Nicholas
127 mm/51 Mk.7 on a shielded mount4 х 1 pcs. |
Rate of Fire9.23 shots/min. |
Reload Time6.5 sec. |
Rotation Speed15 deg./sec. |
180 Degree Turn Time12 sec. |
Firing Range10.93 km. |
Maximum Dispersion96 m. |
HE Shell127 mm HE/HC Mk39 |
Maximum HE Shell Damage1,800 |
Chance of Fire on Target Caused by HE Shell4 % |
Initial HE Shell Velocity960 m./s. |
HE Shell Weight22.7 kg. |
AP Shell127 mm AP Mk15 |
Maximum AP Shell Damage2,200 |
Initial AP Shell Velocity960 m./s. |
AP Shell Weight22.7 kg. |
533 mm Triple4 х 3 pcs. |
Rate of Fire0.91 shots/min. |
Reload Time66 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoMk11 |
Maximum Damage11,733 |
Torpedo Speed56 knot |
Torpedo Range5.49 km. |
127 mm/38 Mk.12 on a Mk.21 mod.1 mount2 х 1 pcs. |
. . . Average Damage per Second6.4 |
. . . Firing Range5.01 km. |
IDS_PAGM150_5IN38_MK24_MOD62 х 1 pcs. |
. . . Average Damage per Second16 |
. . . Firing Range5.01 km. |
12.7 mm Browning on a single mount6 х 1 pcs. |
. . . Average Damage per Second22.8 |
. . . Firing Range1.2 km. |
76.2 mm/23 Mk.14 on a single mount2 х 1 pcs. |
. . . Average Damage per Second2 |
. . . Firing Range3 km. |
Maximum Speed37 knot |
Turning Circle Radius600 m. |
Rudder Shift Time4 sec. |
Surface Detectability Range6.46 km. |
Air Detectability Range2.46 km. |
Nicholas — American Tier V destroyer.
The construction of a large number of destroyers in the absence of cruisers raised a discussion in the U.S. Navy about the need to produce destroyer leaders. Some officers suggested creating an intermediate ship type that would combine the features of a cruiser and a destroyer. After a series of sketches, a project for the destroyer leader with a displacement of 2,200 tons and equipped with five 127 mm guns was proposed. The beginning of the construction of the Omaha-class cruisers eventually eliminated the need for a destroyer leader, and it was decided to abandon the construction of this class.
Modules
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Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price ( ![]() | |
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Mark 11 | 0.9 | 66 | 7.2 | 11,733 | 56 | 5.5 | 0 | 152,000 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Pros:
- Monstrous rate of fire at 15 RPM, pairing with 127mm guns, HE spamming from distance is a piece of cake.
- Torpedoes have the same sped to that of Clemson’s, have 500m more range and deal more damage.
- AA suite that can rip up some planes at the same tier and most carriers at Tier IV and V will avoid attacking Nicholas.
- Very wide torpedo launch arc and with 2 triple tubes on each side, 12 torpedoes can be launched at once.
- Good pool of hit points at 13100 when upgraded.
- AP penetration is surprisingly good for a destroyer, can give poorly-armored cruisers it face a nightmare when aimed correctly.
- Fast at 37 knots and reaches up to 40 knots with engine boost consumable used.
- Stealthier than Clemson.
- Just one researchable module, avoids players from getting confused for wondering what to upgrade first.
- Can use Defensive AA Fire
instead of Engine Boost
, excellent for defending against enemy aircraft.
Cons:
- Bad armor like any destroyer.
- Suffers from frequent module incapacitation when hit.
- AA suite, despite being useful at the same tier, will have a very hard time against higher tier planes.
- Terrible main battery firing arc from its bow.
- The stock configuration still has the same long gun reload time of lower tier US destroyers (6.5 sec).
- Shell flight time is high, making aiming difficult at distance, especially against destroyers.
- Torpedoes are still short-range (5.5 km) and less that the ship's detection range, making them dangerous to use against ships with lots of guns.
- HE chance of fire is low at just 5%. Even with the Demolition Expert skill it is difficult to set fires.
Research
Availability of researchable upgrades for Nicholas is as follows:
- Hull: Upgrade to Hull (B) for more hit points, a faster main battery rate of fire and better AA defense. Research of this module unlocks progression to Farragut.
Optimal Configuration
Upgrades
The recommended upgrades for Nicholas are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
- Slot 3: Aiming Systems Modification 1
Commander Skills
Consumables
Nicholas can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost
or Defensive AA Fire
Signals
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Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Added to the game in Update 0.2.2.5 (alpha version).
- Update 0.5.0:
- Defensive AA consumable added to Hull (B).
- Update 0.5.1:
- Mark 15 mod. 0 torpedoes removed.
- Update 0.5.2:
- 15% of HP was moved from the bow to the stern.
- Slightly increased the accuracy of the Hull B guns.
- The researchable gun module was removed: when Upgrading the hull, the 127mm / 51 Mk7 guns are automatically changed to 127mm / 38 Mk 21, and it is impossible to install new guns on the base hull.
- Credit earnings increased by 10%.
- Update 0.5.7:
- The armor model of the hull was refined.
- Update 0.6.12:
- Detectability when firing main guns in smoke changed to 2.49 km.
- Update 0.6.13:
- The efficiency of the Defensive Fire consumable was increased. Now it increases the power of the aura by four times (instead of three).
- Increased forward firing aiming angles of torpedo tubes, turret 3 on Hull B, and turret 4 on Hull A – this change made it easier to aim the ship’s weapons at enemies.
- Improved display of thin elements.
- The survivability of air defense weapons was tested and brought to a single standard. The change affects 76.2 mm guns.
- Update 0.7.6:
- Minor fixes to ship textures and geometry.
- Update 0.7.7:
- For 127mm AP / SC Mk38 armor-piercing shells (Hull B), the fuse detonation time was reduced from 0.03 to 0.01 s.
- Update 0.8.5:
- Credit earnings decreased by -5%.
- Experience earnings reduced by -5%.
- Update 0.8.6:
- The main battery guns of Hull (A) now include four 127 mm/51 Mk7 mod. 2 guns.
- Changed the firing angles of the main battery artillery.
- Update 0.9.4:
- Defensive AA Fire consumable is now available for mounting on any hull.
- Update 0.9.6:
- The bonus to the permanent damage of AA defenses from the Defensive AA Fire consumable was increased from +50% to +75%.
- Update 0.9.7:
- The bonus to the permanent damage of AA defenses from the Defensive AA Fire consumable was increased from +75% to +100%.
- Update 0.11.6:
- Ship's 3D model changed, resulting in:
- 0.22 m increase in draught.
- 0.24 m decrease in hull height.
- 0.08 m increase in waterline length.
- 0.09 m increase in total length.
- 0.05 m increase in waterline hull width.
- 0.12 m decrease in maximum hull width.
- Number of depth charges increased from 2 to 6.
- Amount of HP in the bow of Hull A decreased from 2,000 to 1,800.
- Amount of HP in the superstructure of Hull A increased from 700 to 800.
- Amount of HP in the stern of Hull A increased from 900 to 1,000.
- Damage dealt by short-range AA defenses of Hull B decreased from 88 to 81.
- Damage dealt by long-range AA defenses of Hull B increased from 25 to 39.
- Damage from AA shell explosions of Hull B increased from 1,050 to 1,120.
- Aiming sector of the second main battery turret of Hull B increased by 14 degrees on each side.
- Amount of HP in the bow of Hull B decreased from 2,200 to 2,000.
- Amount of HP in the superstructure of Hull B increased from 800 to 900.
- Amount of HP in the stern of Hull B increased from 900 to 1,100.
- Aiming sector of the first and second torpedo launchers of Hull B increased by 19 degrees.
- Ship's 3D model changed, resulting in:
Destroyers | II Sampson • II Smith![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Cruisers | I Erie • II Chester • II Albany![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Battleships | III South Carolina • IV Wyoming • IV Arkansas Beta![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Aircraft Carriers | IV [[Ship:Langley (< 23.01.2019)|Langley (< 23.01.2019)]] • IV Langley • V [[Ship:Bogue (< 23.01.2019)|Bogue (< 23.01.2019)]] • VI [[Ship:Independence (< 23.01.2019)|Independence (< 23.01.2019)]] • VI Independence • VI Ranger • VII [[Ship:Ranger (< 23.01.2019)|Ranger (< 23.01.2019)]] • VII [[Ship:Saipan (< 23.01.2019)|Saipan (< 23.01.2019)]] • VIII [[Ship:Lexington (< 23.01.2019)|Lexington (< 23.01.2019)]] • VIII Yorktown • VIII Lexington • VIII [[Ship:Enterprise (< 23.01.2019)|Enterprise (< 23.01.2019)]] • VIII Enterprise![]() ![]() ![]() ![]() ![]() ![]() |
Netherlands | IX Groningen![]() ![]() |
U.S.A. | II Sampson • II Smith![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Europe | II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • V Kalmar • VI Västerås • VI Stord • VII Skåne • VII Grom • VII Błyskawica![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Germany | II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
U.S.S.R. | II Storozhevoi • III Derzki • IV Izyaslav • V Gremyashchy![]() ![]() ![]() ![]() ![]() ![]() |
Italy | II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI Leone![]() ![]() ![]() |
Pan-America | VI Juruá![]() ![]() |
Japan | II Tachibana![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
U.K. | II Medea • III Valkyrie • III Campbeltown![]() ![]() ![]() ![]() ![]() ![]() ![]() |
France | II Enseigne Gabolde • III Fusilier • IV Bourrasque • V L'Adroit • V Jaguar • V Siroco![]() ![]() ![]() ![]() ![]() |
Pan-Asia | II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI Anshan![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Spain | X Álvaro de Bazán![]() |
Commonwealth | III Vampire![]() ![]() ![]() ![]() |