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Battleship | Japan | Tier X
Tech Tree Position
Research price255000 exp
Purchase price21,000,000 Credits
Hit Points82,800 
Main Battery
457 mm/50 5th Year Type in a twin turret5 х 2 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range25 km.
Maximum Dispersion264 m.
HE Shell457 mm HE Type0 
Maximum HE Shell Damage7,300 
Chance of Fire on Target Caused by HE Shell35 %
Initial HE Shell Velocity805 m./s.
HE Shell Weight1360 kg.
AP Shell457 mm AP/APC Type91 
Maximum AP Shell Damage13,500 
Initial AP Shell Velocity860 m./s.
AP Shell Weight1130 kg.
Secondary Armament #1
100 mm/65 Type 98 on a twin mount8 х 2 pcs.
Firing Range7.3 km.
Rate of Fire20.98 shots/min.
Reload Time2.86 sec.
HE Shell100 mm HE Type98 
Maximum HE Shell Damage1,700 
Initial HE Shell Velocity1000 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
140 mm/50 3rd Year Type on a casemate mount12 х 1 pcs.
Firing Range7.3 km.
Rate of Fire7.5 shots/min.
Reload Timesec.
HE Shell140 mm HE Type0 
Maximum HE Shell Damage2,400 
Initial HE Shell Velocity850 m./s.
Chance of Fire on Target Caused by HE Shell10 %
AA Defense
100 mm/65 Type 98 on a twin mount8 х 2 pcs.
. . . Average Damage per Second166.4 
. . . Firing Range5.01 km.
25 mm/60 Type 96 on a triple mount20 х 3 pcs.
. . . Average Damage per Second66 
. . . Firing Range2.49 km.
25 mm/60 Type 96 on a single mount17 х 1 pcs.
. . . Average Damage per Second30.6 
. . . Firing Range2.49 km.
40 mm/60 Type 5 on a twin mount12 х 2 pcs.
. . . Average Damage per Second132 
. . . Firing Range3.51 km.
40 mm/60 Type 5 on a twin mount4 х 2 pcs.
. . . Average Damage per Second45.2 
. . . Firing Range3.51 km.
Maximum Speed30 knot
Turning Circle Radius960 m.
Rudder Shift Time17.4 sec.
Surface Detectability Range14.99 km.
Air Detectability Range12.79 km.
Battle Levels

Bungo — Japanese Tier X battleship.

After revising the development plan of the Japanese Navy, new battleships and battlecruisers were ordered. This is how Project L emerged—an expanded version of Project A, which became the Kii class. She also had five main battery turrets housing 457 mm guns. However, the project's displacement exceeded that of the Kii class by 9,000 tons, resulting in a cost surge. The emergence of both the Kii class and the mentioned ships was prevented by the Washington Naval Conference, which resulted in a temporary ban on the construction of battleships and limited their total tonnage.

Bungo was first released for Early Access on 11 October 2023 with Update 12.9.


Main Battery Guns Rate of Fire
180° Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
457 mm/50 5th Year Type in a twin turret2452647,3003513,500 02,000,000
Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
Bungo82,8001935658/1217/20/16/8 03,000,000
Maximum Firing Range
Research price
Purchase price
Type10 mod. 10 02,000,000
Engine Maximum Speed
Research price
Purchase price
Propulsion: 215,000 hp30 0200,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion


Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Tier X Japanese battleship Bungo is the culmination of the gameplay developed over the line. She gains increased offensive capabilities over Adatara, with improvements to her artillery and High-Precision Spotter.


Bungo carries ten 457 mm guns housed in five twin turrets. These guns have a range of 25 km. Her AP shells have high velocity and can overmatch 30 mm armor, which is present on many cruisers in her matchmaking spread. However, her penetration and alpha damage are low for 457 mm guns, comparable to Montana’s 406 mm guns. Her HE shells have a 35% fire chance, high HE alpha of 7300, 77 mm of penetration, and slower velocity. Due to this, it is recommended to fire HE only against angled battleships and destroyers. The slower velocity also means players must take more lead when firing HE.

Bungo’s guns are accurate, with good horizontal and vertical dispersion that is nearly identical to Yamato. She has a great sigma of 2.2, the highest of any battleship in the game. Her guns have an average reload of 30 seconds and a slower 45 second 180 degree turn time.

Her good accuracy is further increased with the High-Precision Spotter consumable, which increases her main battery firing range by 10% and decreases maximum dispersion by 20%. The spotter plane lasts for 65 seconds but has a reduced cooldown of 120 seconds. Due to these characteristics, Bungo can fire accurate salvos when the best opportunity presents itself and shortly follow up with another spotter plane.


Bungo’s hull is weakly armored, with her bow and stern covered with 25 mm plating. This allows every ship with a gun caliber of 358 mm or higher to overmatch it. Her deck armor is not much stronger at 32 mm, which will fail to shatter most cruiser HE shells. Bungo’s citadel armor is similar to that of Amagi, with a waterline citadel and an armored deck slope. It is better protected than some battleships, but she should still avoid showing broadside in front of battleships.

Her surface concealment is good, as low as 12.8 km. She has a smaller HP pool of 82,800 and a below average 35.8% torpedo damage reduction. As a result, Bungo captains should play her at medium and long ranges.


Even though her armor protection is not good, Bungo is not a particularly fast battleship, with a top speed of only 31.5 knots with the Sierra Mike combat signal. Her rudder shift time of 17.4 s is long and her turning radius of 960 m is poor.


Bungo’s AA DPS is poor across all ranges. She has a high flak count of 8, but each flak burst deals less damage and her range is only 5.8 km. Grouping with allied ships to overlap anti-aircraft auras is recommended in games with carriers.

Battle Performance:

Bungo fills the classic Japanese sniper battleship role, with a couple of interesting features to differentiate her from the other Tier X Japanese battleships. The addition of High-Precision Spotter, fast shell velocity, 30 mm overmatch, and great concealment makes her ideal for sneaking up to ideal positions and killing cruisers. Against enemy battleships, her guns are less effective than other 457 mm battleships due to her lower penetration and alpha strike.

Bungo’s 25 mm bow and stern is susceptible to battleship AP overmatch through the front, and she must avoid drawing too much attention to herself. Her poor turning radius and low torpedo damage protection mean players should not seek close-quarter engagements too early.

Bungo is best played at medium to long ranges, creating crossfires and applying accurate salvos onto broadside targets. While her speed is not the best, her great concealment allows her to choose engagements and punish enemy ships.


  • Good accuracy
  • Good AP shell velocity and 30 mm overmatch
  • High HE alpha damage
  • High flak count
  • Great concealment
  • Access to High-Precision SpotterExtends main battery firing range and increases accuracy. Short action time.


  • Weak, easily overmatched bow and stern plating
  • 32 mm plating everywhere
  • Low HP pool
  • Poor AA DPS with lower flak damage
  • Poor turning radius and rudder shift time


As a top-tier ship, Bungo has no module upgrades to research.

Optimal Configuration


The recommended upgrades are:

Commander Skills


Bungo equips the following consumables:


Note: Use of the Juliet Charlie signal makes detonation impossible.


Historical Info

Historical Gallery


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 12.7.

Testing Changes

  • Update 12.9:
    • Available in early access as the final of 7 bundles in the Japanese Battleships event. The final stage of these bundles cost 20,000 doubloons, and to unlock Bungo on the first day cost up to 95,000 doubloons.
    • The Mizuchi permanent camouflage was added.
  • Added to the game as a researchable ship in Update 12.11

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