Panhard EBR 75 (FL 10)
Revision as of 10:37, 23 May 2019 | Revision as of 01:50, 27 June 2019 Correction | |||
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* Two-shot autoloader with very fast shell cycling and magazine reload | * Two-shot autoloader with very fast shell cycling and magazine reload | |||
* Fires high velocity APCR as standard ammo, and penetration on the HE shells is high | * Fires high velocity APCR as standard ammo, and penetration on the HE shells is high | |||
? | * Great agility while in cruise mode, and great top speed and hp/t in rapid mode | + | * Great agility while in cruise mode, and great top speed and hp/t in rapid mode, best top speed on tier 8 | |
? | * The wheels often absorb shots | + | * Hard to hit when played mid to long range and while beeing in full speed | |
+ | * The wheels often absorb shots, when expecting to get shot, try to expose sides with wheels rather than front or back of the vehicle | |||
* Very good camouflage values | * Very good camouflage values | |||
+ | * Very good gun handling | |||
+ | * Very good at finishing lonely wounded targets, can circle vast majority of tanks | |||
|InTheGame_cons= | |InTheGame_cons= | |||
? | * Very thin armor and low healthpool, relies | + | * Very thin armor and low healthpool, relies on concealment and mobility to survive | |
? | * Terrible base viewrange, | + | * Terrible base viewrange, all view range buffs are recommended | |
? | * | + | * High player skill cap - active scouting experiences are often necessary, situation awareness is a must | |
* Vulnerable to non-combat damage such as accidental rammings, falls or flips | * Vulnerable to non-combat damage such as accidental rammings, falls or flips | |||
? | * Becomes slower and clumsier (and therefore more vulnerable) the more wheels it loses | + | * Becomes slower and clumsier (and therefore more vulnerable) the more wheels it loses (repair skill compensates this) | |
Line 29: | Line 32: | |||
|InTheGame_equipment= | |InTheGame_equipment= | |||
? | Improved Ventilation, | + | Improved Ventilation, Rammer, Coated Optics | |
|InTheGame_Equipment_Builds= | |InTheGame_Equipment_Builds= | |||
Line 44: | Line 47: | |||
|InTheGame_performance= | |InTheGame_performance= | |||
? | + | Switch between roles of scout and support damage dealer as team needs. Best top speed on tier 8 and awesome acceleration allows very fast repossitioning and surprising enemies. | ||
|Ref_references= | |Ref_references= |
Revision as of 01:50, 27 June 2019
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Panhard EBR 75 (FL 10)
Mouse over "
[Client Values; Actual values in
6,300 Cost |
950190 HP Hit Points |
15/177.52/17 t Weight Limit |
- Commander (Loader)
- Gunner
- Driver
- Radio Operator
525525 hp Engine Power |
60/60 km/h Speed Limit |
034 deg/s Traverse |
3569.81 hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
40/20/2040/20/20 mm Turret Armor |
APCR/HEAT/HE
APCR/HEAT/HE Shells |
230/3200/280
230/3200/280 Shell Cost |
175/175/260175/175/260 HP Damage |
180/220/75180/220/75 mm Penetration |
r/m ▲
10.91 r/m Magazine-fed Gun ▲
10.91 Rate of Fire Magazine-fed Gun |
▲
Magazine-fed Gun
▼
Magazine-fed Gun
▲
1279.25 Magazine-fed Gun ▲
Magazine-fed Gun
▼
Magazine-fed Gun
▲
1279.25 Damage Per Minute Magazine-fed Gun |
m ▲
0.38 m With 50% Crew: 0.471 m ▲
0.38 Accuracy With 50% Crew: 0.471 m |
s 1.2 s 1.2 Aim time |
6666 deg/s Turret Traverse |
360° Gun Arc |
-8°/+12°-8°/+12° Elevation Arc |
5656 rounds Ammo Capacity |
2020 % Chance of Fire |
m 310 m 310 View Range |
m 750 m 750 Signal Range |
VIII
6300
The Panhard EBR 75 (FL 10) is a French tier 8 premium light tank.
Between 1954 and 1955, a number of Panhard EBR armored vehicles were equipped with the AMX 13 75 FL 10 turrets to improve their firepower. They had the same turret rings and no changes were required in terms of the hull design. The modernized armored vehicles were deployed with the French Army.
Modules / Available Equipment and Consumables
Modules
Tier | Gun | Penetration (mm) |
Damage (HP) |
Rate of fire (rounds/minute) |
Dispersion (m/100m) |
Aiming time (s) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|---|---|
VIII | 75 mm SA50 mle. 54 | 180/220/75 | 175/175/260 | 10.91 | 0.38 | 1.2 | 988 | 110000 |
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
VIII | Panhard 12H 6000 mle. 54 | 525 | 20 | 279 | 55000 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
VIII | Panhard EBR 75 (FL 10) | 17 | 34 | B/2 | 3000 | 30000 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Two-shot autoloader with very fast shell cycling and magazine reload
- Fires high velocity APCR as standard ammo, and penetration on the HE shells is high
- Great agility while in cruise mode, and great top speed and hp/t in rapid mode, best top speed on tier 8
- Hard to hit when played mid to long range and while beeing in full speed
- The wheels often absorb shots, when expecting to get shot, try to expose sides with wheels rather than front or back of the v
Cons:
- Very thin armor and low healthpool, relies on concealment and mobility to survive
- Terrible base viewrange, all view range buffs are recommended
- High player skill cap - active scouting experiences are often necessary, situation awareness is a must
- Vulnerable to non-combat damage such as accidental rammings, falls or flips
- Becomes slower and clumsier (and therefore more vulnerable) the more wheels it loses (repair skill compensates this)
Performance
Switch between roles of scout and support damage dealer as team needs. Best top speed on tier 8 and awesome acceleration allows very fast repossitioning and surprising enemies.
Early Research
Premium vehicle, comes elite in stock configuration.
Suggested Equipment
Gallery
Historical Info