Mikasa
305 mm/40 41st Year Type in a twin turret2 х 2 pcs. |
Rate of Fire2 shots/min. |
Reload Time30 sec. |
Rotation Speed4.5 deg./sec. |
180 Degree Turn Time40 sec. |
Firing Range11.82 km. |
Maximum Dispersion160 m. |
HE Shell305 mm HE 850 lb |
Maximum HE Shell Damage5,100 |
Chance of Fire on Target Caused by HE Shell29 % |
Initial HE Shell Velocity732 m./s. |
HE Shell Weight386 kg. |
AP Shell305 mm AP 850 lb |
Maximum AP Shell Damage7,700 |
Initial AP Shell Velocity732 m./s. |
AP Shell Weight386 kg. |
IDS_PJGS137_152MM40_COLOR_BLACK10 х 1 pcs. |
Firing Range3 km. |
Rate of Fire6 shots/min. |
Reload Time10 sec. |
HE Shell152 mm HE Type0 |
Maximum HE Shell Damage3,000 |
Initial HE Shell Velocity701 m./s. |
Chance of Fire on Target Caused by HE Shell10 % |
IDS_PJGS138_76MM40_WITH_SHIELD_BLACK4 х 1 pcs. |
Firing Range3 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell76 mm HE Mk2 |
Maximum HE Shell Damage1,300 |
Initial HE Shell Velocity680 m./s. |
Chance of Fire on Target Caused by HE Shell5 % |
76 mm/40 41st Year Type on a single mount6 х 1 pcs. |
Firing Range3 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell76 mm HE Mk2 |
Maximum HE Shell Damage1,300 |
Initial HE Shell Velocity680 m./s. |
Chance of Fire on Target Caused by HE Shell5 % |
152 mm/50 41st Year Type on a casemate mount4 х 1 pcs. |
Firing Range3 km. |
Rate of Fire6 shots/min. |
Reload Time10 sec. |
HE Shell152 mm HE Type0 |
Maximum HE Shell Damage3,000 |
Initial HE Shell Velocity701 m./s. |
Chance of Fire on Target Caused by HE Shell10 % |
IDS_PJGS133_76MM40_WITH_SHIELD_WHITE8 х 1 pcs. |
Firing Range3 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell76 mm HE Mk2 |
Maximum HE Shell Damage1,300 |
Initial HE Shell Velocity680 m./s. |
Chance of Fire on Target Caused by HE Shell5 % |
Maximum Speed18 knot |
Turning Circle Radius450 m. |
Rudder Shift Time10.2 sec. |
Surface Detectability Range11.17 km. |
Air Detectability Range5.64 km. |
Mikasa — Japanese special premium Tier II battleship.
The best squadron battleship of the Imperial Japanese Navy during the Russo-Japanese War. The ship was well-balanced, with very good armament, armor, and speed for her time. However, Mikasa was in many respects largely inferior to successive dreadnought battleships.
Mikasa is now preserved as a military museum ship in Yokosuka, Japan.
Mikasa was originally available for sale on select servers in mid-2015, in commemoration of the 110th anniversary of the Battle of Tsushima. She was later made available as a reward during July 2016 and April 2017 via in-game events.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Mikasa | 31,200 | 10 | 356 | 2 | 18/14 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Player Opinion
Performance
The only pre-dreadnought battleship in existence, both in-game and in real life, Mikasa has a unique place in the tier tree as the only Tier II battleship in the game. An interesting point to note is that the in-game secondary guns are only part of the full armament that Mikasa actually carried (most likely for game balance); not only did she carry additional small-caliber guns (two can be seen on either side of the upper deck and eight below the crow's nests), but she was also armed with 18-inch torpedoes, fired from two submerged torpedo tubes on each broadside (these torpedoes are not available in-game).
With her low speed and short main battery range, she can struggle to bring her main guns to bear on anyone in the opening stages of the match. Even worse, she will be hard-pressed to focus both turrets on a single target due to their proximity to the superstructure - effectively meaning that most of the time, she will only be able to utilize 50% of her main battery firepower. Watch where the team is going, and once they have committed to a destination, don't deviate from it unless the situation changes or an emergency arises in another sector - then again, her low top speed would probably prevent you from having any real influence. Upon reaching the desired location, Mikasa makes for a great defensive screen; she has almost as much health as a fully-upgraded tier III South Carolina; bristling with 32 secondary guns, she can decimate anyone that dares come close. A viable (but risky and highly impractical) tactic is to simply charge at the enemy and let the secondary batteries pound them into the ocean while her main guns are reloading, but stay alert for torpedoes. Mikasa will be unable to catch up to anyone who has the presence of mind to keep their distance. That being said, her reasonable maneuverability and small size make her fairly decent at dodging torpedoes and incoming long-range fire.Pros:
- Incredibly good armour and health pool for Tier II.
- Powerful and numerous secondary batteries shred anyone that dares to venture within their 3km range (can be increased to 3.8km with flags and captain's perks).
- Very good turning radius with decent (for a battleship anyway) rudder shift time.
- Relatively small size.
- Provides a unique departure from the usual game experience, especially for experienced Battleship players.
- Strangely decent torpedo protection.
- Special match making.
Cons:
- Underwhelming main battery range.
- With only 4 main guns housed in two turrets (because she is a pre-dreadnought battleship), misses will be especially frustrating
- Decent players (or those unfortunate enough to have experienced the secondary batteries) will keep a respectful distance. This is highly unlikely at this tier. But it can happen.
- Low top speed, made worse by her speed dropping like a rock if she makes even the slightest of turns, which probably contributes to her small turning radius.
- Only has access to Upgrade Slot 1.
Research
Optimal Configuration
Upgrades
As a Tier II battleship, Mikasa can only mount one upgrade:
- Slot 1: Main Armaments Modification 1 *
Slot 1 provides players with the first option in choosing a desired role. Typically, Main Armaments Modification 1 is recommended to provide additional survivability to the main battery, but players who desire to specialize in the secondary armament should choose Auxiliary Armaments Modification 1 .
Commander Skills
The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned.
Consumables
- Slot 1: Damage Control Party
- Slot 2: Repair Party
Camouflage
As a premium ship, Mikasa comes with Default permanent camouflage and a set of permanent combat bonuses.
Mikasa also has an alternate premium camouflage called "Zikasa", in which she appears as she does during the Halloween scenarios "Saving Transylvania" and "Sunray in the Darkness".
Signals
Recommended Signal Flags | |||||
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Combat | |||||
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★ |
★ |
★ |
★★ |
★ |
★ |
★★★ |
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★ |
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★★★ |
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Gallery
Historical Info
Historical Gallery
References
- Japanese battleship Mikasa - Wikipedia
- Naval Legends: Mikasa - News - World of Warships
- Squall Line: IJN Mikasa - News - World of Warships
- Naval Legends: Mikasa - World of Warships Official Channel - YouTube
Ship Change Log
See here for links to Update notes.
- Added to the game in Update 0.4.0.3 as a premium ship for testing by supertesters.
- Update 0.5.2.3:
- Credits earnings increased by +21%.
- Update 0.5.11:
- The armored model of the hull was refined.
- Update 0.6.2:
- The national flag was moved from the stern to the mast.
- Update 0.6.3:
- Base firing range increased from 9,510 to 11,820 m.
- Improved appearance with the use of a special technology for improved rendering of thin elements (rigging, etc.).
- Update 0.6.12:
- Detectability when firing main guns in smoke changed to 8.85 km.
- Removed the nameplate on the stern.
- Update 0.6.14:
- The plates with inscriptions were returned. The changes do not affect the game balance in any way.
- Update 0.6.15:
- A bonus was added to the "Type 9" permanent camouflage - a 10% discount to the cost of post-battle service.
- Became available for purchase in the game client for Doubloons.
- Update 0.7.6:
- Improved display of thin elements on the hull.
- Update 0.7.12:
- Minor fixes to geometry and textures.
- Update 0.10.4:
- Fixed the firing angles of the secondary battery.
- Update 0.11.2:
- Minor fixes to geometry and textures of the ship.
Destroyers | II Tachibana • II Umikaze • II Tachibana Lima • III Wakatake • IV Isokaze • V Minekaze • V Fūjin • V Kamikaze • V Kamikaze R • V Mutsuki • VI [[Ship:Mutsuki (< 01.12.2016)|Mutsuki (< 01.12.2016)]] • VI Fubuki • VI Hatsuharu • VI Shinonome B • VI Shinonome • VII [[Ship:Hatsuharu (< 01.12.2016)|Hatsuharu (< 01.12.2016)]] • VII Akatsuki • VII Shiratsuyu • VII Yūdachi • VIII [[Ship:Fubuki (< 01.12.2016)|Fubuki (< 01.12.2016)]] • VIII Akizuki • VIII Kagerō • VIII Asashio • VIII HSF Harekaze II • VIII Asashio B • VIII HSF Harekaze • VIII AL Yukikaze • IX [[Ship:Kagerō (< 01.12.2016)|Kagerō (< 01.12.2016)]] • IX Yūgumo • IX Kitakaze • IX Minegumo • IX STAR Kitakaze • X Shimakaze • X Harugumo • X Hayate • X AL Shimakaze • X [[Ship:[Shimakaze]|[Shimakaze]]] • ★ Yamagiri |
Cruisers | I Hashidate • II Chikuma • III Tenryū • III Katori • IV Yūbari • IV Kuma • IV Iwaki Alpha • V Furutaka • V Agano • V Yahagi • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII Tokachi • VII Maya • VII ARP Myōkō • VII ARP Ashigara • VII ARP Haguro • VII Southern Dragon • VII Eastern Dragon • VII ARP Nachi • VIII Mogami • VIII Tone • VIII Atago • VIII Shimanto • VIII Atago B • VIII ARP Takao • VIII ARP Maya • VIII Tone 2 • VIII Tone 3 • IX Ibuki • IX Takahashi • IX Azuma • IX AL Azuma • IX Chikuma II • IX Chikuma II Golden • IX BA Takahashi • X Zaō • X Yodo • X Yoshino • X Yoshino B • X Kitakami • X Yari • X Zaō CLR • X [[Ship:[Zaō]|[Zaō]]] |
Battleships | II Mikasa • III Kawachi • IV Myōgi • IV Ishizuchi • V Kongō • V ARP Kongō • V ARP Kirishima • V ARP Haruna • V ARP Hiei • V HSF Hiei • VI Fusō • VI Mutsu • VI Ise • VI Ise 2 • VI Ise 3 • VII Nagato • VII Ashitaka • VII Hyūga • VIII Amagi • VIII Yumihari • VIII Kii • VIII Ignis Purgatio • VIII Ragnarok • IX Izumo • IX Adatara • IX Musashi • IX Hizen • IX Iwami • IX Daisen • IX Tsurugi • IX Iwami B • X Yamato • X Bungo • X Shikishima • X ARP Yamato • X [[Ship:[Yamato]|[Yamato]]] • ★ Satsuma |
Aircraft Carriers | IV [[Ship:Hōshō (< 23.01.2019)|Hōshō (< 23.01.2019)]] • IV Hōshō • V [[Ship:Zuihō (< 23.01.2019)|Zuihō (< 23.01.2019)]] • VI [[Ship:Ryūjō (< 23.01.2019)|Ryūjō (< 23.01.2019)]] • VI Ryūjō • VII [[Ship:Hiryū (< 23.01.2019)|Hiryū (< 23.01.2019)]] • VII [[Ship:Kaga (< 23.01.2019)|Kaga (< 23.01.2019)]] • VIII [[Ship:Shōkaku (< 23.01.2019)|Shōkaku (< 23.01.2019)]] • VIII Shōkaku • VIII Kaga • VIII Kaga B • IX [[Ship:Taihō (< 23.01.2019)|Taihō (< 23.01.2019)]] • X [[Ship:Hakuryū (< 23.01.2019)|Hakuryū (< 23.01.2019)]] • X Hakuryū • X Shinano • X [[Ship:[Hakuryū]|[Hakuryū]]] • ★ Sekiryu |