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Charleston

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Charleston
Charleston_wows_main.jpg
Cruiser | U.S.A. | Tier III
Tech Tree Position
Charleston_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points29,500 
Main Battery
IDS_PAGM152_6IN50_MK614 х 1 pcs.
Rate of Fire6.67 shots/min.
Reload Timesec.
Rotation Speeddeg./sec.
180 Degree Turn Time22.5 sec.
Firing Range12.45 km.
Maximum Dispersion118 m.
HE Shell152 mm HE 105 lb 
Maximum HE Shell Damage2,100 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity853 m./s.
HE Shell Weight47.7 kg.
AP Shell152 mm AP 105 lb 
Maximum AP Shell Damage3,000 
Initial AP Shell Velocity853 m./s.
AP Shell Weight47.7 kg.
Secondary Armament #1
76.2 mm/50 Mk.5 on a single mount18 х 1 pcs.
Firing Range3.2 km.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell76 mm HE 
Maximum HE Shell Damage1,100 
Initial HE Shell Velocity823 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
7.62 mm Hotchkiss8 х 1 pcs.
. . . Average Damage per Second10.4 
. . . Firing Range0.99 km.
Maneuverability
Maximum Speed22 knot
Turning Circle Radius450 m.
Rudder Shift Time8.5 sec.
Concealment
Surface Detectability Range10.66 km.
Air Detectability Range5.06 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
III
Ship_PASC503_Charleston.png
Special

Charleston — American special premium Tier III cruiser.

USS Charleston, the third cruiser of the St. Louis class, served in the Far East until 1910. In 1916 and 1917, she operated as a floating base for submarines. During World War I, the ship was engaged in escorting troop convoys and conducting training exercises for reservists. From 1920 to 1923, the ship served as the floating headquarters for the flagship destroyer of the Pacific Squadron. In 1923, the cruiser was stricken off the Navy's register and subsequently sold in 1930. The ship's hull was repurposed for use as a breakwater in British Columbia. In 1961, it was partially sunk and later towed to Kelsey Bay on Vancouver Island, where it continued its role as a breakwater.

Occasionally available in very limited release earlier, Charleston was added to the Armory on 22 December 2018 and now is available for cash, Coal, or Doubloons.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/50 Mk.6 on a single mount/casemate mount6.722.51182,10073,000 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Charleston29,500610214188 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk3 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 21,000 hp22 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Charleston is a near clone of St. Louis, differing only by a slower rudder and slightly better concealment.

Many players who loved St. Louis keep premium Charleston in Port for play using highly skilled commanders from other ships.

Pros:

  • Like St. Louis, Charleston has the most health of any Tier III cruiser.
  • A large arsenal of fourteen 152mm main guns combined with eighteen 76mm secondary guns.
  • Turning circle of only 450 meters.

Cons:

Research

As a premium ship, Charleston has no module upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Charleston are as follows:

Slot 1 provides two worthwhile upgrade options. Main Armaments Modification 1 -20% to the risk of main battery becoming incapacitated. / +50% to main battery survivability. / -20% to main battery repair time. / -20% to the risk of torpedo tubes becoming incapacitated. / +50% to torpedo tubes survivability. / -20% to torpedo tubes repair time. is generally advised to improve the survivability of the guns. Some players may choose to mount Magazine Modification 1 : -70% risk. to reduce the chance of a magazine detonation occurring. However be aware that flying the Juliet Charlie signal is even more effective against detonation.

Commander Skills

The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned.

Consumables

Charleston equips the following consumables:

Camouflage

As a premium ship, Charleston comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Charleston captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike (+5% to the ship's maximum speed.) flags are highly recommended to increase the ship's top speed. India X-Ray (+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +5% to the risk of your ship's magazine detonating.) and Victor Lima (+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.) flags can be mounted to improve the main battery's fire chance. November Foxtrot (-5% reload time on all consumables.) and India Yankee (-20% to fire duration.) flags can also be mounted to improve the ship's survivability.

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. USS Charleston (C-22) - Wikipedia
  2. St. Louis-class cruiser - Wikipedia


Ship Change Log

See here for links to Update notes.

Testing Changes

  • Available for testing by supertesters in the game starting from Update 0.7.10.
  • Update 0.7.12:
    • Available for purchase in the Armory for 15,000 Coal.
  • Update 0.8.4:
    • Minor fixes to geometry and textures.
  • Update 0.8.8:
    • Updated "silhouette" of the ship.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 3.2 km.
  • Update 0.10.7:
    • Fixed display in port carousel.

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