Thunderer
457 mm/45 Mk.II in a turret4 х 2 pcs. |
Rate of Fire2.31 shots/min. |
Reload Time26 sec. |
Rotation Speed5 deg./sec. |
180 Degree Turn Time36 sec. |
Firing Range21.5 km. |
Maximum Dispersion228 m. |
HE Shell457 mm HE Mk II |
Maximum HE Shell Damage8,200 |
Chance of Fire on Target Caused by HE Shell63 % |
Initial HE Shell Velocity757 m./s. |
HE Shell Weight1814 kg. |
AP Shell457 mm AP Mk II |
Maximum AP Shell Damage14,900 |
Initial AP Shell Velocity762 m./s. |
AP Shell Weight1506 kg. |
133 mm/50 QF Mk.I on an RP10 Mk.I mount8 х 2 pcs. |
Firing Range7.3 km. |
Rate of Fire9 shots/min. |
Reload Time6.67 sec. |
HE Shell133 mm HE Mk IC |
Maximum HE Shell Damage1,900 |
Initial HE Shell Velocity792 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
133 mm/50 QF Mk.I on an RP10 Mk.I mount8 х 2 pcs. |
. . . Average Damage per Second68 |
. . . Firing Range5.19 km. |
40 mm/56 OQF Mk.X on a STAAG Mk.2 mount12 х 2 pcs. |
. . . Average Damage per Second160.8 |
. . . Firing Range3.51 km. |
40 mm/56 OQF Mk.IX on a Mk.VI mount7 х 6 pcs. |
. . . Average Damage per Second141.4 |
. . . Firing Range3.51 km. |
20 mm Oerlikon Mk.II on a Mk.V mount4 х 2 pcs. |
. . . Average Damage per Second24.4 |
. . . Firing Range2.01 km. |
40 mm/56 OQF Mk.III on a Mk.VII mount8 х 1 pcs. |
. . . Average Damage per Second69.6 |
. . . Firing Range3.51 km. |
Maximum Speed29.5 knot |
Turning Circle Radius940 m. |
Rudder Shift Time10.4 sec. |
Surface Detectability Range15.19 km. |
Air Detectability Range12.53 km. |
Thunderer — British special premium Tier X battleship.
After Vanguard was laid down, the further development of British battleships was aimed at increasing their dimensions. Among the options was a project with 457 mm guns that had been developed after World War I for battleships and battlecruisers of projects N and G.
Thunderer was released September 16th, 2019 in the Armory for coal. Wargaming has announced the ship will no longer be available to obtain with the release of Update 0.10.1 in early 2021.
Modules
Compatible Upgrades
Slot 1 |
||||
---|---|---|---|---|
Slot 2 |
||||
Slot 3 |
||||
Slot 4 |
||||
Slot 5 |
||||
Slot 6 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Thunderer exists as the sister-ship of the Tier X U.K. battleship, Conqueror. As such, she shares many of Conqueror's in-game performance characteristics and weaknesses. Despite the similarities, Thunderer possesses certain distinguishable traits that differentiate her. Immediately, players will notice that she has access to the Defensive AA Fire consumable. Players will also find that Thunderer is more agile, with slightly increased turret traverse speed, and decreased reload time. She deals damage to aircraft with a short-range anti-aircraft armament, which Conqueror is lacking. To balance these traits, her Repair Party consumable is much less effective, though she has an additional charge and decreased cooldown time of this consumable in comparison to her sister-ship. Other differences include her sigma, dispersion formula, and the fuse timer settings on her armor-piercing (AP) shells.
Thunderer is equipped with dual-mounted 457mm main guns, mounted in four turrets. A full salvo unleashes eight shells which are extremely accurate, meaning that Thunderer has a very high potential to inflict devastating damage to an enemy foolish enough to show their broadside. Her large-caliber AP rounds are capable of penetrating thick armor to reach the citadels of armored ships. Players are advised to switch to high-explosive for lesser armored targets in order to avoid overpenetration. Thunderer's HE shells sport an incredible fire chance, which makes them a great option to deal with bow-in battleships or cruisers that she cannot overmatch. Her stock decreased reload time, paired with the proper upgrade module, means that Thunderer has a reload time more in line with a battlecruiser, rather than a battleship. Her excellent concealability affords her the ability to choose her engagements and wait for the opportune moment to fire. However, her armor scheme is far from being good, forcing captains to play in the back and capitalizing on enemy mistakes to inflicts serious damage. Thunderer is truly a formidable opponent, whether she be fighting naval units or aircraft. She can be customized and equipped to fit several different playstyles, and she will surely be seen excelling in her captain's desired role.Pros:
- Large main battery gun caliber (457mm) allows AP shells to overmatch 30mm of armor.
- HE shells hit hard and have the greatest fire chance (66% with signals and commander skills) in the game.
- Excellent main battery reload speed.
- Great main battery accuracy with battlecruiser dispersion; rivals Yamato's.
- Excellent rudder shift for a battleship.
- Great concealment, as low as 12.3km with camo, comparable to techtree counterpart Conqueror.
- Decent mid-range AA suite, along with short-range AA suite comparable to techtree counterpart Conqueror.
- Has access to the Defensive AA Fire consumable.
- Great firing angles on all turrets.
- Enhanced Repair Party consumable heals more than standard and has a fast cooldown, similar to Vanguard's.
Cons:
- Only eight shells per salvo compared to Conqueror's twelve.
- While better than standard, Repair Party is not as effective as Conqueror's.
- Weak armor scheme, especially against HE spam.
- Weak torpedo protection.
- Large citadel sits above the waterline and is exposed to enemy fire if not properly angled.
- Fairly poor shell velocity.
- Lacks aviation facilities.
- Shorter main battery firing range (21.5km) compared to Conqueror's 24.3km
- Very short ASW airstrike range of 6km, comparable to a cruiser's ASW airstrike range
- Playing her can occasionally result in your getting reported by several members of the enemy team due to sheer frustration.
Research
Optimal Configuration
Upgrades
The recommended upgrades for Thunderer are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Damage Control System Modification 2
- Slot 5: Concealment System Modification 1
- Slot 6: Main Battery Modification 3 *
Upgrade Slot 6 - Main Battery Modification 3 is recommended for higher rate of fire, but you can also choose Gun Fire Control System Modification 2 to compensate the recent firing range nerfs and faster turret traverse time.
Commander Skills
Key skills for Thunderer commanders include Superintendent to provide her with an additional charge of her consumables.
Recommended Commander Skills | ||||||
---|---|---|---|---|---|---|
Cost (points) |
Attack | Defense | ||||
1 |
★★★ |
|
|
★ |
★ |
★ |
2 |
★★ |
|
|
|
★ |
|
3 |
|
|
★★★ |
★★ |
|
★ |
4 |
|
|
|
★★★ |
★★★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Thunderer equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party – 4 charges
- Slot 3: Defensive AA Fire – 4 charges
Camouflage
As a premium ship, Thunderer comes with Default permanent camouflage and a set of permanent combat bonuses.
Signals
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
|
★★★ |
★★★ |
★ |
★★ |
★★ |
|
★★ |
★ |
★★★ |
★★★ |
★★★ |
|
|
Gallery
Historical Info
Historical Gallery
References
- Dry Dock: Thunderer - News - World of Warships
- Dry Dock: Thunderer - World of Warships Official Channel - YouTube
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.8.5.
Testing Changes
- May 24, 2019:
- Preliminary characteristics.
- Aug 20, 2019:
- Main battery reload time decreased from 30 to 26 s.
- Sigma parameter decreased from 2.0 to 1.9.
- Dispersion formula changed from battleship to battlecruiser (buffed).
- Update 0.8.8:
- Available for purchase in the Armory for 252,000 Coal.
- Update 0.9.2:
- Updated hull geometry.
- Update 0.9.5:
- Small changes to geometry and textures.
- Update 0.9.6:
- The turning circle radius displayed in port was changed from 820 to 940 m.
- Update 0.10.0:
- The firing range of the secondary battery was increased to 7.3 km.
- Update 0.10.1:
- Thunderer was removed from the Armory and no longer available to purchase.
- Update 0.10.3:
- The firing range of the main battery guns was decreased from 24.3 to 23 km.
- Update 0.10.4:
- The firing range of the main battery guns was decreased from 23 to 21.5 km.
- Update 0.11.1:
- Minor corrections to geometry and textures of the ship.
- Update 0.11.3:
- Minor fixes to geometry and textures of the ship.
- Update 0.11.9:
- Minor fixes to geometry and textures of the ship.
- Update 13.1:
- Depth Charge Airstrike range increased from 6 to 11 km.