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Ise

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Ise_wows_main.jpg
Battleship | Japan | Tier VI
Tech Tree Position
Ise_icon_small.png
General
Purchase pricepromo Doubloons
Hit Points58,700 
Main Battery
356 mm/45 41st Year Type in a twin turret4 х 2 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range21.4 km.
Maximum Dispersion238 m.
HE Shell356 mm HE Type0 
Maximum HE Shell Damage5,700 
Chance of Fire on Target Caused by HE Shell25 %
Initial HE Shell Velocity805 m./s.
HE Shell Weight625 kg.
AP Shell356 mm AP Type91 
Maximum AP Shell Damage10,200 
Initial AP Shell Velocity775 m./s.
AP Shell Weight673.5 kg.
Secondary Armament #1
127 mm/40 Type 89 on a Model A1 mount8 х 2 pcs.
Firing Range4.96 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell127 mm HE Type0 
Maximum HE Shell Damage2,100 
Initial HE Shell Velocity725 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
127 mm/40 Type 89 on a Model A1 mount8 х 2 pcs.
. . . Average Damage per Second80.8 
. . . Firing Range5.01 km.
25 mm/60 Type 96 on a triple mount31 х 3 pcs.
. . . Average Damage per Second102.3 
. . . Firing Range2.49 km.
25 mm/60 Type 96 on a single mount11 х 1 pcs.
. . . Average Damage per Second19.8 
. . . Firing Range2.49 km.
120 mm AA Rocket6 х 30 pcs.
. . . Average Damage per Second49.2 
. . . Firing Range4.8 km.
Maneuverability
Maximum Speed24.5 knot
Turning Circle Radius750 m.
Rudder Shift Time14.8 sec.
Concealment
Surface Detectability Range15.84 km.
Air Detectability Range9.84 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
VI
Ship_PJSB526_Ise.png
promo

Ise — Japanese promo premium Tier VI battleship.

A unique hybrid ship that combines the features of a battleship and an aircraft carrier. Initially built as a version of the preceding Fusō class, Ise underwent extensive reconstruction in the 1940s. Some of the ship's main battery turrets were replaced by an aircraft hangar, surmounted by a flight deck.

Ise was released for sale on 4 June 2021.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
356 mm/45 41st Year Type in a twin turret2452385,7002510,200 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Ise58,700163054831/8/11/6100 00
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type6 mod. 1021.4 00
Torpedo Bombers Maximum Torpedo Damage
(HP)
Cruise Speed
(knot)
Hit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
Aichi M6A2 Seiran2,7671221,820 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 80,000 hp24.5 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1

Player Opinion

Performance

A hybrid battleship / carrier.

Pros:

  • Some armor improvements over Fuso.
  • Guns have outstanding range at 21 km.
  • Carries torpedo bombers to scout and attack like a carrier.
  • Torpedo bombers have high speed for spotting.

Cons:

  • Questionable armor scheme, including shell traps below the flight deck.
  • Carries the same guns as Fuso but with four fewer rifles.
  • Horrible main battery firing angles due to the presence of the flight deck.
  • Long cool down time for squadron.
  • Torpedo bomber squadrons are small at full strength of 4 planes.
  • Aerial torpedoes do little damage.
  • Commander may apply battleship skills only; no carrier skills.


Research

As a premium ship, Ise has no upgrades to research.

Optimal Configuration

Upgrades

Recommended upgrades for Ise:

In Slot 3 take Aiming Systems Mod only if the commander has the Grease the Gears skill. Otherwise take Main Battery Modification 2 (Increases the traverse speed of the main turrets: +15% to main battery traverse speed.). Mounting MBM2 together with the skill is also reasonable.

In Slot 4 Steering Gears Modification 1 (Reduces rudder shift time: -20% rudder shift time.) might help turning to allow the main battery to respond to a surprise in the aft quadrants.

Commander Skills

The recommended skills are the same as those for Fuso — maximum survivability — since no carrier skill applies to Ise.

Consumables

Ise equips the following consumables:

Ise's aircraft squadrons have no squadron Consumables, such as Patrol Fighters.

Camouflage

As a premium ship, Ise comes with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her service cost, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References



Ship Change Log


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Pan-America