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ARP Yamato

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ARP Yamato
ARP_Yamato_wows_main.jpg
Battleship | Japan | Tier X
Tech Tree Position
ARP_Yamato_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points97,200 
Main Battery
460 mm/45 Type 94 in a triple turret3 х 3 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time60 sec.
Firing Range26.63 km.
Maximum Dispersion275 m.
HE Shell460 mm HE Type0 
Maximum HE Shell Damage7,300 
Chance of Fire on Target Caused by HE Shell35 %
Initial HE Shell Velocity805 m./s.
HE Shell Weight1360 kg.
AP Shell460 mm AP/APC Type91 
Maximum AP Shell Damage14,800 
Initial AP Shell Velocity780 m./s.
AP Shell Weight1460 kg.
Secondary Armament #1
127 mm/40 Type 89 on a Model A1 Mod.3 mount6 х 2 pcs.
Firing Range7.3 km.
Rate of Fire10 shots/min.
Reload Timesec.
HE Shell127 mm HE Type0 
Maximum HE Shell Damage2,100 
Initial HE Shell Velocity725 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
127 mm/40 Type 89 on a Model A1 mount6 х 2 pcs.
Firing Range7.3 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell127 mm HE Type0 
Maximum HE Shell Damage2,100 
Initial HE Shell Velocity725 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #3
155 mm/60 3rd Year Type in a triple turret2 х 3 pcs.
Firing Range7.3 km.
Rate of Fireshots/min.
Reload Time12 sec.
HE Shell155 mm HE Type0 
Maximum HE Shell Damage2,600 
Initial HE Shell Velocity925 m./s.
Chance of Fire on Target Caused by HE Shell10 %
AA Defense
127 mm/40 Type 89 on a Model A1 Mod.3 mount6 х 2 pcs.
. . . Average Damage per Second60.6 
. . . Firing Range5.01 km.
127 mm/40 Type 89 on a Model A1 mount6 х 2 pcs.
. . . Average Damage per Second60.6 
. . . Firing Range5.01 km.
25 mm/60 Type 96 on a triple mount28 х 3 pcs.
. . . Average Damage per Second92.4 
. . . Firing Range2.49 km.
25 mm/60 Type 96 on a triple mount16 х 3 pcs.
. . . Average Damage per Second52.8 
. . . Firing Range2.49 km.
25 mm/60 Type 96 on a single mount6 х 1 pcs.
. . . Average Damage per Second10.8 
. . . Firing Range2.49 km.
25 mm/60 Type 96 on a triple mount8 х 3 pcs.
. . . Average Damage per Second26.4 
. . . Firing Range2.49 km.
13 mm/76 Type 93 on a twin mount2 х 2 pcs.
. . . Average Damage per Second
. . . Firing Range1.2 km.
Maneuverability
Maximum Speed27 knot
Turning Circle Radius900 m.
Rudder Shift Time22.1 sec.
Concealment
Surface Detectability Range17.46 km.
Air Detectability Range12.79 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
X
Ship_PJSB700_ARP_Yamato.png
Special

ARP Yamato — Japanese special premium Tier X battleship.

A Fleet of Fog heavy battleship modeled after the lead ship of the Imperial Japanese Navy's Yamato-class series of battleships. This warship has been modeled after the same-name ship from "ARPEGGIO OF BLUE STEEL -ARS NOVA-."

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
460 mm/45 Type 94 in a triple turret2602757,3003514,800 02,300,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Yamato97,2001965036/6/22/6/52/6/6 03,300,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type10 mod. 10 02,100,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 150,000 hp27 0590,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2
ARP Main Battery Director System

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".

ARP Yamato is a copy of Yamato with a unique camouflage.

Pros:


    Cons:

      Research

      As a premium ship, ARP Yamato doesn't have any upgrades to research.

      Optimal Configuration

      Upgrades

      The recommended upgrades for ARP Yamato are as follows:

      Slot 6 gives players a choice between Main Battery Modification 3 : -12% main battery loading time. / -13% main battery traverse speed. to improve rate of fire, or Main Battery Director System (–7% dispersion of main battery shells / –13% main turrets traverse speed.) to further improve accuracy.

      Commander Skills

      ARP Yamato should be built for survivability, as it lacks AA power to be worth specializing into and is overall dreadful at brawling range due to its size and sluggishness.

      Consumables

      ARP Yamato can equip the following consumables:

      Catapult FighterWhile active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft. is recommended to defend against aircraft. Spotting AircraftWhile active, a spotter plane circles the ship enhancing main battery firing range. will be quite useless in the game, considering that Yamato's guns are capable of shooting literally anywhere on the map.

      Camouflage

      As a premium ship, ARP Yamato comes with Default permanent camouflage and a set of permanent combat bonuses.

      Signals

      The three most important flags are India Delta, Juliet Yankee Bissotwo and India Yankee; all of which will improve your survivability. If the captain goes with the Secondary Build, the addition of Mike Yankee Soxisix will further improve the performance of ARP Yamato's secondaries.


      Note: Use of the Juliet Charlie signal makes detonation impossible.

      Gallery

      Historical Info

      Historical Gallery

      References

      Ship Change Log

      See here for links to Update notes.

      • Update 0.9.10:
      • Available in bundles in the Armory during the Arpeggio: "Fleet of Fog" Flagships event.
      • Update 0.9.11:
        • Fixed geometry and textures of the ship.
      • Update 0.10.0:
        • The firing range of the secondary battery was increased to 7.3 km.
      • Update 0.10.6:
        • Fighters and spotting aircraft now launch from the catapults a bit faster.
      • Update 0.11.2:
        • Fixed the description of ARP Yamato in the ship specifics section.

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