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Chester

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Chester
Chester_wows_main.jpg
Cruiser | U.S.A. | Tier II
Tech Tree Position
Erie
Arrow_down.png
Chester_icon_small.png
Arrow_down.png
Sampson
St. Louis
stock
 top
General
Research price100 exp
Purchase price69,300 Credits
Hit Points15,100 
Main Battery
127 mm/50 Mk.6 on a single mount4 х 1 pcs.
Rate of Fire7.5 shots/min.
Reload Timesec.
Rotation Speed15 deg./sec.
180 Degree Turn Time12 sec.
Firing Range9.24 km.
Maximum Dispersion96 m.
HE Shell127 mm HE Mk15 
Maximum HE Shell Damage1,800 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity914 m./s.
HE Shell Weight22.7 kg.
AP Shell127 mm AP 
Maximum AP Shell Damage2,100 
Initial AP Shell Velocity914 m./s.
AP Shell Weight22.7 kg.
Secondary Armament #1
76.2 mm/50 Mk.5 on a single mount4 х 1 pcs.
Firing Range3.2 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell76 mm HE 
Maximum HE Shell Damage1,100 
Initial HE Shell Velocity823 m./s.
Chance of Fire on Target Caused by HE Shell%
Maneuverability
Maximum Speed24 knot
Turning Circle Radius460 m.
Rudder Shift Time5.1 sec.
Concealment
Surface Detectability Range8.21 km.
Air Detectability Range3.98 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
II
Ship_PASC002_Chester_1908.png
69,300

Chester — American Tier II cruiser.

At the beginning of the 20th century, three "scout cruisers" with a high freeboard were built. These ships had a high speed for their time, were equipped with modern propulsion plants, and had an armor belt, but their armament was considered rather weak. Before the Omaha-class cruisers were built, these three ships had remained the most modern cruisers in the U.S. Navy. USS Chester took part in the occupation of Veracruz and, following the United States' entry into World War I, served as an escort for convoys and transported troops.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
127 mm/50 Mk.6 on a single mount7.512961,80042,100 08,500
152 mm/50 Mk.6 on a single mount8.622.5962,10073,000 18023,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Chester (A)15,10063844 010,500
Chester (B)18,40063862/41/2 28031,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk2 mod. 10 05,000
Mk2 mod. 20 17017,800
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 16,000 hp24 04,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

At first, the Chester may seem like a downgrade from the Erie, as the gun range goes down by over a kilometer, the turning speed decreases, and the detection range goes up. This ship requires some getting used to. The first few battles sees a player getting used to the ship's speed and turning capabilities, and the ship's gun range (Which, as stock, is actually less than the detection range, meaning by the time Chester can engage an opponent, it's already been spotted).

The Chester actually has less cannons at hand than the Erie, since despite having 4 cannons, only 3 can be brought to bear upon an enemy at most. The upgraded fire control system is a welcome relief, bringing Chester's gun range to nearly a kilometer above her detection range, which can come in handy in engagements with slow, lumbering battleships, where she can use her better agility to escape before coming under serious fire. The Chester is surprisingly agile for her size. The hull upgrade will increase her firepower by more than 30%, as she gets an additional cannon on each side of the ship. The gun upgrade gives a wonderful boost to her damage output, as the HE shells do a potential 300 more damage per shell, while the AP shells soar a whopping 900 potential damage increase per shell(Remember, however, that AP can be harder to use, so players inexperienced with using the shell type may prefer to stick to HE.)

Chester can afford to be aggressive. However, Tier II and III ships can still heavily damage her. Players should always stay on alert for destroyers, who relish the thought of sending a sudden spread of torpedoes into her side. If one appears, they should take immediate evasive maneuvers.

This does not mean that you should yolo and players should be wary of devastating battleship fire. Remember that she is a big target, and that she will fall if under concentrated fire. In these cases, never stop moving. Chester is faster than Tier III battleships and some other cruisers, and stands a good chance of outrunning them. Supporting the big capital ships is a viable strategy, as it will draw fire away from her, though make sure to not stray into the lines of fire of enemies (or allies).

Pros:

  • When full upgraded the Chester has great firepower.
  • 24.4 knots speed with a quick rudder shift makes the Chester maneuver fast for its size.
  • Works well in Division play.
  • Powerful, quick-firing secondaries when upgraded.

Cons:

  • Large size makes the Chester susceptible to torpedo attacks.
  • Short gun range compared to the other Tier II cruisers.
  • Does not stand up well to battleships alone.
  • Weak armor despite its armored look.
  • Garbage AA defense

Research

This is a suggested research path:

  1. Mk2 FCS mod. 2
  2. Chester (B) Hull
  3. USS St. Louis
  4. 152 mm/50 Mk6 main batteries

Optimal Configuration

Upgrades

Commander Skills

Because Chester has the option of the improved 127mm main batteries, Grease the Gears will help offset the loss of turret rotation speed.

Consumables

As a Tier II cruiser, Chester has access to only Damage Control PartyWhen activated, instantly repairs fires, floods, and incapacitations, and prevents more for the duration..

Camouflage

Lines & Ocean Soul work well as dazzle camouflage patterns on Chester.

Signals

Players should utilize the following recommended signals.

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. USS Chester (CL-1) - Wikipedia

Ship Change Log

See here for links to Update notes.

Testing Changes

  • October 25, 2018:
    • Engine bay armour thickness increased.
    • Close-range firing accuracy increased.
  • Added to the game in Update 0.1.3 (alpha version).
  • Update 0.2.2.5:
    • The traverse angles of the main battery were increased.
  • Update 0.3.0:
    • Received an updated model for the researchable hull.
  • Update 0.4.1:
    • Hull (A) - rudder shift time decreased from 6.6 to 5.1 s.
    • Hull (B) - rudder shift time decreased from 5.0 to 3.8 s.
    • For the researchable 152-mm / 50 Mk6 main gun the reload rate was increased from 7.5 to 8.6 rds/min.
  • Update 0.5.0.3:
    • Main battery reload time decreased to 7 s.
  • Update 0.5.2:
    • The thickness of the casemate plating was increased from 13 to 22 mm.
    • Experience earnings increased by 3%.
    • Credit earnings increased by 7%.
  • Update 0.5.8:
    • The armor model of the hull was refined.
    • The sector of rotation of main battery turret #1 increased to 360 °.
  • Update 0.6.3:
    • Base firing range increased from 8,420 to 9,240 m.
  • Update 0.6.9:
    • Improved appearance with the use of a special technology for improved rendering of thin elements (rigging).
  • Update 0.6.12:
    • Detectability when firing main guns in smoke changed to 3.66 km.
  • Update 0.6.13:
    • Fire extinguishing time now 30 s instead of 60 s.
    • Enhanced engine protection, increased firing accuracy at close ranges.
    • The survivability of air defense weapons and secondary armament was tested and brought to a single standard. The change affects 76.2 mm guns.
  • Update 0.10.10:
    • Secondary battery maximum firing range increased to 3.2 km.
  • Update 0.10.11:
    • Fixed model and textures of the ship.

Ships of U.S.A.
Destroyers  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • IX JohnstonDoubloons • IX Frank Friday • X Gearing • X SomersDoubloons • X Forrest ShermanDoubloons • X [[Ship:[Gearing]|[Gearing]]] •  Joshua Humphreys 
Cruisers  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI [[Ship:Cleveland (< 31.05.2018)|Cleveland (< 31.05.2018)]] • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII [[Ship:Pensacola (< 31.05.2018)|Pensacola (< 31.05.2018)]] • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII [[Ship:New Orleans (< 31.05.2018)|New Orleans (< 31.05.2018)]] • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX [[Ship:Baltimore (< 31.05.2018)|Baltimore (< 31.05.2018)]] • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Jacksonville •  Annapolis 
Battleships  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V OklahomaDoubloons • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia '41Doubloons • VII Colorado • VII FloridaDoubloons • VII West Virginia '44Doubloons • VII CaliforniaDoubloons • VII Colorado 2 • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Alabama VLDoubloons • VIII ConstellationDoubloons • VIII Massachusetts BDoubloons • VIII Alabama STDoubloons • VIII North Carolina CLRDoubloons • VIII Volunteer State • VIII North Carolina 2 • IX Iowa • IX Minnesota • IX Delaware • IX MissouriDoubloons • IX KearsargeDoubloons • IX IllinoisDoubloons • IX Kearsarge BDoubloons • IX GeorgiaDoubloons • IX Iowa 2 • X Montana • X Vermont • X Louisiana • X OhioDoubloons • X Rhode Island • X Wisconsin • X BA Montana • X [[Ship:[Montana]|[Montana]]] • X Montana 2 • X Utah •  Maine 
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Cruisers
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U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI [[Ship:Cleveland (< 31.05.2018)|Cleveland (< 31.05.2018)]] • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII [[Ship:Pensacola (< 31.05.2018)|Pensacola (< 31.05.2018)]] • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII [[Ship:New Orleans (< 31.05.2018)|New Orleans (< 31.05.2018)]] • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX [[Ship:Baltimore (< 31.05.2018)|Baltimore (< 31.05.2018)]] • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Jacksonville •  Annapolis 
Europe  I Gryf • VI ElliDoubloons • X Svea 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII WiesbadenDoubloons • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • IX AL ÄgirDoubloons • X Hindenburg • X Hildebrand • X [[Ship:[Hindenburg]|[Hindenburg]]] •  Clausewitz 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V [[Ship:Kirov (< 10.06.2020)|Kirov (< 10.06.2020)]] • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Bagration • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • IX Kozma Minin • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk B • X SmolenskDoubloons • X SevastopolDoubloons • X Komissar • X [[Ship:[Moskva]|[Moskva]]] • X Vladimir Monomakh • X Petrozavodsk •  Novosibirsk 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII Francesco FerruccioDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • IX MichelangeloDoubloons • X Venezia • X NapoliDoubloons • X Napoli BDoubloons • X Ravenna •  Piemonte 
Pan-America  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín 
Japan  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • VIII Tone 2 • VIII Tone 3 • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma IIDoubloons • IX Chikuma II GoldenDoubloons • IX BA TakahashiDoubloons • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X Kitakami • X Zaō CLR • X [[Ship:[Zaō]|[Zaō]]] 
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France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VI DupleixDoubloons • VI MontcalmDoubloons • VI [[Ship:[La Galissonnière]|[La Galissonnière]]]Doubloons • VII Algérie • VII ToulonDoubloons • VIII Charles Martel • VIII Cherbourg • VIII BayardDoubloons • IX Saint-Louis • IX Brest • IX CarnotDoubloons • X Henri IV • X Marseille • X ColbertDoubloons • X Brennus •  Condé 
Pan-Asia  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan • X Incheon 
Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • IX Almirante OquendoDoubloons • X Castilla 
Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons