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Commander Base Trait
Like a Rock

Incoming damage to your battleship (-6%)
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Commander Bio:"If you don't even know who I am, then go back to study in the naval academy for a few more years. I don't need a commander like you." Nelson-class battleship Nelson is part of the Azur Lane Royal Navy. "I expect everyone to do their duty" is her favorite phrase to tell her team before the start of each mission. It sums up her character perfectly. She is highly skilled, well-trained and strong, quite sure of her abelites and subsequently more than a little arrogant. All that is very understandable given that she has never suffered defeat. It takes considerable time and effort to earn her trust, but it is worth it. Nelson is one of the most skilled ships in Azur Lane and having her as an ally is a huge advantage. |
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Flammable Cannonier
Battleship main battery range (+2/+4/+6/+8%)
Battleship main battery shell grouping (+1/+2/+3/+5%)
Risk of catching fire (+10/+10/+10/+13%)
Brawler
Battleship main battery reload time (-3/-6/-8/-10%)
Torpedo detectability range (+4/+8/+12/+15%)
Battleship main battery range (-3/-6/-8/-10%)
No-Fly Zone
Your Ship's average AA Damage per second (+3/+6/+8/+10%)
Your ship's AA guns firing range (+2/+3/+4/+5%)
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Gyrating Drillbits
Battleship gun traverse speed (+0.3/+0.6/+0.9/+1.2°/s)
Battleship main gun AP shells damage (+2/+4/+6/+8%)
Maximum battleship speed (-7%)
Porcupine
Secondary guns range (+3/+6/+9/+12%)
Secondary battery shell grouping (+5/+8/+12/+15%)
Secondary battery dispersion (-7/-12/-15/-18%)
Big Seven
Battleship's main gun AP shells damage (+4/+8/+12/+16%)
Battleship's main gun HE shells damage (+4/+8/+12/+16%)
Armor penetration of your battleship's shell (-15%)
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Marksmanship
Main Battery dispersion (-3/-5/-7/-10%)
Rudder-shift time (+5%)
Firefighter
Damage control party cooldown time (-4/-8/-12/-15%)
Risk of catching fire (-4/-8/-12/-15%)
Damage control party duration (-40%)
Reduces number of fires to 3
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Emergency Specialist
Damage control party cooldown time (-8/-16/-23/-30%)
Damage control party duration (-70%)
Master Mechanic
Amount of HP recovered (+3/+6/+8/+10%)
Repair Party charges (+1/+1/+2/+2)
Properly Meticulous
Secondary battery reload time (-5/-8/-10/-15%)
Enhanced secondary targeting duration (+10/+20/+30/+40%)
Secondary battery dispersion (-3/-6/-9/-12%)
Secondary battery survivability (+5/+10/+15/+20%)
| Commander Legendary Skill
Farsight
Torpedo Detectability Range (+5/+9/+12/+15%)
Special Effect: Torpedo Damage to your ship -30% Active when an allied ship is within X range (2/2.5/3/3.5km)
Running With Scissors
Battleship gun traverse speed (+0.5/+1/+1.3/+1.6°/s)
Rudder-shift time (-2/-5/-8/-10%)
Main Battery dispersion (+3%)
Special Effect: Battleship's Main gun AP shells damage +15% Battleship's Main gun SAP shells damage +15% Battleship's Main gun HE shells damage +15% Active when an enemy ship is within X range (5/6/7/8km)
Fight Fire With Fire
Fire damage to your ship for each active fire (-6/-9/-12/-15%)
Removes damage-over-time effects from your ship whenever there are 3 concurrent fires. Can only be triggered if your damage control party is on cooldown or fully depleted
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