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Rhode Island

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Rhode Island
Rhode_Island_wows_main.jpg
Battleship | U.S.A. | Tier X
Tech Tree Position
Rhode_Island_icon_small.png
General
Purchase price34,650 Credits
Hit Points74,100 
Main Battery
356 mm/50 Mk.11 in a turret3 х 4 pcs.
Rate of Fire2.73 shots/min.
Reload Time22 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range21.04 km.
Maximum Dispersion224 m.
HE Shell356 mm HE/HC Mk22 mod. 1 
Maximum HE Shell Damage5,000 
Chance of Fire on Target Caused by HE Shell31 %
Initial HE Shell Velocity861 m./s.
HE Shell Weight578.34 kg.
AP Shell356 mm AP Mk16 mod. 1 
Maximum AP Shell Damage9,500 
Initial AP Shell Velocity823 m./s.
AP Shell Weight585 kg.
Secondary Armament #1
127 mm/38 Mk.12 on a Mk.38 mount10 х 2 pcs.
Firing Range7.5 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell127 mm HE Mk32 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
127 mm/38 Mk.12 on a Mk.38 mount10 х 2 pcs.
. . . Average Damage per Second151 
. . . Firing Range5.01 km.
20 mm Oerlikon on a Mk.4 mount40 х 1 pcs.
. . . Average Damage per Second144 
. . . Firing Range2.01 km.
76.2 mm/50 Mk.22 on a Mk.33 mount2 х 2 pcs.
. . . Average Damage per Second41.6 
. . . Firing Range3.99 km.
76.2 mm/50 Mk.22 on a Mk.33 mount14 х 2 pcs.
. . . Average Damage per Second291.2 
. . . Firing Range3.99 km.
Maneuverability
Maximum Speed33 knot
Turning Circle Radius890 m.
Rudder Shift Time12.1 sec.
Concealment
Surface Detectability Range15.2 km.
Air Detectability Range10.51 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
X
Ship_PASB720_Rhode_Island.png
34,650

Rhode Island — American Tier X battleship.

A battleship based on a 1938 "fast battleship" design variant, featuring an alternative armament configuration. The ship's main battery consists of twelve 356 mm guns housed in quadruple-gun turrets, initially planned for use on North Carolina-class battleships in 1937.

Rhode Island was first released for sale on 10 January 2024 with Update 13.0, and was initially available 1 of 46 random doubloon bundles in the Armory.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
356 mm/50 Mk.11 in a turret2.7362245,000319,500 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Rhode Island74,1001643931040/16/10 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk9 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 230,000 hp33 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Surveillance Radar Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Artillery Plotting Room Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Artillery Plotting Room Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Rhode Island sports twelve 356mm main battery guns. True, compared to her peers her caliber is below average, but any potential opponents would be wise not to underestimate her firepower. Players will benefit from her good accuracy thanks to improved dispersion, and she boasts high damage per minute due to her quick reload time. To top this off, her Ap shells have improved ricochet angles. Rhode Island also brings a large number of secondary guns with a decent fire rate and good accuracy to the fray.

Now just because Rhode Island can pack a punch, it doesn't mean you should just rush into combat guns blazing. She's a Delicate beauty - one that requires tactical gameplay, active repositioning, and being quick on your toes. Luckily, she's perfectly suited for this since she boasts high movement speed and good maneuverability.

Now let's talk about her consumables. Her small HP pool is somewhat alleviated by the presence of Enhanced Repair PartyWhile active, restores a percentage of the ship's health points each second. with a reduced cooldown time. If you find yourself in a pinch and you need to get out of hot water swiftly, you'll be grateful for her Engine BoostWhile active, increases a ship's speed by a fixed percentage. consumable. Finally there's an additional slot that can hold one of the following three consumables: Catapult FighterWhile active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft., Spotting AircraftWhile active, a spotter plane circles the ship enhancing main battery firing range., and Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain.. Choose the option that complements your unique playstyle best!

To sum up, Rhode Island resembles a battlecruiser, combining the agility of a large cruiser with the firepower of a battleship. She has a fast firing rate for a battleship. She can be quite menacing against lightly armored ships, especially destroyers, and her maneuverability can come in quite handy when evading torpedoes. Even better, players who choose the Surveillance Radar consumable can help their fellow Captains spot enemies hiding in smoke. Finally, we recommend avoiding direct confrontations against sturdier battleships.

Pros:

  • Guns have Good Accuracy
  • Quick Reload giving her good DPM
  • AP Shells have Improved Ricochet Angles
  • Decent Number of Secondaries with good fire rate and accuracy
  • High Movement Speed and Good Maneuverability

Cons:

  • Below Average Gun Caliber for her tier
  • Small HP Pool

Research

As a premium ship, Rhode Island has no module upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades are:

Commander Skills

Consumables

Rhode Island equips the following consumables:

Camouflage

As a premium ship, Rhode Island comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 12.10.

Testing Changes

  • DevBlog 484:
    • Preliminary characteristics.
  • DevBlog 495:
    • HE shell parameters were changed:
      • Maximum damage increased: 4,750 to 5,000.
      • Fire chance increased from 22 to 31%.
    • Restoration of hit points after receiving damage to the parts of the hull increased from 50 to 60%.
  • DevBlog 500:
    • Main battery reload time reduced from 25 to 24 s.
    • Rudder shift time reduced from 16.5 to 12.1 s.
  • DevBlog 501:
    • Detectability by sea reduced from 16.4 to 15.2 km.
      • All other parameters adjusted accordingly.
    • With the release of Update 13.0:
      • Main Battery Reload time reduced from 24 to 22 s.
  • Update 13.0:
    • Available in 1 of 46 random bundles available in the Armory for 2,000 doubloons each.
  • Update 13.2:
    • Fixed textures for the ship.

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