormous size guarantees that most bushes & trees won't be able to fully conceal your tank
- Extremely vulnerable turret which will succumb to every HE round in the game
- Low Penetration for both the standard and premium ammunition. Will struggle against heavily armored targets
- Priority target, due to incredible firepower and thin turret. Also loathed by most players
- Very long magazine reload time, as par for the course with other autoloading vehicles
Performance
This tank lies in wait for 56 seconds, hears the click of the magazine locking, and then unleashes death on the other team. And then repeats the cycle. It's a bit one-dimensional, as far as tanks go. With 5 shells in the 128, or 4 in the 150, it may not kill a Maus outright, but it's still more than enough to wreck an opposing push or turn a fight.
Sadly, it has very punishing gameplay - either you're close enough to the fight to make use of your clip, where you will easily be destroyed from hits to the turret, which can be penetrated by the actual worst gun in the game, the .50 caliber browning machine gun, or you're staying so far back that RNG will make 2 or 3, if not more, of your shells bite the dust. And should you make any kind of mistake, you will die before you can even react.
Since its introduction on live servers, the WT-100 has been rebalanced twice since its introduction in patch 0.8.9. In the 8.11 update (lost 10% hitpoints and worsened gun dispersion) and again in the 9.2 update (major reduction in power for the 128mm gun, notably reduction in magazine size and DPM decrease). And later in the end, removed and replaced with Grille 15 in the 9.15 patch. It still haunts the XBox version to this day.
Early Research
This tank comes elite save the 150mm gun in its stock configuration if it was not researched on the Waffenträger auf PZ IV. As the WT 100 is played, eventually enough XP will be pooled to unlock this.
Edit: As this tank is now a Premium tier 10 tank in the Chinese server, no research is needed, the 150 mm has been removed and it comes elited. However it keeps all its post-removal stats in the XBox version as mentioned earlier.
Suggested Equipment
Gallery
Historical Info
Historical Gallery
Historical Accuracy Errata
There is nothing historically accurate about this tank, other than the separate existence of the E-100 chassis and the autoloading 150mm AA gun for stationary mounts. No proposal to mate them was ever known to be made.