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Aircraft Carrier | U.K. | Tier ★
Tech Tree Position
Research priceexp
Purchase price48,000,000 Credits
Hit Points68,700 
Secondary Armament #1
113 mm/45 Mk.III on a Mk.II*** BD mount8 х 2 pcs.
Firing Range7.3 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell113 mm HE Mk XVI 
Maximum HE Shell Damage1,600 
Initial HE Shell Velocity746 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
113 mm/45 Mk.III on a Mk.II*** BD mount8 х 2 pcs.
. . . Average Damage per Second119.2 
. . . Firing Range5.01 km.
40 mm/56 OQF Mk.IX on a Mk.VI mount7 х 6 pcs.
. . . Average Damage per Second141.4 
. . . Firing Range3.51 km.
40 mm/56 OQF Mk.III on a Mk.VII mount6 х 1 pcs.
. . . Average Damage per Second52.2 
. . . Firing Range3.51 km.
40 mm/56 OQF Mk.XI on a Mk.V mount2 х 2 pcs.
. . . Average Damage per Second24.6 
. . . Firing Range3.51 km.
Maximum Speed31 knot
Turning Circle Radius1 030 m.
Rudder Shift Time16.5 sec.
Surface Detectability Range14.94 km.
Air Detectability Range14.19 km.
Battle Levels

Eagle — British Tier ★ aircraft сarrier.

An aircraft carrier that was initially laid down as one of the Audacious-class ships. The carrier was completed to a substantially altered project and was later given an extensive modernization to carry and operate the most advanced deck-based aircraft of the 1950s, including jet aircraft.

Eagle was released into the British tech tree on 14 April 2022.


Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
Eagle68,7001310282/7/6/8 00
Attack Aircraft Speed
Average Damage per Second
LoadoutHit Points
Research price
Purchase price
Gloster Meteor 00
Torpedo Bombers Maximum Torpedo Damage
Hit Points
Research price
Purchase price
Wyvern5,9331422,340 00
Bombers Maximum Bomb Damage
Hit Points
Research price
Purchase price
Wyvern6,4001422,420 00
Engine Maximum Speed
Research price
Purchase price
Propulsion: 152,000 hp31 00

Compatible Upgrades

 Slot 1  Air Groups Modification 1 Auxiliary Armaments Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Aircraft Engines Modification 1
 Slot 3  Secondary Battery Modification 1 Torpedo Bombers Modification 1 Attack Aircraft Modification 1 Aerial Torpedoes Modification 1
 Slot 4  Damage Control System Modification 2 Attack Aircraft Modification 2 Torpedo Bombers Modification 2 Bombers Modification 2
 Slot 5  Flight Control Modification 1 Concealment System Modification 1 Squadron Consumables Modification 1
 Slot 6  Flight Control Modification 2 Air Groups Modification 2 Auxiliary Armaments Modification 2

Player Opinion


Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".


  • Tactical planes have high speed and deal solid damage
  • Standard planes have rocket boosters
  • Planes have high speed and health making them effective at dealing with Anti Air
  • Tactical planes have a cooldown but are unlimited in use
  • 5 different plane types in total


  • Tactical planes do not regenerate rocket boosters
  • Standard planes are more focused on dealing damage over time instead of alpha damage


As a top-tier ship, Eagle has no module upgrades to research.

Optimal Configuration


The recommended upgrades are:

Commander Skills


Eagle equips the following consumables:

Aircraft Carrier:

All aircraft carrier consumables are automatically activated.

Torpedo Bombers:


Tactical Attack Aircraft:

Tactical Torpedo Bombers:

  • No consumables

Tactical Bombers:

  • No consumables


Type 1, 2, or 5 camouflage (the three have identical effects) can be equipped for credits to lower her detection radius and reduce the accuracy of incoming shells.

Players who wish to spend doubloons can equip Eagle with the Type 0 permanent camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns. Note that the Type 0 permanent camouflage does not provide any increase to credit earnings or reduction to service costs.


Note: Use of the Juliet Charlie signal makes detonation impossible.


Historical Info

Historical Gallery


Ship Change Log

See here for links to Update notes.

  • Available for testing by all players in all game modes during Update 0.11.1.

Testing Changes

  • DevBlog 267:
    • Preliminary characteristics.
  • Update 0.11.1:
    • Engine acceleration value changed: Time to reach full speed forwards increased from 30 to 60 s.
    • Changed the altitude of jet attack aircraft when cruising, preparing for an attack, and aiming, as well as their angle of attack. These changes are intended to improve the interaction of these aircraft with islands and make aiming with them more comfortable.
    • The maximum vertical and horizontal spread of the jet attack aircraft’s aiming reticle was decreased in order to increase gameplay comfort.
  • Update 0.11.2:
    • Tactical Torpedo Bomber Squadron:
      • Number of aircraft increased from 1 to 2.
      • Decreased individual aircraft HP from 3,340 to 2,215.
    • Tactical Bomber Squadron:
      • Number of aircraft increased from 1 to 2.
      • Decreased individual aircraft HP from 4,290 to 2,145.
    • Tactical Attack Aircraft Squadron:
      • Number of aircraft increased from 2 to 3.
      • Decreased individual aircraft HP from 1,570 to 1,047.
  • Update 0.11.3:
    • Added to the UK tech tree as a special ship unlocked once the player researches Tier 10 Carrier Audacious, then purchased for 48,000,000 credits.
    • Minor fixes to geometry and textures of the ship.
  • Update 0.11.4:
    • Preparation time of the tactical attack squadron increased from 150 to 175 s.
    • Preparation time of the tactical torpedo bombers squadron increased from 240 to 275 s.
  • Update 0.11.5:
    • Minor fixes to geometry and textures of the ship.

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Aircraft Carriers  IV Hermes • VI Furious • VI Ark RoyalDoubloons • VIII Implacable • VIII Indomitable • X Audacious •  Eagle
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