Minegumo
127 mm/50 3rd Year Type on a Type C mount3 х 2 pcs. |
Rate of Fire10 shots/min. |
Reload Time6 sec. |
Rotation Speed6.9 deg./sec. |
180 Degree Turn Time26.09 sec. |
Firing Range10.95 km. |
Maximum Dispersion97 m. |
HE Shell127 mm HE Type1 |
Maximum HE Shell Damage2,150 |
Chance of Fire on Target Caused by HE Shell9 % |
Initial HE Shell Velocity915 m./s. |
HE Shell Weight23 kg. |
AP Shell127 mm AP Type0 |
Maximum AP Shell Damage2,200 |
Initial AP Shell Velocity915 m./s. |
AP Shell Weight23 kg. |
610 mm Quad2 х 4 pcs. |
Rate of Fire0.6 shots/min. |
Reload Time100 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoType93 |
Maximum Damage20,967 |
Torpedo Speed57 knot |
Torpedo Range15 km. |
25 mm/60 Type 96 on a twin mount2 х 2 pcs. |
. . . Average Damage per Second5.4 |
. . . Firing Range2.49 km. |
Maximum Speed35 knot |
Turning Circle Radius640 m. |
Rudder Shift Time3.6 sec. |
Surface Detectability Range6.63 km. |
Air Detectability Range3.02 km. |
Minegumo — Japanese special premium Tier IX destroyer.
An Asashio-class destroyer. Ten ships in this series were built between 1935 and 1939, following a design created after Japan departed from international treaties aimed at restricting naval armament. In the Pacific War, Minegumo played a role in the invasions of Malaya, the Philippines, and the Dutch East Indies. She also took part in the Battle of the Java Sea and frequently transported reinforcements as part of the Tokyo Express. However, on March 5, 1943, during another transport mission, the destroyer was sunk by an American squadron in Blackett Strait.
Minegumo was first released for sale on 16 Feburary 2024.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
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Minegumo | 15,100 | 13 | 20 | 3 | 2 | 2 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Combat Capability - Alternative Torpedoes
Requirements:
Alternative torpedo mode can be toggled at will.Effects:
- Torpedo-type switching time: 5 seconds
- Type93: 57 knots, 15 km range, 20,967 damage
- Type F3 mod. 1: 77 knts, 6.5 km range, 21,367 damage
Pros:
Cons:
Research
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1:
- Slot 2:
- Slot 3:
- Slot 4:
- Slot 5:
- Slot 6:
Commander Skills
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Minegumo equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator – 3 charges
- Slot 3: Engine Boost – 3 charges
Camouflage
As a premium ship, Minegumo comes with Default permanent camouflage and a set of permanent combat bonuses.
Signals
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 12.11.
Testing Changes
- DevBlog 493:
- Preliminary characteristics.
- DevBlog 501:
- With the release of Update 13.0:
- Torpedo reload time increased from 90 to 100 s.
- With the release of Update 13.0:
- Update 13.1:
- Available in the Armory and Premium Shop, as well as a potential drop from Battle of the Java Sea containers. The standard containers had a 0.5% of dropping her, while the premium containers had a 6%.