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Weymouth

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Weymouth
Weymouth_wows_main.jpg
Cruiser | U.K. | Tier II
Tech Tree Position
Black Swan
Arrow_down.png
Weymouth_icon_small.png
Arrow_down.png
Caledon
Medea
stock
 top
General
Research price100 exp
Purchase price70,000 Credits
Hit Points19,100 
Main Battery
152 mm/45 BL Mk.XI on a PVI mount8 х 1 pcs.
Rate of Fire6.52 shots/min.
Reload Time9.2 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time25.71 sec.
Firing Range10.58 km.
Maximum Dispersion106 m.
Chance of Fire on Target Caused by HE Shell%
AP Shell152 mm AP 100 lb 
Maximum AP Shell Damage2,800 
Initial AP Shell Velocity773 m./s.
AP Shell Weight45.36 kg.
AA Defense
40 mm/39 Vickers QF Mk.II on a single mount1 х 1 pcs.
. . . Average Damage per Second5.6 
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed26 knot
Turning Circle Radius560 m.
Rudder Shift Time8.2 sec.
Concealment
Surface Detectability Range9.96 km.
Air Detectability Range4.27 km.
Battle Levels
12345678910
Wows_anno_flag_uk.png
II
Ship_PBSC102_Weymouth.png
70,000

Weymouth — British Tier II cruiser.

This medium-size cruiser had weak armor protection, but boasted powerful artillery and quite a high speed. She was conceived as a "trade protection" cruiser and was designated for countering lightly-armed enemy ships of the same type.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/45 BL Mk.XI on a PVI mount6.525.71062,800 08,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Weymouth (A)19,100615281 017,000
Weymouth (B)20,300615281 65040,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk II mod. 10 07,000
Mk II mod. 20 25020,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 22,000 hp26 05,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.
Weymouth introduces captains to the 152mm rifle, which remains the standard armament of the British cruiser line all the way to Tier X. The ballistics of the shells at this tier is not particularly great, but is satisfactory given the speed and maneuverability of opposing ships captains are likely to encounter at Tiers II and III. The ship itself is nothing spectacular — decent handling and plenty of gun barrels — and while it begins to give captains a taste of what a cruiser line without high explosive looks like, having no other damage options available besides armor-piercing rounds is somewhat frustrating. Thankfully, Weymouth is the last ship in the branch not to have torpedoes available.

Pros:

  • Solid rate of fire on main battery guns.
  • Largest health pool of non-premium Tier II cruisers.
  • Longest firing range of non-premium Tier II cruisers.
  • Best armor in her tier (for what it is worth).

Cons:

  • Not terribly maneuverable; much longer rudder shift time than her contemporaries.
  • Large detectability radius.
  • Lack of high explosive shells and torpedoes makes her damage output somewhat inconsistent.
  • Unattractive as a keeper ship - her limited qualities deter the development of any useful build.

Research

The Fire Control System upgrade is less expensive than Hull (B), and is a significant boost to Weymouth’s range. Invest experience there first, then pick up the second hull.

Optimal Configuration

Upgrades

The recommended upgrade for Weymouth is:

Commander Skills

Consumables

As a Tier II ship, Weymouth only has access to the Damage Control PartyWhen activated, instantly repairs fires, floods, and incapacitations, and prevents more for the duration. consumable.

Camouflage

Gallery

Historical Info

Historical Gallery

References


Ship Change Log

See here for links to Update notes.

  • Available to supertesters in the game starting from Update 0.5.11.
  • Introduced into the game as a researchable ship in Update 0.5.13.
  • Update 0.5.14:
    • Draft increased by 21 cm.
  • Update 0.6.2:
    • The national flag was moved from the stern to the mast.
  • Update 0.6.3:
    • Base firing range increased from 9,763 to 10,580 m.
  • Update 0.6.9:
    • Improved appearance with the use of a special technology for improved rendering of thin elements (rigging).
  • Update 0.6.12:
    • Detectability when firing main guns in smoke changed to 4.6 km.
  • Update 0.6.13:
    • Fire extinguishing time now 30 s instead of 60 s.
  • Update 0.9.4:
    • Added the "Repair Party" consumable.
    • Main battery reload time increased from 8.57 to 8.9 s.
  • Update 0.9.5:
    • Main battery reload time increased from 8.9 s to 9.2 s.
  • Update 0.9.6:
    • The value of the in-game turning circle radius was changed to 560 m to correct prior discrepancy.
  • Update 0.10.5:
    • Fixed geometry and textures of the ship.
  • Update 0.11.9:
    • Minor fixes to geometry and textures of the ship.

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Pan-Asia  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan • X IncheonDoubloons 
Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • IX Almirante OquendoDoubloons • X Castilla 
Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons