Jutland
113 mm/45 QF Mk.IV on an RP50 Mk.V* mount1 х 1 / 2 х 2 pcs. |
Rate of Fire13.33 shots/min. |
Reload Time4.5 sec. |
Rotation Speed20 deg./sec. |
180 Degree Turn Time9 sec. |
Firing Range11.37 km. |
Maximum Dispersion100 m. |
HE Shell113 mm HE 5crh |
Maximum HE Shell Damage1,700 |
Chance of Fire on Target Caused by HE Shell8 % |
Initial HE Shell Velocity746 m./s. |
HE Shell Weight24.95 kg. |
AP Shell113 mm SAP 55 lb |
Maximum AP Shell Damage2,100 |
Initial AP Shell Velocity746 m./s. |
AP Shell Weight25 kg. |
533 mm PR Mk II2 х 5 pcs. |
Rate of Fire0.45 shots/min. |
Reload Time133 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo533 mm Mk IX** |
Maximum Damage15,533 |
Torpedo Speed62 knot |
Torpedo Range9.99 km. |
113 mm/45 QF Mk.IV on an RP10 Mk.IV* mount3 х 2 pcs. |
. . . Average Damage per Second44.7 |
. . . Firing Range5.01 km. |
113 mm/45 QF Mk.IV on an RP10 Mk.IV* mount2 х 2 pcs. |
. . . Average Damage per Second29.8 |
. . . Firing Range5.01 km. |
40 mm/56 OQF Mk.X on a STAAG Mk.2 mount2 х 2 pcs. |
. . . Average Damage per Second26.8 |
. . . Firing Range3.51 km. |
40 mm/56 OQF Mk.XI on a Mk.V mount1 х 2 pcs. |
. . . Average Damage per Second12.3 |
. . . Firing Range3.51 km. |
40 mm/56 OQF on a Boffin mount2 х 1 pcs. |
. . . Average Damage per Second17.4 |
. . . Firing Range3.51 km. |
Maximum Speed34 knot |
Turning Circle Radius610 m. |
Rudder Shift Time5.9 sec. |
Surface Detectability Range7.03 km. |
Air Detectability Range3.26 km. |
Jutland — British Tier IX destroyer.
The Battle-class ships evolved as a result of reflections on the experience of using destroyers in the first years of World War II. The focus shifted toward AA and ASW defenses. Ships of the new class were armed with 114 mm dual-purpose guns placed in the bow. The stern was occupied with anti-aircraft artillery. HMS Jutland, initially named Malplaquet, was built in 1945–47. The ship served as part of the 4th Destroyer Flotilla, then in the 4th and 7th Destroyer Squadrons. In 1953, Jutland took part in the naval parade on the occasion of the coronation of Queen Elizabeth II.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Tier IX British destroyer Jutland further develops the defensive destroyer play style of her predecessor, Lightning. Most notably, she gains a Repair Party to help in destroyer-on-destroyer fights, and her AP shells feature improved penetration angles.
Armament:
Jutland carries five or six 113 mm guns in three turrets. The third turret on her stock hull has a single gun and is mounted in the middle of the ship, with more limited firing angles. All three are twin turrets on her upgraded hull, and her third turret is moved to the rear of the ship. They have a stock 4.5 s reload, 12.5 km range, and a fast 180-degree turret traverse time of 9 seconds. All three turrets can rotate 360 degrees. Her HE shells have the same damage and fire chance as Lightning, but the smaller caliber means they only penetrate 19 mm armor. Her AP shells are lighter and deal less damage, but have improved penetration angles and a shorter 19 mm arming threshold. This allows them to fuse on destroyer plating. With her average reload and only six guns, both her HE and AP DPM are well below average.
Jutland carries ten torpedoes in two quintuple launchers. Her torpedoes deal 15,533 alpha damage, and have a 10 km range, 133-second reload, and 62 knot base speed. Like other British destroyers, her torpedoes can be launched individually and used to devastate stationary or bow-in targets. As such, they are a complement to Jutland's gun power, but still a secondary weapon.
Hull:
Jutland has an average base health pool of 18,400 and a slow speed of 34 knots. Her maneuverability is good, with a 4-second rudder shift and 610-meter turning radius. Her concealment is excellent, with a minimum concealment of 5.7 km. As with the other British destroyers, Jutland has enhanced acceleration but cannot mount Propulsion Modification 1 . This allows her to accelerate forward very quickly to high speeds, but she cannot slow down as quickly. Jutland also does not have access to the Engine Boost consumable, and has no way to increase her top speed or acceleration. She must be aware of enemy ship movements, so she does not get caught in a position where her slow speed prevents her escape.
Consumables:
Jutland comes with the British Short-Burst Smoke Generator , which has a short 10-second action time and a fast 70-second cooldown, but the dispersion time is reduced to 40 seconds. With the reduced cooldown, the difference between dispersion time and cooldown is only 30 seconds, so a new smokescreen will be available shortly after each use. They last long enough to disengage or farm ships with her guns. Jutland comes with six base charges of her Smoke Generator.
She also carries the same Short-Range Hydro-Acoustic Search consumable found on Lightning. It has a 180 s action time followed by a 120 s cooldown, and can detect both enemy ships and torpedoes at 3 km. With this consumable and her excellent concealment, Jutland can contest key areas by alerting allies of incoming torpedoes and pushing enemy destroyers further away.
Jutland features the Repair Party consumable, with two charges that each heal up to 10% of her maximum HP. This allows her to survive knife fights with enemy destroyers and increase her total potential health.
Anti-Aircraft:
Jutland’s anti-aircraft performance is bad, with low long- and medium-range AA DPS (45.5 and 108.5 respectively). She also only produces two low-damage flak clouds, so enemy carriers will have no problems flying through her defenses. The short-burst smokescreens allow her to somewhat avoid air spotting, but players must be wary of straying too far from allied ships.
Battle Performance:
Jutland is a cap-contesting destroyer, with her consumables aiding in fighting destroyers for cap control. Her short-burst smokes allow her to comfortably disengage and stay dark while still using her guns. Although her damage-per-minute is low for her tier, the combination of good AP shells, Repair Party, and Short-Range Hydroacoustic Search gives her many tools to outplay her opponents. When not contesting key areas, Jutland has excellent concealment and usable torpedoes that can be launched individually.
Overall, Jutland plays similarly to the rest of the line. Captains will appreciate her improvements over the preceding ships and ability to perform well in the defensive scouting role. She is a relatively decent gunboat backed up with very usable torpedoes, and players will likely adjust quickly to her play style.Pros:
- Fast turret traverse speed
- Improved AP penetration angles
- Access to single-launch torpedoes
- Improved acceleration
- Improved speed retention on turns
- Excellent concealment
- Access to the Repair Party
- Access to Short-Burst Smoke Generator
- Access to Short-Range Hydro-Acoustic Search
Cons:
- Average HP
- Mediocre damage-per-minute
- Low HE penetration
- Weak AA defenses
- Slow
- Does not have Engine Boost consumable
- Repair Party only has two base charges
Research
Availability of researchable upgrades for Jutland is as follows:
- Hull: Upgrade to Hull (B) (see above for costs). Research of this module unlocks progression to X Daring.
- Gun Fire Control System: Upgrade to GFCS Mk.IX mod.2 for an extra 10% range on the main battery.
Optimal Configuration
Upgrades
The recommended upgrades for Jutland are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection or Hydroacoustic Search Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Steering Gears Modification 1
- Slot 5: Concealment System Modification 1
- Slot 6: Main Battery Modification 3
Also for Slot 2 the Hydroacoustic Search Modification 1 special upgrade provides a 20% (36 second) action time boost to Hydro.
Commander Skills
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
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★ |
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★★ |
2 |
★★ |
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★ |
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★ |
★★★ |
3 |
★★ |
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★★ |
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★★ |
★★ |
4 |
|
|
|
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★★★ |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Jutland equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Short-Burst Smoke Generator - 6 charges
- Slot 3: Short-Range Hydro-Acoustic Search - 3 charges
- Slot 4: Repair Party - 2 charges
Signals
Captains should equip combat signal flags to improve the ship's performance during battle. Sierra Mike () is highly recommended for the increase to the ship's top speed. Victor Lima () and India X-Ray () flags can be mounted to further improve upon the ship's main battery fire chance. India Delta () is also recommended to increase the amount of health that can be recovered with her Repair Party . Lastly, economic and special signal flags can be equipped to increase the credit and experience gain of the ship.
Recommended Signal Flags | |||||
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Combat | |||||
★★ |
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★ |
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★★★ |
★★ |
★★ |
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★ |
★★★ |
★★ |
★★★ |
★★ |
★ |
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
Testing Changes
- June 25, 2018:
- Preliminary characteristics.
- July 10, 2018:
- The Engine Boost consumable was removed.
- August 15, 2018:
- The wide spread aim option for the ship's torpedoes was replaced with a narrow spread.
- Main battery firing angles were improved.
- The ability to rotate 360 degrees was added to all turrets.
- Fire Control System Modification 2 was added to the ship.
- The range on the base hull of the ship was reduced from 12.01 to 11.37 km, and was reduced from 13.21 to 12.51 km on the upgradeable one.
- The Smoker Generator consumable was adjusted:
- Action time was reduced from 15 to 10 s.
- Duration of the screen was reduced to 40 s.
- Cooldown was reduced from 240 (160 s) to 80 s (60 s).
- Number of charges was increased from 2 (3) to 5 (6).
- September 13, 2018:
- Caliber of the main battery guns was changed from 114 to 113 mm.
- September 13, 2018:
- The Hydroacoustic Search and Repair Party consumables were added.
- AP shell penetration angles were improved.
- October 1, 2018:
- The difference in cooldown times of the premium and standard Smoke Generator consumable was changed from a flat 20 s (70 vs 90) to a 50% difference. The standard cooldown was raised from 90 to 105 s. The premium version remained untouched.
- Available for testing by supertesters in the game starting from Update 0.7.7.
- Introduced in Update 0.7.10.
- Update 0.7.11:
- The permanent Royal Navy camouflage became available for purchase for 4,000 doubloons.
- Minor fixes to geometry and textures.
- Update 0.7.12:
- Minor fixes to geometry and textures.
- Update 0.8.5:
- The silhouette of the destroyed ship was fixed.
- Update 0.8.6:
- Main battery reload time increased from 3.5 to 4.0 s.
- Update 0.9.2:
- Main battery reload time increased from 4.0 to 4.1 s.
- Torpedo tubes reload time increased from 120 to 122 s.
- HE shell armor penetration increased from 18 to 19 mm.
- Update 0.9.3:
- Main battery reload time increased from 4.1 to 4.2 s.
- Torpedo tubes reload time increased from 122 to 124 s.
- Update 0.9.4:
- Main battery reload time increased from 4.2 to 4.3 s.
- Torpedo tubes reload time increased from 124 to 125 s.
- Update 0.9.7:
- Main battery reload time increased from 4.3 to 4.5 s.
- Update 0.10.4:
- Torpedo tubes reload time increased from 125 to 133 s.
- Update 0.10.5:
- Fixed incorrect numbering of the guns in battle if researchable hull B is installed.
- Update 0.11.3:
- Minor fixes to geometry and textures.
- Update 13.8:
- Fixed the armor textures of the ship.
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