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HSF Harekaze

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HSF Harekaze
HSF_Harekaze_wows_main.jpg
Destroyer | Japan | Tier VIII
Tech Tree Position
HSF_Harekaze_icon_small.png
stock
 top
General
Purchase pricepromo Doubloons
Hit Points13,300 
Main Battery
127 mm/50 3rd Year Type on a Type C mount3 х 2 pcs.
Rate of Fire8.51 shots/min.
Reload Time7.05 sec.
Rotation Speed6.9 deg./sec.
180 Degree Turn Time26.09 sec.
Firing Range9.41 km.
Maximum Dispersion85 m.
HE Shell127 mm HE Type1 
Maximum HE Shell Damage2,150 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity915 m./s.
HE Shell Weight23 kg.
AP Shell127 mm AP Type0 
Maximum AP Shell Damage2,200 
Initial AP Shell Velocity915 m./s.
AP Shell Weight23 kg.
Torpedo Tubes
610 mm Quad2 х 4 pcs.
Rate of Fire0.59 shots/min.
Reload Time101 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType90 mod. 1 
Maximum Damage17,233 
Torpedo Speed62 knot
Torpedo Range9.99 km.
AA Defense
127 mm/54 Mk.16 on a Mk.39 mount3 х 1 pcs.
. . . Average Damage per Second33.3 
. . . Firing Range5.19 km.
25 mm/60 Type 96 on a single mount4 х 1 pcs.
. . . Average Damage per Second7.2 
. . . Firing Range2.49 km.
100 mm/65 Type 98 on a Model A mount3 х 2 pcs.
. . . Average Damage per Second62.4 
. . . Firing Range5.01 km.
Maneuverability
Maximum Speed35.5 knot
Turning Circle Radius640 m.
Rudder Shift Timesec.
Concealment
Surface Detectability Range6.84 km.
Air Detectability Range3.07 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
VIII
Ship_PJSD708_HSF_Harekaze.png
promo

HSF Harekaze — Japanese promo premium Tier VIII destroyer.

Kagero-class training ship of the Yokosuka Girls Maritime High School. She is operated by the main character Akeno Misaki. The ship mounts experimental modules that allow her to travel at higher speeds than her sister ships at the cost of stability. In the series, reduced personnel by automation allows for a single class of 30 students to operate the ship.

From the series "High School Fleet". HSF Harekaze was released on 10 July 2017. For a long period after that, she was unavailable. With the new HSF collaboration in April 2021, she returned to the premium shop.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
( Credits)
127 mm/50 3rd Year Type C

100 mm/65 Type98 Model A

127 mm/54 Mk.16
155.29851,80092,400 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
( Credits)
Harekaze 11-1213,3006253320 00
Harekaze 4-1013,3006203320 00
Harekaze 1-413,3006203420 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
( Credits)
Type90 mod. 10.61017.217,2336210 00
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
( Credits)
Type8 mod. 109.4 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
( Credits)
Propulsion: 52,000 hp35.5 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Engine Boost Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 AA Guns Modification 1 Aiming Systems Modification 1 Smoke Generator Modification 1 Torpedo Tubes Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1
 Slot 5  Torpedo Lookout System Concealment System Modification 1 Steering Gears Modification 2 Ship Consumables Modification 1

Player Opinion

Performance

HSF Harekaze is a fictitious Kagero-class destroyer crossover from the High School Fleet (Haifuri) anime series. In-game, HSF Harekaze features three different hulls, each mounting different main battery guns.

The base hull mounts the standard Japanese twin 127mm turret found on normal Kagero-class destroyers; with this hull equipped, Harekaze plays identically to Kagero.

The second hull mounts three of the twin 100mm dual-purpose turrets found as main battery weapons on the Akizuki-class destroyers. Those who enjoy Akizuki’s guns will find Harekaze comfortable to play in this configuration; though she mounts one less gun turret than Akizuki, Harekaze makes up for it by bringing another torpedo launcher to the battle, as well as packing a higher top speed and better handling characteristics. The dual-purpose guns also make her a respectable anti-aircraft platform if points are invested in the right commander skills and certain modules are equipped. Thanks to the special HE penetration attributes of the 100mm/65 Type98 gun,[1] use of Inertia Fuse for HE Shells is not required, but captains who do so gain the ability to penetrate 37mm of armor.

The third hull mounts three US Navy 5-inch/54 caliber guns in single turrets. Harekaze is the only destroyer in the game capable of mounting these guns, which are only found elsewhere in World of Warships as secondary batteries on Tier X's Midway-class carrier. This final hull option is probably the most interesting of the three, as it converts Harekaze into a hybrid destroyer that combines Japanese torpedoes and stealth with the quick-firing guns of the American destroyer line. Unlike the standard US 5-inch/38 caliber gun found on most high-tier American destroyers, these rifles are the long-barreled 54 caliber version; they have faster traveling shells with lower arcs, as well as a fast reload. With only three guns, however, this configuration has lower alpha strike than the other options, meaning HSF Harekaze will continue to play more like a Japanese destroyer than an American one. Courting a gun battle still isn't recommended, but Harekaze is more than capable of finishing off wounded enemy destroyers should the need arise.

Torpedo-wise, all hulls of HSF Harekaze feature the Type 90 mod. 1 torpedo, fired from two quadruple launchers. This torpedo is Kagero's stock torpedo, traveling 10km at 62 knots for a rated damage of 17,233. While not the Type 93, these torpedoes still do significant damage to anything they hit.

Overall, HSF Harekaze features the some of the most diverse playstyle options of any destroyer in the game thanks to her unique gun configurations, making her a fun and interesting ship to play.

Pros:

  • Has many of Kagero’s upsides.
  • Very versatile armaments configurations; can equip fast-firing guns in addition to the standard IJN destroyer main batteries.
  • Alternate main batteries much faster rotation times than the standard 127mm battery.

Cons:

  • Has many of the downsides that Kagero has, although the gunnery associated downsides are somewhat solved if the player mounts Akizuki's 100mm guns, making it capable of matching gunnery-focused destroyers of other nations.
  • Uses Kagero’s stock torpedoes.
  • More sluggish rudder shift time than Kagero.


Research

As a premium ship, HSF Harekaze doesn't have any upgrades to research; the hull modules are freely interchangeable.

Optimal Configuration

Upgrades

The recommended upgrades for HSF Harekaze are as follows:

Upgrade Slot 3 provides options for specialization in certain roles, benefiting each of the separate hull options.

For the Hull (A) option with 127 mm/50 3rd year type main guns, Main Battery Modification 2 (Increases the traverse speed of the main turrets: +15% to main battery traverse speed.) is a possible upgrade to improve the sluggish turret traverse. Aiming Systems Modification 1 is a good option for players who are more experienced with IJN DD hit and run tactics and value improved dispersion and torpedo tubes traverse speed. However, while it isn't the best option for the other hulls, Torpedo Tubes Modification 1 (+20% traverse speed of torpedo tubes. / −40% chance of critical damage to torpedo tubes. / +5% to the speed of shipborne torpedoes.) may be the better option for this hull.

For the Hull (B) option the 100 mm/65 Type98 main guns work as dual-purpose AA guns, adding a long range AA aura that deals reasonable continuous DPS and 4 flak clouds, both up to a range of 5.8km. This makes AA Guns Modification 1 (Improves AA efficiency: +20% reduction in the preparation time of the priority AA sector.) a possible upgrade for this slot, adding 2 further flak clouds. This upgrade is considerably less valuable in games without CVs and while Harekaze lacks Defensive AA Fire (While active, the damage per second of large caliber anti-aircraft guns is increased.) it may not feel worth investing further into her AA suite, making Aiming Systems Modification 1 a generally more viable choice.

For the Hull (C) option the 127 mm/54 Mk39 main guns are also dual-purpose guns though they add a weaker long range AA aura than Hull (B)'s with less continuous DPS and 2 flak clouds, but with a slightly longer range of 6km. While this makes it possible to mount AA Guns Modification 1 (Improves AA efficiency: +20% reduction in the preparation time of the priority AA sector.) and gain the additional 2 flak clouds, Aiming Systems Modification 1 is the recommended upgrade to improve Harekaze's surface performance.

Commander Skills

The HSF Harekaze has a choice of three guns, one of which is the 10cm guns found on the Akizuki class destroyers. IFHE is only recommended when using those guns, on any other configuration IFHE is not recommended.

For Hull (A), with the standard 127mm main battery.


For Hull (B) with the high-DpM 100mm/65 Type98 rifles.


For Hull (C), with the USN 5"/54 main battery.

Consumables

HSF Harekaze can equip the following consumables:


As Harekaze has sufficient firepower in terms of both torpedoes and main batteries, depending on the player's play style of preference, Smoke Generator is more suited for aggressive players looking to fight other enemy destroyers, while Torpedo Reload Booster is more suitable for destroyers looking to stealthily deal damage to unaware and/or unobservant enemy ships. Players that play a mix of using all possible main armaments are left to their discretion of choosing between having more torpedoes readily available or safely firing from smoke.

Camouflage

As a premium ship, HSF Harekaze comes with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces service cost by 10%. and increases earned XP by 50% and Free XP by 100%.

Signals

HSF Harekaze benefits significantly from the increased HE fire chance that both India X-Ray and Victor Lima flags provide. Juliet Charlie flags can be mounted to mitigate the increased detonation chance gained when mounting India X-ray flags. Sierra Mike flags are highly recommended to help make up for the ship’s slower top speed. November foxtrot flags are also recommended to reduce the cooldown timers for the ship’s consumables. Lastly, economic and special signal flags can be used in combination with the ship's camouflage to further increase experience and credits gained per battle.

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  • Kagerō-class destroyer - Wikipedia
  • Stille, M., Wright, P. (2013). Imperial Japanese Navy Destroyers 1919-45 (2): Asashio to Tachibana Classes. London, UK: Osprey Publishing Ltd.
  • Chesneau, R., Gardiner, R. (1980). Conway’s All the World’s Fighting Ships, 1922-1946. London, UK: Conway Maritime Press.

  1. See HE Penetration here.
  2. 2.0 2.1 2.2 Use of the Juliet Charlie signal makes detonation impossible.

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