Georgia
457 mm/48 Mk.1 in a turret3 х 2 pcs. |
Rate of Fire2.31 shots/min. |
Reload Time26 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range20.04 km. |
Maximum Dispersion216 m. |
HE Shell457 mm HE Type B |
Maximum HE Shell Damage6,450 |
Chance of Fire on Target Caused by HE Shell43 % |
Initial HE Shell Velocity800 m./s. |
HE Shell Weight1230 kg. |
AP Shell457 mm AP Type B |
Maximum AP Shell Damage15,750 |
Initial AP Shell Velocity732 m./s. |
AP Shell Weight1746 kg. |
127 mm/38 Mk.12 on a Mk.38 mount10 х 2 pcs. |
Firing Range7.5 km. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
HE Shell127 mm HE Mk32 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity792 m./s. |
Chance of Fire on Target Caused by HE Shell5 % |
127 mm/38 Mk.12 on a Mk.38 mount10 х 2 pcs. |
. . . Average Damage per Second151 |
. . . Firing Range5.01 km. |
20 mm Oerlikon on a Mk.4 mount40 х 1 pcs. |
. . . Average Damage per Second144 |
. . . Firing Range2.01 km. |
40 mm/56 Bofors on a Mk.2 mount16 х 4 pcs. |
. . . Average Damage per Second254.4 |
. . . Firing Range3.51 km. |
Maximum Speed33 knot |
Turning Circle Radius890 m. |
Rudder Shift Time16.5 sec. |
Surface Detectability Range16.41 km. |
Air Detectability Range11.3 km. |
Georgia — American special premium Tier IX battleship.
A "high-speed battleship" project which preceded the Iowa-class ships. The main battery comprised 457 mm guns placed in twin turrets, which were developed alongside the project of the ship herself in 1938.
Georgia was first released for sale worldwide on 14 June 2019. Since Update 0.10.1 the ship is no longer available to purchase. [1]
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Georgia is loaded with so many gimmicks that any high tier Soviet, French, or Royal Navy battleship would be envious of her. A low number of hard-hitting guns, superior secondaries, and a special set of consumables make this "paper ship" perform very differently from her US counterparts like Iowa or Missouri.
Georgia comes packed with six 18-inch guns in three twin-turrets, an arrangement that is (rather unfortunately) familiar to Gneisenau captains. She does comes with a much more forgiving dispersion curve and a 26 second reload to compensate, though this is but a small mercy as Georgia will most certainly be lagging behind other battleships in terms of damage output. Still, her broadside power is not to be trifled with, considering she has the second highest AP citadel damage in the game at 15,750 per shell thanks to her hefty 18-inch AP shells, second only to the Shikishima. Needless to say, anyone giving a broadside to what equates to roughly 2/3 of a Yamato-class battleship's main battery is just asking to be sunk.
Adding to that, Georgia’s secondaries are practically identical to those found on Massachusetts, with the same improved range, rate of fire and accuracy. She also borrows Massachusetts’s unique Repair Party with a faster cooldown, and Bourgogne’s Engine Boost which increases her speed to nearly 38 knots when active. This does seem to set Georgia up as a mid- and close-range brawler. This isn't really the case as Georgia simply isn't as durable with a more vulnerable citadel, and simply doesn't have the damage output to do so. Generally, players should try to assess the situation to see when is the best opportunity for them to charge in guns blazing or flank around using Georgia’s blistering pace to catch an unaware enemy on the broadside. This is the most efficient way to take advantage of Georgia’s main guns and secondaries to maximise their damage output.
Georgia is undoubtedly the most unique amongst US battleships and because of that, she is pretty fun and comfortable to play. Treating her like an uptiered Massachusetts with more firepower and speed certainly isn't a bad way to play, and it will reward you for it.Pros:
- Second highest per shell AP alpha damage of any battleship in the game.
- Outstanding dispersion for a battleship.
- Fairly quick main battery reload speed.
- Accurate, fast firing secondary guns with a very long base range.
- Fast for a battleship with a speed of 33 knots.
- Very good AA suite.
- Improved Engine Boost with long duration and fast cooldown.
- Improved Repair Party with fast cooldown.
Cons:
- Lowest barrel count of all Tier 9 battleships with only six rifles.
- Main battery DPM is among the lowest in tier.
- Short main battery range for tier/class.
- Same armor profile as Iowa, vulnerable to HE spam.
- Poor AP shell velocity.
- Poor torpedo protection.
- Large turn radius.
Research
Optimal Configuration
Upgrades
The recommended upgrades for Georgia are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Secondary Battery Modification 1
- Slot 4: Damage Control System Modification 2
- Slot 5: Concealment System Modification 1
- Slot 6: Artillery Plotting Room Modification 2
Commander Skills
Consumables
Georgia can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
- Slot 3: Spotting Aircraft or Catapult Fighter
- Slot 4: Engine Boost
Camouflage
As a premium ship, Georgia comes with Default permanent camouflage and a set of permanent combat bonuses.
Signals
Georgia captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike () flags are highly recommended to increase the ship's top speed. India Delta () and India Yankee () flags should be mounted to improve the ship's survivability. November Foxtrot () flags can also be mounted to decrease consumable cooldown time. Lastly, economic and special signal flags can be mounted to increase the ship's economic gains per battle.
Recommended Signal Flags | |||||
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Combat | |||||
★★ |
★★ |
★★★ |
★ |
★ |
★ |
★★ |
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★ |
★★ |
★★ |
★★★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
Video
References
- Armada: Georgia - News - World of Warships
- Armada: Georgia - World of Warships Official Channel - YouTube
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.8.2.
Testing Changes
- Feb 21, 2019:
- Preliminary characteristics.
- Mar 29, 2019:
- Dispersion formula changed to the battlecruiser dispersion formula (improved dispersion compared to battleships).
- Sigma parameter decreased from 2 to 1.8.
- Secondary battery accuracy decreased to normal secondary dispersion values.
- Apr 10, 2019:
- Main battery reload time decreased from 30 to 26 s.
- Apr 19, 2019:
- Main battery firing range decreased from 21.04 to 20.04 km.
- Secondary battery firing range increased from 6 to 7.5 km.
- Secondary battery reload time decreased from 6 to 4 s.
- Secondary battery accuracy values improved to those of Massachusetts'.
- Added the Engine Boost consumable: action time 180 s, maximum speed +15%, reload time 120 (90) s, 2 (3) charges.
- The option to install "Engine Boost Modification I" was enabled.
- Repair party consumable parameters changed:
- HP/s decreased from 0.66%/s to 0.5%/s.
- Cooldown time decreased from 120 (80) s to 60 (40) s.
- Update 0.8.4:
- Available for purchase in the Armory for 228,000 Coal.
- Update 0.8.5:
- Minor improvements to geometry and textures.
- Update 0.9.3:
- Minor fixes for textures and ship model.
- Update 0.10.1:
- Georgia was removed from sale in the Armory and the Premium store.
- Update 12.11:
- The Polar Ice Caps permanent camouflage was added.
- Update 13.0:
- Fixed textures of the Polar Ice Caps permanent camouflages for the ship.
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