Welcome to Wargaming.net Wiki!
In other languages


Jump to: navigation, search
Destroyer | Japan | Tier X
Tech Tree Position
Purchase priceCredits
Hit Points20,800 
Main Battery
127 mm/50 Type13 х 2 pcs.
Rate of Fire15 shots/min.
Reload Timesec.
Rotation Speed18 deg./sec.
180 Degree Turn Time10 sec.
Firing Range11.62 km.
Maximum Dispersion102 m.
HE Shell127 mm HE Type1 
Maximum HE Shell Damage2,150 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity915 m./s.
HE Shell Weight23 kg.
AP Shell127 mm AP Type0 
Maximum AP Shell Damage2,200 
Initial AP Shell Velocity915 m./s.
AP Shell Weight23 kg.
Torpedo Tubes
610 mm Quintuple2 х 5 pcs.
Rate of Fire0.39 shots/min.
Reload Time153 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType93 mod. 3 
Maximum Damage23,767 
Torpedo Speed67 knot
Torpedo Range12 km.
AA Defense
127 mm/50 Type13 х 2 pcs.
. . . Average Damage per Second43.5 
. . . Firing Range5.01 km.
40 mm/60 Type55 х 2 pcs.
. . . Average Damage per Second55 
. . . Firing Range3.51 km.
25 mm/60 Type96 mod. 18 х 1 pcs.
. . . Average Damage per Second14.4 
. . . Firing Range2.49 km.
Maximum Speed37 knot
Turning Circle Radius750 m.
Rudder Shift Time4.6 sec.
Surface Detectability Range7.74 km.
Air Detectability Range3.78 km.
Battle Levels

Hayate — Japanese Tier X destroyer.

A destroyer design that was equipped with dual-purpose 127 mm Type 1/5 guns designed for the needs of the Japanese Navy during World War II.

Hayate was first made available for 2,000,000 Free Experience Free XP with Update on 28 April 2020.


Main Battery Guns Rate of Fire
180° Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
( Credits)
127 mm/50 Type115101022,15092,200 00
Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
( Credits)
Hayate20,80062033/5/820 00
Torpedoes Rate of Fire
Torpedo Tubes Reload Time
180° Turn Time
Maximum Damage
Torpedo Speed
Torpedo Range
Research price
Purchase price
( Credits)
Type93 mod. 30.41537.223,7666712 00
Fire Control System Firing Range Increase
Maximum Firing Range
Research price
Purchase price
( Credits)
Type10 mod. 1011.6 00
Engine Maximum Speed
Research price
Purchase price
( Credits)
Propulsion: 79,500 hp37 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Engine Boost Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 AA Guns Modification 1 Aiming Systems Modification 1 Smoke Generator Modification 1 Torpedo Tubes Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1
 Slot 5  Torpedo Lookout System Concealment System Modification 1 Steering Gears Modification 2 Ship Consumables Modification 1
 Slot 6  Main Battery Modification 3 Torpedo Tubes Modification 2 Gun Fire Control System Modification 2 Auxiliary Armaments Modification 2

Player Opinion


Hayate is a Tier X Japanese destroyer that sits as a Special Ship in her tree.

In appearance Hayate looks very comparable to her same tier counterpart Shimakaze. This is only partially true as she departs from her distant cousin in several ways. The first notable change is that Hayate has different main guns that fire the same shells but with a faster reload and better gun handling. The combination of its reload time, HE Alpha, and ability to both track and hit targets even at closer range give Hayate a potent tool against destroyers, who will most likely not be able to match her damage output.

In terms of torpedo armament Hayate also deviates. While she is using the same torpedoes and fires from quintuple launchers as well, she sacrificed one of the launchers, giving her only ten torpedoes to use at any given point. Hayate is also limited in the choice of torpedoes, having only access to the Type 93 Mod 3 torpedoes, the 12km option. These torpedoes still hit very hard against any target and also have good speed with usable range, but the long reload of two and a half minutes stock, as well as the relatively high torpedo detection, can be troublesome. Another difference to Shimakaze is that Hayate has access to Torpedo Reload Booster (When used, torpedo reload time is significantly reduced.) which shares the same slot as her Smoke Generator (While active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.), so if a player chooses to sacrifice the benefits of a Smoke Generator a quick follow up torpedo salvo can be executed. The consumable cuts the torpedo reload to eight seconds.

Hayate's surface detection is average at best for a Tier X destroyer. When fully specced for concealment she sits at 6.1km, worse than for example Grozovoi or her distant cousin Shimakaze. This makes destroyer hunting a dangerous task as Hayate can and often will get out-spotted, giving her prey time to react. The maneuverability is also average, with a rather slow speed.

Against aircraft, Hayate is better suited than Shimakaze with more effective dual-purpose guns and 5x dual 40mm Bofors batteries. However, against the high hit point pools of Tier X planes, the AA defense can not be relied upon.

In terms of play style, Hayate is a jack of all trades. She can be built for torpedoes, or guns using the necessary captain skills and modules. As for the positioning of Hayate, she should be played close to the objective, battling other destroyers and capturing objectives.


  • Best rate of fire among 127mm-armed Japanese destroyers
  • High HE damage and fire chance
  • Very good main battery traverse speed, firing angles are ideal for kiting
  • Excellent shell arcs and shell velocity, ranged gunnery is comfortable
  • Powerful torpedo armament - high damage and flood chance, and good speed and range
  • Large hitpoint pool
  • Access to the Torpedo Reload Booster (When used, torpedo reload time is significantly reduced.) consumable


  • Base main battery firing range is rather low
  • Very long torpedo reload time
  • Weak AA suite, vulnerable to plane attacks
  • Large turn radius and sluggish rudder shift
  • Subpar concealment
  • Must give up Smoke Generator (While active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.) to equip Torpedo Reload Booster (When used, torpedo reload time is significantly reduced.)
  • Extremely expensive, requires two million Free XP to unlock


As a premium ship, Hayate doesn't have any upgrades to research.

Optimal Configuration


The recommended upgrades for Hayate are as follows:

Upgrade Slot 3 provides players with two viable choices. Aiming Systems Modification 1 (Increases the firing accuracy of the main battery and secondary battery, accelerates the traverse speed of torpedo tubes, and extends the firing range of the secondary battery: -7% main battery dispersion. / +20% torpedo tubes traverse speed. / +5% secondary battery firing range. / -5% secondary battery dispersion.) is recommended for a gunboat focused build; however, for a torpedo-centric configuration, players should take Torpedo Tubes Modification 1 (+20% traverse speed of torpedo tubes. / −40% chance of critical damage to torpedo tubes. / +5% to the speed of shipborne torpedoes.).

Upgrade Slot 6 again provides a choice between strengthening gun power or torpedo reload. Those that prefer the former should mount Main Battery Modification 3 (Reduces the reload time of the main battery guns: -12% main battery loading time. / -13% main battery traverse speed.), while players wishing to strike from the shadows, will want to utilize Torpedo Tubes Modification 2 (Decreases reload time of torpedo tubes: -15% reload time. / +50% risk of incapacitation.).

Commander Skills

Key skills for Hayate commanders include Priority Target, Last Stand, Survivability Expert and Concealment Expert. Regardless of intended play style, these four skills should be taken first. For a gunboat build, Basic Firing Training and Demolition Expert are important skills to increase the effectiveness of its guns. On the other hand, Torpedo Armament Expertise is vital to reduce the reload of torpedoes on the other build.


Hayate can equip the following consumables:


As a premium ship, Hayate comes with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.



Historical Info

Historical Gallery


Ships of Japan
Destroyers  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • VIII Arashi • IX Yūgumo • IX Kitakaze • X Shimakaze • X Harugumo • X Hayate 
Cruisers  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V YahagiDoubloons • VI Aoba • VII Myōkō • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII Tone • VIII AtagoDoubloons • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX AzumaDoubloons • X Zaō • X YoshinoDoubloons • X Kitakami 
Battleships  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP KongōDoubloons • V ARP KirishimaDoubloons • V ARP HarunaDoubloons • V ARP HieiDoubloons • VI Fusō • VI MutsuDoubloons • VI Ise • VII Nagato • VII AshitakaDoubloons • VII Hyūga • VIII Amagi • VIII KiiDoubloons • VIII Ignis PurgatioDoubloons • VIII RagnarokDoubloons • IX Izumo • IX MusashiDoubloons • IX HizenDoubloons • X Yamato • X Shikishima • X ARP Yamato 
Aircraft Carriers  IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII KagaDoubloons • VIII Kaga BDoubloons • X Hakuryū
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • VIII Arashi • IX Yūgumo • IX Kitakaze • X Shimakaze • X Harugumo • X Hayate 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X Khabarovsk • X Grozovoi • X DD R-10 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX BlackDoubloons • X Gearing • X SomersDoubloons 
Italy  VI LeoneDoubloons • IX Paolo EmilioDoubloons 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VIII Z-23 • VIII Gustav Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6 • X Z-52 • X Elbing 
Europe  II Tátra • III Romulus • IV Klas Horn • V Visby • VI Västerås • VII Skåne • VII BłyskawicaDoubloons • VIII Öland • VIII OrkanDoubloons • IX Östergötland • IX FrieslandDoubloons • X Halland • X Småland 
France  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V SirocoDoubloons • VI Guépard • VI AigleDoubloons • VII Vauquelin • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Mogador • X Kléber • X Marceau 
U.K.  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • IX Jutland • X Daring 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • IX Chung Mu • X Yueyang 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons • X Vampire II 
Pan-America  VI JuruáDoubloons