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Dreadnought

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Dreadnought
Dreadnought_wows_main.jpg
Battleship | U.K. | Tier III
Tech Tree Position
Dreadnought_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points37,400 
Main Battery
305 mm/45 Mk.X on a BVIII mount5 х 2 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time60 sec.
Firing Range13.68 km.
Maximum Dispersion196 m.
HE Shell305 mm HE Mk IIa 
Maximum HE Shell Damage5,200 
Chance of Fire on Target Caused by HE Shell32 %
Initial HE Shell Velocity831 m./s.
HE Shell Weight386 kg.
AP Shell305 mm AP Mk VIa 
Maximum AP Shell Damage8,100 
Initial AP Shell Velocity831 m./s.
AP Shell Weight389.8 kg.
Secondary Armament #1
76 mm/50 QF Mk.I on a PIV mount17 х 1 pcs.
Firing Range3.2 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell76 mm HE Mk27 
Maximum HE Shell Damage1,100 
Initial HE Shell Velocity823 m./s.
Chance of Fire on Target Caused by HE Shell%
Maneuverability
Maximum Speed21 knot
Turning Circle Radius520 m.
Rudder Shift Time11.6 sec.
Concealment
Surface Detectability Range11.89 km.
Air Detectability Range6.96 km.
Battle Levels
12345678910
Wows_anno_flag_uk.png
III
Ship_PBSB503_Dreadnought.png
Special

Dreadnought — British special premium Tier III battleship.

This ship began a new era in the naval history. It was the first battleship in the world whose main battery consisted only of large-caliber guns as well as the first ship of this type having a turbine-driven propulsion. She significantly surpassed her predecessors in size, speed, and armament in particular.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
305 mm/45 Mk.X on a BVIII mount2601965,200328,100 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Dreadnought37,40010305517 00
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk III mod. 1013.7 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 23,000 hp21 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".


Dreadnought is one of the more famous warships present in World of Warships, and she has the heavy burden of expectations that accompany any famous vessel for her to live up to.

Dreadnought is the second Tier III premium battleship, alongside the German battleship, König Albert. Like many of her peers at this tier, she possesses five twin-gun turrets, two of which exist as wing turrets, with one on either side of her hull. Like many of her counterparts, she has no super-firing front guns, so captains are forced to sail nearly full-broadside to get the maximum number of guns on target. Luckily, Dreadnought has a sturdy armor scheme that allows her to soak up a fair amount of damage.

In comparison to her tech-tree counterpart, Bellerophon, Dreadnought has less hit points, absolutely no anti-aircraft firepower, and is slightly slower. In exchange, Dreadnought is a bit more maneuverable in terms of rudder shift and turning circle, as well as having better concealment.

Like all low-tier battleships, captains of Dreadnought will be hard pressed to get any reasonable performance out of her guns at range, and should prioritize reaching close-range engagements. Her good maneuverability will serve her well in brawls, and make dodging enemy torpedoes easy.

Pros:

  • Powerful main battery guns with good damage and penetration for both HE and AP shells.
  • Large health pool.
  • Very tight turn radius.
  • Better concealment than Bellerophon.
  • She has historically accurate thicker armor belt than Belerophon.

Cons:

  • Horribly slow main battery traverse speed.
  • No AA defenses.
  • Lower maximum speed, health pool and main battery range than Bellerophon.

Research

As a premium ship, Dreadnought doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Dreadnought are as follows:

Commander Skills

Consumables

Dreadnought can equip the following consumables:

Camouflage

As a premium ship, Dreadnought comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Dreadnought captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike (+5% to the ship's maximum speed.) flags are highly recommended to increase the ship's top speed. India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.) and India Yankee (-20% to fire duration.) flags should be mounted to improve the ship's survivability. November Foxtrot (-5% reload time on all consumables.) flags can also be mounted to decrease consumable cooldown time.

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. HMS Dreadnought (1906) - Wikipedia
  2. HMS Dreadnought: First and Foremost! - News - World of Warships


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.7.10.

Testing Changes

  • September 18, 2018:
    • Preliminary characteristics.
  • October 26, 2018:
    • Surface detectability was increased from 10.26 to 12.26 km.
    • Detectability after firing main guns in smoke was increased from 8.06 to 9.37 km.
  • Added to the Premium Shop as part of the Vanguard packages on 11/16/2018.
  • Update 0.7.11.1:
    • Fixed a bug where the ship could not accelerate to the declared speed of 21 knots.
  • Update 0.7.12:
    • Minor fixes to geometry and textures.
  • Update 0.8.0:
    • Minor fixes to geometry and textures.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 3.2 km.
  • Update 0.11.4:
    • Fixed an issue with a missing horn sound when using the Snow and Stars permanent camouflage.
  • Update 0.11.7:
    • Minor fixes to the model and textures of the ship.
  • Update 0.11.10:
    • Minor fixes to the geometry and textures of the ship.

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