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United States
Tech Tree Position
Research priceexp
Purchase price48,000,000 Credits
Hit Points78,200 
Secondary Armament #1
127 mm/54 Mk.16 on a Mk.42 mount8 х 2 pcs.
Firing Range7.3 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell127 mm HE Mk41 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity808 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
127 mm/54 Mk.16 on a Mk.42 mount8 х 2 pcs.
. . . Average Damage per Second279.2 
. . . Firing Range5.19 km.
20 mm Oerlikon on a Mk.20 mount20 х 2 pcs.
. . . Average Damage per Second108 
. . . Firing Range2.01 km.
76.2 mm/70 Mk.23 on a Mk.37 mod. 0 mount8 х 2 pcs.
. . . Average Damage per Second283.2 
. . . Firing Range3.99 km.
Maximum Speed33 knot
Turning Circle Radius1 420 m.
Rudder Shift Time19.7 sec.
Surface Detectability Range16.02 km.
Air Detectability Range14.53 km.
Battle Levels

United States — American Tier ★ aircraft сarrier.

A completion variant of "super carrier" United States as a fleet strike carrier with relevant alterations to the ship's layout design and equipment.

United States was released into the U.S. tech tree on 14 April 2022.


Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
United States78,200134088/8/20 00
Attack Aircraft Speed
Average Damage per Second
LoadoutHit Points
Research price
Purchase price
Grumman F9F176001,590 00
Torpedo Bombers Maximum Torpedo Damage
Hit Points
Research price
Purchase price
A-2 Savage 00
Bombers Maximum Bomb Damage
Hit Points
Research price
Purchase price
A-2 Savage11,2001312,150 00
Engine Maximum Speed
Research price
Purchase price
Propulsion: 280,000 hp33 00

Compatible Upgrades

 Slot 1  Air Groups Modification 1 Auxiliary Armaments Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Aircraft Engines Modification 1
 Slot 3  Secondary Battery Modification 1 Torpedo Bombers Modification 1 Attack Aircraft Modification 1 Aerial Torpedoes Modification 1
 Slot 4  Damage Control System Modification 2 Attack Aircraft Modification 2 Torpedo Bombers Modification 2 Bombers Modification 2
 Slot 5  Flight Control Modification 1 Concealment System Modification 1 Squadron Consumables Modification 1
 Slot 6  Flight Control Modification 2 Air Groups Modification 2 Auxiliary Armaments Modification 2

Player Opinion


Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".


  • Tactical planes have high speed and deal high damage
  • Standard planes have rocket boosters
  • 5 different plane types in total
  • Tactical planes have a cooldown but are unlimited in use


  • Tactical planes do not regenerate rocket boosters
  • Standard planes are not as effective at dealing with Anti Air
  • Deck is only 38mm, therefore vulnerable to ship artillery and anti-carrier play


As a top-tier ship, United States has no module upgrades to research.

Optimal Configuration


The recommended upgrades are:

Commander Skills


United States equips the following consumables: Aircraft Carrier:

All aircraft carrier consumables are automatically activated.

Attack Aircraft:


Tactical Attack Aircraft:

Tactical Torpedo Bombers:

  • No consumables

Tactical Bombers:

  • No consumables


Type 1, 2, or 5 camouflage (the three have identical effects) can be equipped for credits to lower her detection radius and reduce the accuracy of incoming shells.

Players who wish to spend doubloons can equip United States with the Type 0 permanent camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns. Note that the Type 0 permanent camouflage does not provide any increase to credit earnings or reduction to service costs.


Note: Use of the Juliet Charlie signal makes detonation impossible.


Historical Info

Historical Gallery


Ship Change Log

See here for links to Update notes.

  • Available for testing by all players in all game modes during Update 0.11.1.

Testing Changes

  • DevBlog 267:
    • Preliminary characteristics.
  • Update 0.11.1:
    • Engine acceleration value changed: Time to reach full speed forwards increased from 30 to 60 s.
    • Changed the altitude of jet attack aircraft when cruising, preparing for an attack, and aiming. Their angle of rolling during the attack preparation phase was also adjusted. These changes are intended to improve the interaction of these aircraft with islands and make aiming with them more comfortable.
  • DevBlog 275:
    • Detectability range by Air decreased from 22.54 to 15.53 km.
  • Update 0.11.2:
    • Tactical Torpedo Bomber Squadron:
      • Number of aircraft increased from 1 to 2.
      • Decreased individual aircraft HP from 4,430 to 2,215.
      • Significantly improved the torpedo aiming reticle reduction speed.
    • Tactical Bomber Squadron:
      • Number of aircraft increased from 1 to 2.
      • Decreased individual aircraft HP from 5,860 to 2,930.
    • Tactical Attack Aircraft Squadron:
      • Number of aircraft increased from 2 to 3.
      • Decreased individual aircraft HP from 1,610 to 1,074.
    • Minor fixes to geometry and textures of the ship.
  • DevBlog 308:
    • Slightly increased the altitude of Attack aircraft squadrons when aiming and firing. This change will not affect gameplay.
    • Deck armor thickness increased from 25 to 38 mm.
    • Detectability range by sea decreased from 17.8 to 16 km.
    • Detectability range by air decreased from 15.5 to 14.5 km.
    • Tactical Torpedo Bomber Squadron:
      • Maximum torpedo damage decreased from 13,733 to 8,200.
      • Number of aircraft increased from 2 to 3.
      • Aircraft preparation time decreased from 240 to 150 s.
      • Continuous AA damage reduction applied to the attacking flight during an attack run decreased from -50% to -30%.
  • Update 0.11.3:
    • Added to the US tech tree as a special ship unlocked once the player researches Tier 10 Carrier Midway, then purchased for 48,000,000 credits.
  • Update 0.11.4:
    • Preparation time of the tactical attack aircraft squadron increased from 150 to 170 s.
    • Preparation time of the tactical torpedo bombers squadron increased from 150 to 195 s.
    • Minor fixes to geometry and textures of the ship.
    • Fixed an issue that allowed the Port camera to "peek" inside the superstructure when focusing on a torpedo bomber squadron.
  • Update 0.11.5:
    • Maximum damage of tactical squadron torpedoes decreased from 8,200 to 7,600.
    • Changes of causing flooding decreased from 68 to 63%.

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