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Yamagiri

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Yamagiri
Yamagiri_wows_main.jpg
Destroyer | Japan | Tier ★
Tech Tree Position
Shimakaze
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stock
 top
General
Research priceexp
Purchase price45,000,000 Credits
Hit Points22,200 
Main Battery
127 mm/50 Type 5 on a twin mount3 х 2 pcs.
Rate of Fire13.33 shots/min.
Reload Time4.5 sec.
Rotation Speed18 deg./sec.
180 Degree Turn Time10 sec.
Firing Range12.06 km.
Maximum Dispersion105 m.
HE Shell127 mm HE Type1 
Maximum HE Shell Damage2,150 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity915 m./s.
HE Shell Weight23 kg.
AP Shell127 mm AP Type0 
Maximum AP Shell Damage2,200 
Initial AP Shell Velocity915 m./s.
AP Shell Weight23 kg.
Torpedo Tubes
610 mm Sextuple3 х 6 pcs.
Rate of Fire0.39 shots/min.
Reload Time155 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType93 mod. 3 
Maximum Damage23,767 
Torpedo Speed67 knot
Torpedo Range12 km.
AA Defense
127 mm/50 Type 5 on a twin mount3 х 2 pcs.
. . . Average Damage per Second43.5 
. . . Firing Range5.01 km.
25 mm/60 Type 96 on a single mount6 х 1 pcs.
. . . Average Damage per Second10.8 
. . . Firing Range2.49 km.
40 mm/60 Type 5 on a twin mount5 х 2 pcs.
. . . Average Damage per Second55 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed39.5 knot
Turning Circle Radius800 m.
Rudder Shift Time4.8 sec.
Concealment
Surface Detectability Range6.9 km.
Air Detectability Range3.9 km.
Battle Levels
12345678910
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45,000,000

Yamagiri — Japanese Tier ★ destroyer.

A large high-speed destroyer carrying dual-purpose main guns and powerful torpedo armament comprising three sextuple-tube torpedo launchers.

Yamagiri was released into the Japanese tech tree on 14 April 2022.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
127 mm/50 Type 5 on a twin mount13.3101052,15092,200 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Yamagiri22,20062036/5/33 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type F30.51317.221,366768 00
Type93 mod. 30.41557.223,7666712 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type11 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 79,240 hp39.5 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".


Supership Combat Capability - Alternative Firing Modes

BurstFireModule.png
Yamagiri can alternate between a regular firing mode and a Burst Fire firing mode. Firing the guns with the alternative firing mode enabled will fire 3 salvos in quick succession. This firing mode takes much longer to reload.

Requirements:

Burst fire can be toggled on and off at will.

Effects:

  • Reload time: 30 seconds
  • Interval between individual shots: 1 second
  • Number of bursts in a series: 3

AlternativeTorpedoModule.png
Yamagiri can switch between Alternate Torpedo-Types in battle. Her type 1 torpedos travel faster but have less range than her type 2 torpedos. Yamagiri has alternative torpedo-type settings for both of her Type 93 and Type F3 torpedos. Torpedo-type can be switched at any time, even while reloading, but reload time will be suspended while switching takes place.

Requirements:

Alternative torpedo mode can be toggled at will.

Effects:

  • Torpedo-type switching time: 15 seconds
  • Type 93 torpedo type 1: 67knts, 12km range
  • Type 93 torpedo type 2: 64knts, 20km range
  • Type F3 torpedo type 1: 76knts, 8km range
  • Type F3 torpedo type 2: 62knts, 20km range

Pros:


    Cons:

      Research

      Although Yamagiri is a top-tier ship, she has one upgrade choice:

      Torpedoes: Yamagiri equips the Type 93 mod. 3/Type 93 Improved torpedoes by default. Alternately, she can equip the Type F3/Type 93 torpedoes.

      Optimal Configuration

      Upgrades

      The recommended upgrades are:

      Commander Skills

      Consumables

      Yamagiri equips the following consumables:

      Signals

      Note: Use of the Juliet Charlie signal makes detonation impossible.

      Gallery

      Historical Info

      Historical Gallery

      References


      Ship Change Log

      See here for links to Update notes.

      • Available for testing by all players in Ranked and Co-op battles during Update 0.10.10.
      • From Update 0.11.0 also available for testing in Random battles.

      Testing Changes

      • DevBlog 231:
        • Preliminary characteristics.
      • DevBlog 239:
        • Torpedo tube reload time decreased from 164 to 155 s.
        • Torpedo switch time decreased from 20 to 15 s.
      • DevBlog 249:
        • Changed characteristics of the Type 93 mod.3 torpedoes: (this basically just made them into F3 torpedoes in everything but name).
          • Maximum torpedo range decreased from 12 to 8 km.
          • Torpedo speed increased from 67 to 76 knots.
          • Torpedo detectability range by sea increased from 1.7 to 1.8 km.
          • Maximum torpedo damage decreased from 23,767 to 21,367.
      • DevBlog 259:
        • Added an alternative torpedo module in the equipment tab (in Port):
          • Option 1: Type F3 (8 km torpedo range) and Type 93 (20 km torpedo range).
          • Option 2: Type 93 mod. 3 (12 km torpedo range) and Type 93 (20 km torpedo range).
        • For the 8/20 km range torpedo module:
          • Torpedo tubes reload time decreased from 155 to 131 s.
        • For the 12/20 km range torpedo module:
          • Maximum Type 93 torpedo damage increased from 20,967 to 23,767.
          • Type 93 torpedo speed increased from 62 to 64 knots.
      • Update 0.11.0:
        • Small fixes to geometry and textures of the ship.
      • Update 0.11.1:
        • Minor fixes to geometry and textures of the ship.
      • Update 0.11.2:
        • Surface detectability decreased from 7.4 km to 7.1 km. Other detectability ranges reduced proportionally.
        • Added alternative fire mode with the following characteristics:
          • 3 salvoes in a burst.
          • Delay between salvoes in a burst: 1 s.
          • Reload time: 30 s.
      • Update 0.11.3:
        • Added to the Japanese tech tree as a special ship unlocked once the player researches Tier 10 Destroyer Shimakaze, then purchased for 45,000,000 credits.

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