New York
356 mm/45 Mk.8 in a turret5 х 2 pcs. |
Rate of Fire1.97 shots/min. |
Reload Time30.5 sec. |
Rotation Speed3 deg./sec. |
180 Degree Turn Time60 sec. |
Firing Range16.4 km. |
Maximum Dispersion240 m. |
HE Shell356 mm HE/HC Mk22 |
Maximum HE Shell Damage5,000 |
Chance of Fire on Target Caused by HE Shell30 % |
Initial HE Shell Velocity834 m./s. |
HE Shell Weight578.34 kg. |
AP Shell356 mm AP Mk16 |
Maximum AP Shell Damage10,300 |
Initial AP Shell Velocity792 m./s. |
AP Shell Weight680.4 kg. |
127 mm/51 Mk.7 on a Mk.13 mount12 х 1 pcs. |
Firing Range4.3 km. |
Rate of Fire8.57 shots/min. |
Reload Time7 sec. |
HE Shell127 mm HE/HC Mk39 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity960 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
76 mm/50 Mk.22 on a single mount8 х 1 pcs. |
. . . Average Damage per Second22.4 |
. . . Firing Range3.51 km. |
12.7 mm Browning on a single mount8 х 1 pcs. |
. . . Average Damage per Second30.4 |
. . . Firing Range1.2 km. |
Maximum Speed18.35 knot |
Turning Circle Radius600 m. |
Rudder Shift Time17 sec. |
Surface Detectability Range15.54 km. |
Air Detectability Range8.36 km. |
New York — American Tier V battleship.
As the gun caliber on British dreadnoughts grew in size, a decision was made to equip new American battleships with ten 356 mm guns. The ships were also outfitted with triple-expansion steam engines. Promptly after her entry into service, USS New York participated in the occupation of Veracruz. Following the United States' entry into World War I, USS New York was designated as the flagship of Battleship Division 9 stationed at Scapa Flow. During World War II, USS New York escorted convoys and supported troop landings in North Africa, Iwo Jima, and Okinawa.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
Player Opinion
Performance
Pros:
- She has one of the heaviest broadsides in her tier, with ten 356 mm guns in five twin turrets.
- Compact and well armored.
- Upgraded AA is significant for tier and a major hazard to Tier IV carriers.
- Decent dispersion at mid-range, making her deadly against enemy cruisers and battleships.
- Much more heavily armored and armed than many of her counterparts.
Cons:
- Stock hull is a downgrade from elite World War II Wyoming including ineffective AA and secondaries (even when upgraded), poor penetration, and extreme sluggishness.
- Sluggish top speed of 21 knots.
- Torpedoes have a higher chance of causing detonations due to the magazines all along the hull.
- Very narrow full salvo firing arc, which means captains must show her broadside or forget about using her third turret.
- Armor scheme is tough but can be tricky to use.
- Similarly to the predecessor Wyoming, hull B makes the secondary battery weakest in the game for a battleship, with only 3 slow-firing, short-range barrels per side.
Research
Optimal Configuration
Upgrades
New York only has a handful of upgrade slots to fill.
Slot 1 is most commonly filled with Main Armaments Modification 1 , though Auxiliary Armaments Modification 1 is a popular pick for captains who go for a full AA build with other upgrades and commander skills.
Slot 2 has one choice for battleships - Damage Control System Modification 1 . This will reduce chances of fire and flood.
Slot 3 has only one option that is recommended, Artillery Plotting Room Modification 1 , as this improves the firing range of her main battery which will be of good use when facing ships of a higher tier.
Commander Skills
Consumables
New York can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
Signals
New York can mount up to eight signal flags simultaneously. Captains should mount Sierra Mike () flags to increase the ship’s top speed. India Delta () flags are highly recommended to increase the amount of hitpoints the Repair Party consumable can recover. India Yankee () flags are also recommended to reduce the time required to put out fires.
Recommended Signal Flags | |||||
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Combat | |||||
★ |
★★★ |
★★★ |
★ |
★ |
★ |
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★★ |
★★★ |
★★ |
★★★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
New York’s shells hit an enemy Cleveland, dealing significant damage.
An enemy Nürnberg sinks after attempting to ambush New York.
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Added to the game in Update 0.1.7 (alpha version).
- Update 0.3.1.2:
- The efficiency of the Repair Party consumable was changed (to 0.5 % HP per second).
- Update 0.5.2:
- Credits and experience earnings ratios were changed:
- Experience +2%.
- Credits +4%.
- Credits and experience earnings ratios were changed:
- Update 0.5.6:
- Received a new permanent camouflage - "Type 15".
- Update 0.5.9:
- The armored model of the hull was refined.
- Update 0.6.3:
- Stock firing range increased from 14,162 to 16,400 m.
- Update 0.6.11:
- Fixed a bug that caused the main guns to pass through elements of the ship when in restricted firing angles.
- Update 0.6.12:
- Detectability when firing main guns in smoke changed to 13.99 km.
- Update 0.6.13:
- Improved display of thin elements.
- Minor fixes to ship geometry and textures.
- The survivability of air defense weapons was tested and brought to a single standard. The change affects 76.2 mm and 40 mm guns.
- Update 0.6.15:
- Added a bonus to Permanent camouflages Type 15 and Skull: a 10% discount to the cost of post-battle service.
- Update 0.7.9:
- Catapults were added to the main battery turrets.
- Added Spotting Aircraft consumable.
- Update 0.7.12:
- The rudder shift time for Hull (A) was reduced from 19.3 to 17.1 s.
- The rudder shift time for Hull (B) was reduced from 12.5 to 11.0 s.
- The reloading time of the main was reduced from 34.3 to 31 s.
- HP recovery rate for the Repair Party consumable was increased from 0.5 to 0.66 % HP per second.
- Update 0.8.8:
- Fixed a bug due to which the view range could be less than the firing range.
- Update 0.9.5:
- Main battery reload time decreased from 31.0 to 30.5 s.
- Update 0.9.6:
- The value of the in-game turning circle radius was changed to 600 m to correct prior discrepancy.
- Update 0.10.0:
- The firing range of the secondary battery was increased to 4.3 km.
- Updated camera position in the Port.
- Update 0.10.2:
- Fixed geometry and textures of the ship.
- Update 0.10.3:
- The stock hull was replaced with a new one, created on the basis of the researchable hull with a modified air defense composition.
- Update 0.10.5:
- Fixed geometry and textures of the ship.
- Update 0.10.8:
- Fixed model and textures of the ship.
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