Worcester
152 mm/47 DP Mk.16 in a turret6 х 2 pcs. |
Rate of Fire13.04 shots/min. |
Reload Time4.6 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Firing Range16.71 km. |
Maximum Dispersion148 m. |
HE Shell152 mm HE Mk39 |
Maximum HE Shell Damage2,200 |
Chance of Fire on Target Caused by HE Shell12 % |
Initial HE Shell Velocity812 m./s. |
HE Shell Weight47.6 kg. |
AP Shell152 mm AP 130 lb Mk35 |
Maximum AP Shell Damage3,200 |
Initial AP Shell Velocity762 m./s. |
AP Shell Weight59 kg. |
152 mm/47 DP Mk.16 in a turret1 х 2 pcs. |
. . . Average Damage per Second20.2 |
. . . Firing Range6 km. |
152 mm/47 DP Mk.16 in a turret4 х 2 pcs. |
. . . Average Damage per Second80.8 |
. . . Firing Range6 km. |
IDS_PAGM219_6IN47_MK16_SECOND1 х 2 pcs. |
. . . Average Damage per Second20.2 |
. . . Firing Range6 km. |
76.2 mm/50 Mk.22 on a Mk.34 mount2 х 1 pcs. |
. . . Average Damage per Second39.4 |
. . . Firing Range3.99 km. |
20 mm Oerlikon on a Mk.20 mount12 х 2 pcs. |
. . . Average Damage per Second64.8 |
. . . Firing Range2.01 km. |
76.2 mm/50 Mk.22 on a Mk.33 mount11 х 2 pcs. |
. . . Average Damage per Second228.8 |
. . . Firing Range3.99 km. |
Maximum Speed33 knot |
Turning Circle Radius740 m. |
Rudder Shift Time8.1 sec. |
Surface Detectability Range12.06 km. |
Air Detectability Range8.52 km. |
Worcester — American Tier X cruiser.
The world's largest light cruiser. She carried 152 mm dual-purpose artillery as her main battery, supplemented by a great number of automatic 76 mm guns. She had the most powerful AA defense among ships of her type.
Modules
Compatible Upgrades
Slot 1 |
|||||
---|---|---|---|---|---|
Slot 2 |
|||||
Slot 3 |
|||||
Slot 4 |
|||||
Slot 5 |
|||||
Slot 6 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Worcester is a versatile warship. Having access to several consumable choices, rapid fire guns, and a nigh unmatched AA suite, Worcester can do most tasks a team or captain needs her to do.
At her core, Worcester is a utility ship, for starters, having access to not only Surveillance Radar and Defensive AA Fire together, but also Hydroacoustic Search without removing another consumable. This, coupled with her traits, makes her a dangerous foe in the right hands.
For starters, her guns: she has twelve 152mm guns in six dual turrets that can fire every 4.6 seconds to 16.7 km. These guns have a high arc to their shells, so aiming at long range can be a challenge. However, the arc allows the ship to get close to islands and lob shells over at unsuspecting targets with impunity. The real kicker is a 13 rounds per minute rate-of-fire. She can put down a withering barrage of shells similar to Minotaur but her access to HE shells with a 12% fire chance provides her with extremely good fire starting abilities. Destroyers beware, these guns will give anyone a run for their money if she sneaks up on them.
Her next major trait is her control of vision. Worcester can get down to a 9.74 km detectability range enabling her to sneak up on most any cruiser but does not have the capacity to use her radar from stealth without being detected. Hydro is another aspect of her vision control toolkit, allowing her to detect torpedoes while pushing caps with her radar, and spotting destroyers moseying a little too close to the edge of their smokescreens.
Last but not least is her AA firepower. Worcester has the very strong AA DPS. While she is no longer the highest in the game, (having been dethroned by more recent ships like *Gouden Leeuw* and *Almirante Grau*) her AA suite is still quite formidable. Her main rifles are dual purpose and have a max 6.9 km reach and an average DPS of 136.5 alone. That's not even counting her meatier 76mm AA guns with a monstrous 434 dps base at 4.0 km range. Plus she has a short range aura of 20mm guns pumping out 143 DPS at 2.0km range. On top of this, she has access to the DFAA consumable, making her extremely dangerous to enemy plane squadrons in her vicinity.
Now, all this is well and good, but she is fragile, really fragile. Being a light cruiser, she is overmatched by all battleship caliber shells she shall see in her matchmaking spread, and all heavy cruiser HE will pen her hull (sans belt armor) and light cruisers with IFHE will pen her as well. Thus while she is strong, she is weak as well, necessitating teamwork, and good positioning.
In summary: Worcester is a cruiser that rewards tactical play with rapid fire meltdowns of destroyers, shells raining down on battleships, cruisers having to deal with streams of fire, carriers losing strike aircraft rapidly, and caps being lit up by a ship capable of destroying most anything that tries to cap. Playing her to her strengths while keeping mind of her weaknesses will reward players with a fun experience, as well as being a valuable addition to any team.Pros:
- Twelve rapid fire 152mm guns with a fast traverse rate.
- Very strong anti-air capabilities.
- A versatile toolkit of Surveillance Radar , Hydroacoustic Search , and Defensive AA Fire all on the same platform with no takeaways.
- Decent concealment rating with a 9.74 km max detection range.
- Long lasting US radar that can be upgraded with the special Surveillance Radar Modification 1 and the Enhanced Countermeasures () legendary modules.
Cons:
- Main guns have a high firing arc, which makes aiming at range or at fast moving targets a hassle.
- Bulk of her AA firepower is in fragile open mounts that can be lost by HE fire.
- 25mm plating on her hull makes her vulnerable to all battleship shells, and HE fire from cruisers. Though 25mm is better than the 16mm Minotaur has.
- Slower than some cruisers at only 33 knots.
- Slower rudder shift than many of her peers, making it hard to kite using her
- Play style is tough to master and can discourage players from playing her.
- Lowest base fire chance of all Tier X cruisers at 12%, though this is offset by her rate of fire.
- If an AP bomber squadron does break through her formidable anti-aircraft defenses, her citadel is vulnerable.
Research
Optimal Configuration
Upgrades
Worcester is a very versatile ship, and can be configured numerous ways, as an AA ship, a main battery machine, or a utility ship. The upgrades will be listed with their respective builds in mind below (AA, Main Battery, Utility), of course, user preference takes priority, and players can mix and match how they see fit.
- Slot 1: Main Armaments Modification 1 (Main Battery/Utility) or Auxiliary Armaments Modification 1 (AA).
- Slot 2: Damage Control System Modification 1 (Main Battery/AA) or Defensive AA Fire Modification 1 /Hydroacoustic Search Modification 1 /Surveillance Radar Modification 1 (Utility) whichever the player feels best suites their playstyle, though the Radar mod will likely be picked the most.
- Slot 3: Aiming Systems Modification 1 (Main Battery/Utility) or AA Guns Modification 1 (AA/Utility).
- Slot 4: Propulsion Modification 1 (All).
- Slot 5: Concealment System Modification 1 (ALL).
- Slot 6: Main Battery Modification 3 (Main Battery/Utility) or Auxiliary Armaments Modification 2 (AA/Utility) or Enhanced Countermeasures () (Utility).
Commander Skills
Consumables
Worcester equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire
- Slot 3: Surveillance Radar
- Slot 4: Repair Party
- Slot 5: Hydroacoustic Search
Signals
Worcester has a wide variety of flags she can use, but signals such as November Echo Setteseven (), India X-Ray (), and Victor Lima () are good starting points, as well as November Foxtrot() for her consumable loadout.
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★★ |
|
|
|
★★★ |
★★★ |
|
|
★★ |
★★ |
★★ |
★★★ |
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
- USS Worcester (CL-144) - Wikipedia
- Worcester-class cruiser - Wikipedia
- https://www.hazegray.org/danfs/cruisers/cl144.txt
- Ship's History - USS Worcester - CL-144 -- 1948 - 1958
Ship Change Log
See here for links to Update notes.
Testing Changes
- March 25, 2018:
- Preliminary characteristics.
- March 30, 2018:
- Main battery firing range was increased from 14.7 to 16.7 km.
- The average damage of the 152 mm AA guns was increased from 76 to 121.
- Sigma was increased from 2.0 to 2.05.
- April 12, 2018:
- A fifth consumable slot was added, with the Surveillance Radar and Hydroacoustic Search consumables being made separate.
- May 23, 2018:
- The consumable slot distribution was changed to: Damage Control Party, Defensive AA Fire, Surveillance Radar, Repair Party, Hydroacoustic Search.
- The ship's rudder shift time was reduced from 10.8 to 8.2 s.
- The main deck armor thickness was increased from 25 to 30 mm.
- October 3, 2018:
- The range of the Surveillance Radar consumable was decreased from 9.45 to 9.0 km.
- Available for testing by supertesters in the game starting from Update 0.7.4.
- Introduced in Update 0.7.6.
- Fixed a bug due to which the sound of the ships' main battery guns did not match the caliber of the guns.
- "Enhanced Countermeasures" unique upgrade added (5th slot):
- +10% to Surveillance Radar duration.
- +20% to Hydroacoustic Search duration.
- +20% to Defensive AA Fire duration.
- Update 0.7.7:
- Minor fixes to geometry and textures on the ship and camouflage.
- Update 0.7.8:
- Fixed a bug where the medium AA aura was displayed as part of the long range aura in port. Only the display of the aura was changed, the ship's performance characteristics remained the same.
- Update 0.7.10:
- The range of the Surveillance Radar consumable was decreased from 9.9 to 9 km.
- Update 0.7.11:
- Fixed the incorrect icon for her unique upgrade.
- Update 0.9.2:
- HE shell armor penetration was increased from 24 to 30 mm.
- Update 0.9.3:
- "Enhanced Countermeasures" unique upgrade moved to the Research Bureau for 19,200 Research Points.
- Update 0.9.4:
- The "Catapult Fighter" and "Spotting Aircraft" consumables were added to the slot with the "Surveillance Radar" consumable.
- Update 0.9.5:
- Changes were made to the "Enhanced Countermeasures" unique upgrade:
- Moved from the fifth to sixth slot.
- Removed all bonuses on the action time of her consumables.
- Added a bonus decreasing the reload time of the Priority AA sector by 20%.
- Added a bonus decreasing the reload time of ship consumables by 20%.
- Added a bonus increasing the number of the ship's consumable charges by one.
- Changes were made to the "Enhanced Countermeasures" unique upgrade:
- Update 0.11.3:
- Minor fixes to geometry and textures of the ship.
- Update 0.11.9:
- Minor fixes to geometry and textures of the ship.
- Minor fixes to geometry and textures of the Eagles and Sharks permanent camouflage.
Destroyers | II Sampson • II Smith • III Wickes • IV Clemson • V Nicholas • V Hill • VI Farragut • VI Monaghan • VII Mahan • VII Sims • VII Sims B • VIII Benson • VIII Kidd • IX Fletcher • IX Benham • IX Halford • IX Black B • IX Black • IX Johnston • IX Frank Friday • X Gearing • X Somers • X Forrest Sherman • X [[Ship:[Gearing]|[Gearing]]] • ★ Joshua Humphreys |
Cruisers | I Erie • II Chester • II Albany • III St. Louis • III Charleston • IV Phoenix • V Omaha • V Marblehead • V Marblehead Lima • V Rattlehead • VI [[Ship:Cleveland (< 31.05.2018)|Cleveland (< 31.05.2018)]] • VI Pensacola • VI Dallas • VII Atlanta • VII [[Ship:Pensacola (< 31.05.2018)|Pensacola (< 31.05.2018)]] • VII New Orleans • VII Helena • VII Indianapolis • VII Atlanta B • VII Boise • VII Flint • VIII [[Ship:New Orleans (< 31.05.2018)|New Orleans (< 31.05.2018)]] • VIII Baltimore • VIII Cleveland • VIII Wichita • VIII Anchorage • VIII Congress • VIII Rochester • VIII San Diego • VIII AL Montpelier • IX [[Ship:Baltimore (< 31.05.2018)|Baltimore (< 31.05.2018)]] • IX Buffalo • IX Seattle • IX Vallejo • IX Alaska • IX Tulsa • IX Alaska B • X Des Moines • X Worcester • X Puerto Rico • X Salem • X Austin • ★ Jacksonville • ★ Annapolis |
Battleships | III South Carolina • IV Wyoming • IV Arkansas Beta • V New York • V Oklahoma • V Texas • VI New Mexico • VI Arizona • VI W. Virginia '41 • VII Colorado • VII Florida • VII West Virginia '44 • VII California • VII Colorado 2 • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII Alabama • VIII Massachusetts • VIII Alabama VL • VIII Constellation • VIII Massachusetts B • VIII Alabama ST • VIII North Carolina CLR • VIII Volunteer State • VIII North Carolina 2 • IX Iowa • IX Minnesota • IX Delaware • IX Missouri • IX Kearsarge • IX Illinois • IX Kearsarge B • IX Georgia • IX Iowa 2 • X Montana • X Vermont • X Louisiana • X Ohio • X Rhode Island • X Wisconsin • X BA Montana • X [[Ship:[Montana]|[Montana]]] • X Montana 2 • X Utah • ★ Maine |
Aircraft Carriers | IV [[Ship:Langley (< 23.01.2019)|Langley (< 23.01.2019)]] • IV Langley • V [[Ship:Bogue (< 23.01.2019)|Bogue (< 23.01.2019)]] • VI [[Ship:Independence (< 23.01.2019)|Independence (< 23.01.2019)]] • VI Independence • VI Ranger • VII [[Ship:Ranger (< 23.01.2019)|Ranger (< 23.01.2019)]] • VII [[Ship:Saipan (< 23.01.2019)|Saipan (< 23.01.2019)]] • VIII [[Ship:Lexington (< 23.01.2019)|Lexington (< 23.01.2019)]] • VIII Yorktown • VIII Lexington • VIII [[Ship:Enterprise (< 23.01.2019)|Enterprise (< 23.01.2019)]] • VIII Enterprise • VIII Saipan • VIII Hornet • VIII Saipan B • VIII AL Hornet • IX [[Ship:Essex (< 23.01.2019)|Essex (< 23.01.2019)]] • X [[Ship:Midway (< 23.01.2019)|Midway (< 23.01.2019)]] • X Essex • X Midway • X Franklin D. Roosevelt • X [[Ship:[Midway]|[Midway]]] • ★ United States |