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Marblehead

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Marblehead
Marblehead_wows_main.jpg
Cruiser | U.S.A. | Tier V
Tech Tree Position
Marblehead_icon_small.png
General
Purchase pricepromo Doubloons
Hit Points27,000 
Main Battery
IDS_PAGM091_6IN53_MK13_SINGLE8 х 1 / 2 х 2 pcs.
Rate of Fireshots/min.
Reload Time6.67 sec.
Rotation Speed7.5 deg./sec.
180 Degree Turn Time24 sec.
Firing Range13.88 km.
Maximum Dispersion128 m.
HE Shell152 mm HE/HC Mk34 mod. 1 
Maximum HE Shell Damage2,200 
Chance of Fire on Target Caused by HE Shell12 %
Initial HE Shell Velocity914 m./s.
HE Shell Weight47.7 kg.
AP Shell152 mm AP/SC Mk27 mod. 5 
Maximum AP Shell Damage3,100 
Initial AP Shell Velocity914 m./s.
AP Shell Weight47.6 kg.
Torpedo Tubes
533 mm Triple2 х 3 pcs.
Rate of Fire1.58 shots/min.
Reload Time38 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoBliss Leavitt Mk9 mod. 1 
Maximum Damage6,233 
Torpedo Speed49 knot
Torpedo Range8.22 km.
AA Defense
76 mm/50 Mk.22 on a single mount4 х 1 pcs.
. . . Average Damage per Second11.2 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed34 knot
Turning Circle Radius600 m.
Rudder Shift Time5.7 sec.
Concealment
Surface Detectability Range13.5 km.
Air Detectability Range5.35 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
V
Ship_PASC044_Marblehead_1924.png
promo

Marblehead — American promo premium Tier V cruiser.

A high-speed scout cruiser with a torpedo armament and powerful artillery. The warship also carried aircraft handling equipment. Arrangement of her main battery guns was different from other ships of the same class.

Marblehead was originally released as a gift ship with decorative camouflage. It was given away in August 2015 at the PAX 2015 convention, and as a reward for a contest on the NA forums.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/53 Mk.12 on a Mk.16 mount/Mk.13 mount/Mk.13 casemate mount9241282,200123,100 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Marblehead27,00010762/842 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk9 mod. 11.6387.26,233498.2 00
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk5 mod. 1013.9 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 90,000 hp34 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Hydroacoustic Search Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 AA Guns Modification 1 Aiming Systems Modification 1 Torpedo Tubes Modification 1

Player Opinion

Performance

Marblehead is a variant of the American Tier V cruiser Omaha. When the two ships are put side-by-side, Marblehead has the most in common with Omaha’s Hull (B), with the gun and firing control upgrades. As such, it has eight guns. In addition, the AA remains the same as on Omaha’s Hull (A), which means it's all but non-existent. However, it does come with a catapult fighter, which can be launched to intercept incoming bombers and can make up for the small amount of AA if used wisely.

Unfortunately, it does not have the lower torpedo launchers of Omaha, and Marblehead’s launchers use different torpedoes with completely different statistics. As a result, the play style when using torpedoes is quite different. To begin with, the salvo has fewer torpedoes as the hull is left with two triple-tube launchers instead of four. While they have an impressive range of 8.2 km, making them more useful for flooding or weakening BBs, they cannot be relied upon to sink an enemy at range due to poor speed of only 49 knots, making each salvo easier to evade. Furthermore, the low damage is painful if attempting to kill a single target, as each inflicts only 6233 damage max. However, at close range or against multiple targets, the torpedoes do have a fast reload time of 38 seconds compared to Murmansk’s 69 seconds and Omaha’s 44.

Pros:

  • Very rapid firing weapons, and lots of them, with faster rate of fire than Omaha's.
  • Torpedoes have longer range than Omaha's.
  • Carries a catapult fighter to supplement AA defenses.
  • Good maneuverability.
  • Adequate main battery firing range.
  • Can be very effective at setting fire to enemy ships.
  • Can train six guns forward or aft when facing the enemy bow on of kiting away.

Cons:

  • Weak armor makes it susceptible to citadel penetrations from the enemy.
  • Large detection range.
  • Torpedoes have low damage, have low speed and are easy to avoid (especially at long range).
  • Worst AA defense of all tier 5 cruisers.
  • No secondaries.


Research

As a premium ship, Marblehead doesn't have any upgrades to research.

Optimal Configuration

Upgrades

Commander Skills

Consumables

Marblehead equips the following consumables:

Camouflage

As a premium ship, Marblehead comes with Type 9 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. USS Marblehead (CL-12) - Wikipedia
  2. Omaha-class cruiser - Wikipedia
  3. Premium Ship Spotlight: Marblehead - News - World of Warships

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.4.0.3.
  • Update 0.4.0.4:
    • The Hydroacoustic Search consumable was added.
  • Update 0.5.3.2:
    • Type 6 camouflage renamed Type 9.
  • First appeared on sale in March 2016.
  • Update 0.5.6:
    • Went on sale for doubloons in the game client (before that was only available in the Premium store).
  • Update 0.5.8:
    • The armor model of the hull was refined.
  • Update 0.5.9:
    • The thickness of the casemate closest to the bow was increased from 6 to 10 mm.
  • Update 0.5.10:
    • Fixed display of some decorative objects and rigging.
  • Update 0.6.0:
    • Updated the guns on the ship:
    • Main battery reload time decreased to 6.67 s, the torpedo tube firing sector was increased by 7 degrees towards the stern.
  • Update 0.6.1:
    • Improved appearance with the use of special technology for improved rendering of thin elements (mainly rigging).
  • Update 0.6.3:
    • Base firing range increased from 12,650 to 13,880 m.
  • Update 0.6.12:
    • Detectability when firing main guns in smoke changed to 6.87 km.
  • Update 0.6.13:
    • Fire extinguishing time now 30 s instead of 60 s.
    • Improved display of thin elements.
    • The survivability of air defense weapons was tested and brought to a single standard. The change affects the 76.2 mm gun.
  • Update 0.6.15:
    • A bonus was added to the "Type 9" permanent camouflage: a 10% discount to the cost of post-battle service.
  • Update 0.7.7:
    • Minor fixes to geometry and textures on the ship and camouflage.
  • Update 0.7.10:
    • The range of the Hydroacoustic Search consumable was unified: 4 km for detecting ships, 3 km for detecting torpedoes.
  • Update 0.8.8:
    • Updated silhouette of the ship.
  • Update 0.9.2:
    • HE shell penetration increased from 24 to 25 mm.
    • Central armor reinforced from 13 to 16 mm.
  • Update 0.9.3:
    • Available for purchase in the Armory for 34,000 Coal.

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