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Ranger
Ranger_wows_main.jpg
Tech Tree Position
Langley
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Ranger_icon_small.png
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Lexington
stock
 top
General
Research price68000 exp
Purchase price4,500,000 Credits
Hit Points43,700 
Secondary Armament #1
127 mm/25 Mk19 mod. 68 х 1 pcs.
Firing Range4.5 km.
Rate of Fire13.33 shots/min.
Reload Time4.5 sec.
HE Shell127 mm HE/HC Mk36 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity657 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
12.7 mm Browning M2 mod. 224 х 1 pcs.
. . . Average Damage per Second91.2 
. . . Firing Range1.2 km.
28 mm/75 Mk2 mod. 26 х 4 pcs.
. . . Average Damage per Second13.8 
. . . Firing Range2.4 km.
127 mm/25 Mk19 mod. 68 х 1 pcs.
. . . Average Damage per Second58.4 
. . . Firing Range4.2 km.
Maneuverability
Maximum Speed29.5 knot
Turning Circle Radius1 010 m.
Rudder Shift Time15.9 sec.
Concealment
Surface Detectability Range14.22 km.
Air Detectability Range10.66 km.
Battle Levels
12345678910
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VI
Ship_PASA106_Ranger.png
4,500,000

Ranger — American Tier VI aircraft сarrier.

The first U.S. aircraft carrier of special construction. The ship carried a large air group. The carrier's speed was quite high for her type. Her drawbacks included a lack of torpedo protection and impractical arrangement of aircraft elevators, which slowed down the handling of air groups.

Modules

Flight Control Fighters
(sqdr.)
Torpedo Bombers
(sqdr.)
Dive Bombers
(sqdr.)
Research price
(exp)
Purchase price
(Credits)
Mk6 mod. 1111 0350,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Ranger (A)43,70065186/24/858 0400,000
Ranger (B)44,90065185/4773 10,0001,100,000
Attack Aircraft Cruise Speed
(knot)
Average Damage per Second
(HP/min)
LoadoutHit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
F2A Buffalo149001,270 0300,000
F4F Wildcat153001,340 7,000750,000
Torpedo Bombers Maximum Torpedo Damage
(HP)
Cruise Speed
(knot)
Hit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
T4M5,5671011,630 0300,000
TBD Devastator5,5671121,710 7,000750,000
Bombers Maximum Bomb Damage
(HP)
Cruise Speed
(knot)
Hit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
SBC Helldiver9,2001161,720 0300,000
SB2U Vindicator9,2001171,810 7,000750,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 53,500 hp29.5 0250,000

Compatible Upgrades

 Slot 1  Air Groups Modification 1 Auxiliary Armaments Modification 1
 Slot 2  Damage Control System Modification 1 Aircraft Engines Modification 1
 Slot 3  Secondary Battery Modification 1 AA Guns Modification 1 Torpedo Bombers Modification 1 Attack Aircraft Modification 1
 Slot 4  Damage Control System Modification 2 Attack Aircraft Modification 2 Torpedo Bombers Modification 2 Bombers Modification 2

Player Opinion

Performance

Ranger is the first taste of high-tier carrier play in the American carrier line. She is much faster than the Langley making positioning of the ship much easier. Also, it is the first time where players have access to the Fighter consumable that can provide anti-air support and limited spotting for the team.

HE bombs are highly effective against destroyers and light cruisers of this tier. Players should start practicing HE drops on destroyers as it becomes the cornerstone for success in high tier games. Torpedo bombers drop two torps per attack, allowing the player to enjoy a higher damage output than before. Since battleships of this tier are slow, players can easily practice their drops against these targets. Fighters are also effective against destroyers, but yet lack to do much damage against battleships. Players are advised to use HE bombs and torpedoes against battleships.

Pros:

  • Good plane health pool
  • Good HE bombs, effective against all ship types
  • Better maneuverability of the carrier itself, allowing for easier positioning
  • Good AA suite.

Cons:

  • Detected very easily.
  • Practically no armor — only 25mm at the thickest point — allowing for easy citadel hits and breaking of modules.
  • Extremely clumsy to maneuver, with a 15.9 second rudder turn time.
  • Slow torpedoes with short range.
  • Slow planes compared to its counterpart Ryujo

Research

  1. TBD Devastator
  2. SB2U Vindicator
  3. F4F Wildcat
  4. Hull(B) for better AA and hitpoints of the CV itself

Optimal Configuration

Upgrades

The recommended upgrades for Ranger are as follows:

Commander Skills

As the planes are slow, players would want to invest in increasing engine boost time and aircraft speed. Torpedo acceleration would help but would need players to drop at point blank range.

Consumables

The consumables available for the ship and each plane type for Ranger is as follows:

Ship

Attack Aircraft

Torpedo Bombers

Dive Bombers

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.

Players who wish to spend doubloons can equip Ranger with Type 17 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Players should mount Equal Speed Charlie London (for faster XP grinding / increased XP gain per battle), Zulu Hotel (when coupled with Equal Speed Charlie London greatly helps increase commander (re)training), November Echo Setteseven (for better bomber self-defense against fighters and increased AA DPS), and Juliet Whiskey Unaone (to have a better chance at causing flooding and dealing damage via flooding). Players can also choose to equip the Dragon Flag for faster commander (re)training.

Gallery

Historical Info

Historical Gallery


Ships of U.S.A.
Destroyers  II Sampson • II Smith Doubloons • III Wickes • IV Clemson • V Nicholas • V Hill Doubloons • VI Farragut • VI Monaghan Doubloons • VII Mahan • VII Sims Doubloons • VII Sims B Doubloons • VIII Benson • VIII Kidd Doubloons • IX Fletcher • IX Benham Doubloons • IX Black Doubloons • X Gearing • X Somers Doubloons 
Cruisers  I Erie • II Chester • II Albany Doubloons • III St. Louis • III Charleston Doubloons • IV Phoenix • V Omaha • V Marblehead Doubloons • V Marblehead Lima Doubloons • VI Pensacola • VI Dallas • VII Atlanta Doubloons • VII New Orleans • VII Helena • VII Indianapolis Doubloons • VII Boise Doubloons • VII Flint Doubloons • VIII Baltimore • VIII Cleveland • VIII Wichita Doubloons • VIII AL Montpelier Doubloons • IX Buffalo • IX Seattle • IX Alaska Doubloons • IX Alaska B Doubloons • X Des Moines • X Worcester • X Puerto Rico • X Salem Doubloons 
Battleships  III South Carolina • IV Wyoming • IV Arkansas Beta Doubloons • V New York • V Texas Doubloons • VI New Mexico • VI Arizona Doubloons • VI W. Virginia 1941 Doubloons • VII Colorado • VII California Doubloons • VIII North Carolina • VIII Alabama Doubloons • VIII Massachusetts Doubloons • VIII Massachusetts B Doubloons • VIII Alabama ST Doubloons • IX Iowa • IX Missouri Doubloons • IX Georgia Doubloons • X Montana • X Ohio Doubloons 
Aircraft Carriers  IV Langley • VI Ranger • VIII Lexington • VIII Enterprise Doubloons • VIII Saipan Doubloons • X Midway
Aircraft Carriers
Japan  IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII Kaga Doubloons • X Hakuryū 
U.S.A.  IV Langley • VI Ranger • VIII Lexington • VIII Enterprise Doubloons • VIII Saipan Doubloons • X Midway 
U.S.S.R.  
Germany  VIII Graf Zeppelin Doubloons • VIII Graf Zeppelin B Doubloons 
Italy  
U.K.  IV Hermes • VI Furious • VI Ark Royal Doubloons • VIII Implacable • VIII Indomitable • X Audacious 
France  
Europe  
Pan-Asia  
Commonwealth  
Pan-America  
N/A