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Cruiser | U.K. | Tier IV
Tech Tree Position
Research price5600 exp
Purchase price698,000 Credits
Hit Points18,400 
Main Battery
152 mm/45 CPXIV6 х 1 pcs.
Rate of Fireshots/min.
Reload Time7.5 sec.
Rotation Speed10 deg./sec.
180 Degree Turn Time18 sec.
Firing Range11.33 km.
Maximum Dispersion118 m.
Chance of Fire on Target Caused by HE Shell%
AP Shell152 mm AP 4crh 
Maximum AP Shell Damage2,900 
Initial AP Shell Velocity853 m./s.
AP Shell Weight45.36 kg.
Torpedo Tubes
533 mm TR Mk I4 х 3 pcs.
Rate of Fire0.97 shots/min.
Reload Time62 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Mk II 
Maximum Damage10,000 
Torpedo Speed53 knot
Torpedo Rangekm.
AA Defense
12.7 mm Mk III4 х 4 pcs.
. . . Average Damage per Second8.4 
. . . Firing Range1.2 km.
76.2 mm/45 HA Mk IV2 х 1 pcs.
. . . Average Damage per Second4.2 
. . . Firing Rangekm.
40 mm Vickers 2-pdr. QF Mk II2 х 1 pcs.
. . . Average Damage per Second11.2 
. . . Firing Range2.01 km.
Maximum Speed30 knot
Turning Circle Radius540 m.
Rudder Shift Time8.5 sec.
Surface Detectability Range10.44 km.
Air Detectability Range4.3 km.
Battle Levels

Danae — British Tier IV cruiser.

Developed from the preceding Caledon-class cruiser ships. In contrast to her predecessors, she was bigger in size and had more powerful torpedoes. Apart from that, Danae featured reinforced artillery.


Main Battery Rate of Fire
180° Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
152 mm/45 CPXIV8181182,900 050,000
Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
Danae (A)18,400107664/2/240 080,000
Danae (B)20,900107664/2/240 2,000300,000
Torpedoes Rate of Fire
Torpedo Tubes Reload Time
180° Turn Time
Maximum Damage
Torpedo Speed
Torpedo Range
Research price
Purchase price
533 mm Mk II1627.210,000536 045,000
533 mm Mk V0.8717.211,966596 700150,000
Gun Fire Control System Firing Range Increase
Maximum Firing Range
Research price
Purchase price
Mk IV mod. 1011.3 060,000
Mk IV mod. 21012.5 900140,000
Engine Maximum Speed
Research price
Purchase price
Propulsion: 40,000 hp30 040,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1

Player Opinion


At first glance, Danae might appear to suffer from the same problem that her immediate predecessor has: not enough guns. Further research, though, shows the concern is largely unwarranted. She sports six centerline-mounted 152mm rifles, and — just like Caledon — she can bring them all to bear on a single target with reasonable haste. This leaves her only a couple of guns shy of the maximum broadsides of rivals like Phoenix and Svietlana and slightly ahead of Karlsruhe. Her 8 rounds per minute rate of fire is also comparable for the tier.

As befits her light cruiser status, her armor is nothing to write home about and her health pool is below average; Danae’s ability to utilize the Repair Party consumable is key to getting the most out of her in a given game. Her maximum firing range is excellent — second only to Yubari — and her rudder shift time is also above average, though her speed places her firmly in the middle-of-the-pack. She starts off with the same torpedoes as Caledon, though in an upgraded two triple-tube per side configuration. She can research a torpedo upgrade that moderately increases the damage and speed of her fish, but unfortunately does nothing for their 6.0 km range.


  • Centerline mounted guns with excellent traverse time ensure she can get all her barrels on target when she wants to.
  • Twelve torpedo tubes available (six per side) for maximum carnage.
  • Maintains access to the Repair Party consumable, giving her additional survivability if played intelligently.
  • Good handling characteristics: solid rudder shift time and best-in-tier turning circle radius.


  • Only six barrels will leave most captains feeling under-gunned even if they technically aren't against equal-tiered ships. When up-tiered into Tier V games, Danae can definitely find herself a liability to her team.
  • Smallest health pool of all non-premium Tier IV cruisers.
  • Lack of high explosive shells leaves her unable to reliably damage angled battleships.
  • Engine compartment space sits relatively high amidships; she is not hard to land citadels against when broadside.
  • Guns have very high shell arcs, making hitting fast-moving targets at long ranges difficult.


Captains are recommended to research modules in the following order: the Fire Control System module first, then Hull (B), and lastly the Torpedo upgrade.

Optimal Configuration


The recommended upgrades for Danae are as follows:

Commander Skills

Danae is almost certain to encounter enemy aircraft carriers eventually, but her overall AA damage per second is so low that it makes sinking points into Basic and Advanced Firing Training unattractive. Captains should only do so if they intend to move the commander to a different ship that will have a better anti-aircraft suite. Captains who are interested in a destroyer hunter role should strongly consider investing points into Level 3's Vigilance and Level 4's Radio Position Finding.


Players can equip the following consumables on this cruiser: Damage Control Party, Repair Party, and Hydroacoustic Search (upon equipping Hull (B)).

As a Royal Navy light cruiser, Danae can be deadly to enemy destroyers. This makes it advisable to equip premium Hydroacoustic Search II once Hull (B) has been researched and equipped. Additionally, her thin armor makes it highly advisable to equip premium Repair Party II.


Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.


As a mid-tier light cruiser, captains may find some frustration grinding through Danae; it's worthwhile to mount an Equal Speed Charlie London signal to help speed things along. It's also viable to mount India Delta because of how fragile the ship is and the fact that this cruiser has access to a heal ability. Additionally, it is worthwhile to mount November Foxtrot due to Danae’s access to three consumables (Hydroacoustic Search is unlocked upon equipping Hull (B)).


Historical Info

Historical Gallery

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