Yūbari
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140 mm/50 3rd Year Type on a twin mount2 х 2 pcs. |
Rate of Fire9.23 shots/min. |
Reload Time6.5 sec. |
Rotation Speed7.5 deg./sec. |
180 Degree Turn Time24 sec. |
Firing Range12.8 km. |
Maximum DispersionUnable to match configuration for query: artillery:pjsc004_yubari_1944::stock|artillerydispersion m. |
HE Shell140 mm HE Type0 |
Maximum HE Shell Damage2,400 |
Chance of Fire on Target Caused by HE Shell10 % |
Initial HE Shell Velocity850 m./s. |
HE Shell Weight38 kg. |
AP Shell140 mm Capped Common Shell |
Maximum AP Shell Damage2,700 |
Initial AP Shell Velocity850 m./s. |
AP Shell Weight38 kg. |
120 mm/45 10th Year Type in a Model B turret1 х 1 pcs. |
Firing Range4 km. |
Rate of Fire10 shots/min. |
Reload Time6 sec. |
HE Shell120 mm HE Type0 |
Maximum HE Shell Damage2,000 |
Initial HE Shell Velocity825 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
610 mm Twin2 х 2 pcs. |
Rate of Fire1.22 shots/min. |
Reload Time49 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoType8 |
Maximum Damage14,600 |
Torpedo Speed63 knot |
Torpedo Range6 km. |
120 mm/45 10th Year Type in a Model B turret1 х 1 pcs. |
. . . Average Damage per Second2.5 |
. . . Firing Range4.5 km. |
25 mm/60 Type 96 on a triple mount3 х 3 pcs. |
. . . Average Damage per Second9.9 |
. . . Firing Range2.49 km. |
25 mm/60 Type 96 on a twin mount4 х 2 pcs. |
. . . Average Damage per Second10.8 |
. . . Firing Range2.49 km. |
25 mm/60 Type 96 on a single mount8 х 1 pcs. |
. . . Average Damage per Second14.4 |
. . . Firing Range2.49 km. |
Maximum Speed34.5 knot |
Turning Circle Radius560 m. |
Rudder Shift Time3.8 sec. |
Surface Detectability Range9.6 km. |
Air Detectability Range5.78 km. |
Yūbari — Japanese special premium Tier IV cruiser.
An experimental light cruiser based on an idea to create a fast warship carrying the most powerful armament available while having minimum displacement. She was the first in the Imperial Japanese Navy to be equipped with 610 mm torpedo tubes. By the end of her time in service, Yūbari was reinforced with numerous AA guns.
Yūbari was first sold in pre-order bundles in spring of 2015. She is currently (0.10.1) available for cash, Coal, or Doubloons.
Modules
Compatible Upgrades
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Tier IV Japanese light cruiser Yūbari is an interesting departure from other cruisers at tier. She has an okay health pool, though not nearly as good as Tier III Katori. She has the same slow turrets of all IJN low-tier cruisers, and at Tier IV the 140mm rifles do not show up well against the better armored ships at the tier. Consider them adequate and lament that she has only four rifles. The armament that would shine if it could is her 610mm torpedoes that are faster and much harder hitting than older models. Unfortunately, with a 6km range, only two tubes per side, and narrow firing angles, they are dangerous to employ offensively. To offset this, though, Yūbari has the lowest detectability range of all Tier IV cruisers: 9.6km.
Yūbari can equip the legendary Aiming Systems Modification 0 — one of only three ships that can do so[1] — for large buffs to all main and secondary armament (except AA).
A surprising feature of the ship is Yūbari's anti-aircraft capability. While it can hardly be said to be "good" it is the best of any Tier IV cruiser save Giussano, and better than most Tier Vs. In addition to her base AA firepower, she equips Defensive AA Fire for a couple of extra punches, although it will won't prevent a persistent carrier from dropping you once or even twice. She is among the fastest and most maneuverable of the Tier IV cruisers — good for dodging.
Pros:
- Premium experience, credit-earning, and commander training.
- Fast, hard hitting torpedoes.
- Excellent detection range.
- Destroyer-like rudder shift time and mobility.
- The AA suite is remarkably good for a Tier IV cruiser.
- Lowest tier ship in the game to have access to the Defensive AA Fire
consumable.
Cons:
- 4,000-6,000 less HP than most same-tier cruisers.
- Mediocre gun performance (slow traverse, high arc, low DPM, and penetration).
- Only 2 turrets (four rifles).
- Very narrow torpedo launch angle.
- Little armor and fragile modules, similar to a destroyer with a citadel.
- Large and unarmored citadel.
- Defensive AA Fire
consumable only has two charges (three with Superintendent skill).
Research
Optimal Configuration
Upgrades
The recommended upgrades for Yūbari are as follows:
- Slot 1: Aiming Systems Modification 0
greatly improves her armament (except AA).
- Slot 2: Engine Room Protection
since her engine is particularly vulnerable to being disabled.
Commander Skills
The skill recommendations here are particular to Yūbari. When used as a trainer, shills should be chosen with a view to the ship on which tho commander will ultimately be specialized.
Recommended Commander Skills ![]() | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
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2 |
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Yūbari equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire
- 2 charges
Camouflage
As a premium ship, Yūbari comes with Default permanent camouflage and a set of permanent combat bonuses.
Signals
Yūbari captains should mount the standard flags to improve the ship's performance in battle. To improve upon the ship's armaments, India X-Ray (), Victor Lima (
), and Juliet Whiskey Unaone (
) flags are recommended to increase the fire chance and flooding chances respectively. To improve the ship’s survivability, captains should mount November Foxtrot (
) and India Yankee (
) flags. Sierra Mike (
) flags are recommended to increase the ship’s already high top speed.
Recommended Signal Flags ![]() | |||||
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Combat | |||||
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Gallery
Historical Info
Historical Gallery
Video
References
Ship Change Log
See here for links to Update notes.
- Added to the game in Update 0.3.0.
- Update 0.3.1.1:
- The rudder shift returned to the values in Update 0.3.0 after the mechanics of ship movement were reworked in Update 0.3.1.
- Update 0.5.0:
- Defensive Fire AA consumable added.
- Update 0.5.3.2:
- Fixed deck armor parameters displayed in the Port.
- Update 0.5.3.2:
- The Type 5 camouflage was renamed Type 9.
- Update 0.5.8:
- The armored model of the hull was refined.
- HP increased from 18,300 to 18,700.
- Update 0.6.2:
- Improved appearance with the use of special technology for improved rendering of thin elements (rigging, etc.).
- The national flag was moved from the stern to the mast.
- Update 0.6.3:
- Fixed visual armor.
- Update 0.6.12:
- Detectability when firing main guns in smoke changed to 4.18 km.
- Update 0.6.13:
- Fire extinguishing time now 30 s instead of 60 s.
- Update 0.6.15:
- A bonus was added to the "Type 9" permanent camouflage: a -10% discount to the cost of post-battle service.
- Became available for purchase in the game client for doubloons.
- Update 0.7.2:
- Players who have collected the "Rewards" sub-collection of the "Yamomoto Isoroku" collection can use an alternate permanent camouflage color.
- Update 0.7.4.1:
- Removed from the Japanese tech tree.
- Update 0.7.6:
- Improved display of thin elements on the hull.
- Became available for coal in the Armory.
- Update 0.7.7:
- Became available in the game client for purchase for doubloons.
- Update 0.7.9:
- Became unavailable in the game client for purchase with doubloons.
- Update 0.10.0:
- The firing range of the secondary battery was increased to 4 km.
- Update 0.11.11:
- Minor updates to geometry and textures.
Destroyers | II Tachibana![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Cruisers | I Hashidate • II Chikuma • III Tenryū • III Katori![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Battleships | II Mikasa![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Aircraft Carriers | IV [[Ship:Hōshō (< 23.01.2019)|Hōshō (< 23.01.2019)]] • IV Hōshō • V [[Ship:Zuihō (< 23.01.2019)|Zuihō (< 23.01.2019)]] • VI [[Ship:Ryūjō (< 23.01.2019)|Ryūjō (< 23.01.2019)]] • VI Ryūjō • VII [[Ship:Hiryū (< 23.01.2019)|Hiryū (< 23.01.2019)]] • VII [[Ship:Kaga (< 23.01.2019)|Kaga (< 23.01.2019)]] • VIII [[Ship:Shōkaku (< 23.01.2019)|Shōkaku (< 23.01.2019)]] • VIII Shōkaku • VIII Kaga![]() ![]() ![]() |