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Florida
Florida_wows_main.jpg
Battleship | U.S.A. | Tier VII
Tech Tree Position
Florida_icon_small.png
General
Purchase pricepromo Doubloons
Hit Points51,800 
Main Battery
356 mm/50 Mk.11 in a turret3 х 4 pcs.
Rate of Fire1.79 shots/min.
Reload Time33.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range18.62 km.
Maximum Dispersion204 m.
HE Shell356 mm HE/HC Mk22 mod. 1 
Maximum HE Shell Damage4,750 
Chance of Fire on Target Caused by HE Shell22 %
Initial HE Shell Velocity861 m./s.
HE Shell Weight578.34 kg.
AP Shell356 mm AP Mk16 mod. 1 
Maximum AP Shell Damage9,500 
Initial AP Shell Velocity823 m./s.
AP Shell Weight555 kg.
Secondary Armament #1
127 mm/38 Mk.12 on a Mk.30 mod.0 mount4 х 1 pcs.
Firing Range5.6 km.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell127 mm HE Mk32 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shel%
Secondary Armament #2
127 mm/38 Mk.12 on a Mk.32 mount6 х 2 pcs.
Firing Range5.6 km.
Rate of Fire10 shots/min.
Reload Timesec.
HE Shell127 mm HE Mk32 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
127 mm/38 Mk.12 on a Mk.30 mod.0 mount4 х 1 pcs.
. . . Average Damage per Second42.8 
. . . Firing Range5.01 km.
127 mm/38 Mk.12 on a Mk.32 mount6 х 2 pcs.
. . . Average Damage per Second90.6 
. . . Firing Range5.01 km.
20 mm Oerlikon on a Mk.10 mount37 х 1 pcs.
. . . Average Damage per Second159.1 
. . . Firing Range2.01 km.
40 mm Bofors on a Mk.2 mount8 х 4 pcs.
. . . Average Damage per Second127.2 
. . . Firing Range3.51 km.
40 mm Bofors on a Mk.1 mount3 х 2 pcs.
. . . Average Damage per Second33.9 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed27 knot
Turning Circle Radius760 m.
Rudder Shift Time15.4 sec.
Concealment
Surface Detectability Range13.86 km.
Air Detectability Range10.08 km.
Battle Levels
12345678910
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VII
Ship_PASB517_Florida.png
promo

Florida — American promo premium Tier VII battleship.

One of the preliminary versions of a battleship (Project XVI) designed to meet the Washington Naval Treaty limitations, and which preceded the North Carolina-class ships. The project was notable in that the ship's main battery guns were placed in quadruple turrets.

Florida was first released for sale on 1 October 2020.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
( Credits)
356 mm/50 Mk.11 in a turret1.8452044,750229,500 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
( Credits)
Florida51,8001640636/43/8/37/4/60 00
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
( Credits)
Mk7 mod. 1018.6 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
( Credits)
Propulsion: 116,000 hp27 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Spotting Aircraft Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Defensive AA Fire Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Artillery Plotting Room Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1

Player Opinion


Pros:

  • Heavy broadside of twelve (12) 356mm guns
  • Excellent dispersion for a battleship
  • Comfortable shell velocity
  • Good main battery range, also can equip the Artillery Plotting Room Modification 1 (Extends the firing range of the main battery and secondary battery: +16% main battery firing range. / +5% secondary battery firing range. / -5% secondary battery dispersion.) upgrade
  • Thick deck armor, can bounce most AP and shatter many HE shells
  • Good AA suite, bolstered by the Defensive AA Fire (While active, the damage per second of large caliber anti-aircraft guns is increased.) consumable
  • Good concealment with all the relevant upgrades

Cons:

  • Small gun caliber, AP shells cannot overmatch 25mm armor
  • Fairly anemic HE shells, low damage and fire chance
  • Slow main battery reload speed and turret traverse
  • Smallest hitpoint pool for a Tier 7 battleship, and one less Repair Party (While active, restores a percentage of the ship's health points each second.) charge than standard
  • Poorly armored for a battleship, nose and aft armor are merely 25mm
  • The citadel is exposed above the waterline, showing Florida's broadside is extremely risky
  • Slow rudder shift time


Research

As a premium ship, Florida doesn't have any modules to research.

Optimal Configuration

Upgrades

The recommended upgrades for Florida are as follows:

Commander Skills

Consumables

As a premium ship, Florida comes with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References

Wargaming

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