Hakuryu
100 mm/65 Type9812 х 2 pcs. |
Firing Range5 km. |
Rate of Fire20.98 shots/min. |
Reload Time2.86 sec. |
HE Shell100 mm HE Type98 |
Maximum HE Shell Damage1,700 |
Initial HE Shell Velocity1000 m./s. |
Chance of Fire on Target Caused by HE Shel6 % |
100 mm/65 Type9812 х 2 pcs. |
. . . Average Damage per Second249.6 |
. . . Firing Range5.01 km. |
40 mm/60 Type522 х 2 pcs. |
. . . Average Damage per Second242 |
. . . Firing Range3.51 km. |
Maximum Speed34.5 knot |
Turning Circle Radius1 250 m. |
Rudder Shift Time17.1 sec. |
Surface Detectability Range15.66 km. |
Air Detectability Range11.42 km. |
Hakuryū — Japanese Tier X aircraft сarrier.
An aircraft carrier designed to be an enlarged and enhanced version of the Taiho class. Hakuryu was superior to her predecessor in size, armor and artillery power. Owing to an increased hangar, she could carry the largest air group among all Japanese aircraft carriers.
Modules
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Cruise Speed (knot) | Average Damage per Second (HP/min) | Loadout | Hit Points (HP) |
Research price (exp) |
Purchase price ( ![]() | |
---|---|---|---|---|---|---|---|
A7M Reppū | 156 | 0 | 0 | 1,450 | 0 | 1,000,000 | |
A8M Rikufū | 165 | 0 | 0 | 1,510 | 38,000 | 2,500,000 |
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Maximum Torpedo Damage (HP) | Cruise Speed (knot) | Hit Points (HP) |
Research price (exp) |
Purchase price ( ![]() | |
---|---|---|---|---|---|---|
C6N Saiun | 9,333 | 141 | 1,750 | 0 | 1,000,000 | |
J5N Tenrai Type 91 mod. 7 | 9,333 | 145 | 1,820 | 38,000 | 2,500,000 |
Compatible Upgrades
Slot 1 | ![]() |
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Slot 2 | ![]() |
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Slot 3 | ![]() |
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Slot 4 | ![]() |
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Slot 5 | ![]() |
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Slot 6 | ![]() |
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Player Opinion
Pros:
- Highest ship speed among Tier 10 aircraft carriers
- Very thick flight deck armor, preventing overmatch from even the largest caliber BB guns
- All plane types are reasonably fast
- Very powerful AP bombs, excellent against virtually all cruisers and battleships
- Highest torpedo damage among all Tier 10 aircraft carriers
- A full torpedo bomber squadron can attack a target as many as six times in a row
- Good concealment
Cons:
- Second lowest plane health among Tier 10 aircraft carriers after German carrier, Manfred von Richthofen.
- AA defenses are strong, but inferior compared to American counterpart Midway
- Weak hull armor and low hitpoint pool, Hakuryu is a fragile ship
- Attack aircraft rockets have fairly low penetration and might struggle to damage heavily armored ships
- Torpedo bombers drop only two torpedoes per attack run
- AP bombs are mostly useless against destroyers
Research
Optimal Configuration
Upgrades
- Slot 1: Air Groups Modification 1 (
)
- Slot 2: Aircraft Engines Modification 1 (
)
- Slot 3: Aerial Torpedoes Modification 1 (
)
- Slot 4: Torpedo Bombers Modification 2 (
)
- Slot 5: Flight Control Modification 1 (
)
- Slot 6: Air Groups Modification 2 (
)
Commander Skills
Recommended Commander Skills ![]() | ||||||
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Cost (points) |
Attack | Defense | Support | |||
1 |
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2 |
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Hakuryū can equip the following consumables:
- Slot 1: Damage Control Party (
)
- Slot 2: CAP Fighter (
)
All aircraft carrier consumables are automatically activated.
Attack Aircraft:
- Slot 1: Engine Cooling (
)
- Slot 2: Patrol Fighter (
)
Torpedo Bombers:
- Slot 1: Engine Cooling (
)
- Slot 2: Patrol Fighter (
)
- Slot 3: In-flight Repair (
)
Bombers:
- Slot 1: Engine Cooling (
)
- Slot 2: Patrol Fighter (
)
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.
Players who wish to spend doubloons can equip Hakuryū with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces cost of post-battle service, and increases the amount of experience she earns.
Alternative space camo is available during Halloween.
Signals
As a carrier, Hakuryū has no risk of detonating. Players should mount Equal Speed Charlie London (), Zulu Hotel (
), and, for the last two: November Echo Setteseven (
) and Juliet Whiskey Unaone (
).
Recommended Signal Flags ![]() | |||||
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Combat | |||||
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Economic | |||||
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Special | |||||
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Gallery
Historical Info
Historical Gallery
Japan | IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII Kaga ![]() ![]() |
U.S.S.R. | |
U.S.A. | IV Langley • VI Ranger • VIII Lexington • VIII Enterprise ![]() ![]() |
Italy | |
Germany | IV Rhein • VI Weser • VI Erich Loewenhardt ![]() ![]() ![]() |
Europe | |
France | |
U.K. | IV Hermes • VI Furious • VI Ark Royal ![]() |
Pan-Asia | VIII Sanzang ![]() |
Commonwealth | |
Pan-America |