VK 72.01 (K)
Revision as of 15:11, 24 July 2014 | Revision as of 01:43, 30 July 2014 | |||
Line 9: | Line 9: | |||
* Good ramming tank | * Good ramming tank | |||
* High damage-per-shot | * High damage-per-shot | |||
+ | * Good hit points (but still lower than the Maus or the E-100) | |||
+ | * Surprisingly good terrain resistance and speed limit | |||
|InTheGame_cons= | |InTheGame_cons= | |||
Line 15: | Line 17: | |||
* Poor accuracy and aim time | * Poor accuracy and aim time | |||
* Slow to turn | * Slow to turn | |||
+ | * Slow acceleration | |||
+ | * Bad gun depression | |||
|InTheGame_performance= | |InTheGame_performance= |
Revision as of 01:43, 30 July 2014
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VK 72.01 (K)
Mouse over "
[Client Values; Actual values in
22,500 ![]() |
2500500 HP Hit Points |
120/13069.03/130 t Weight Limit |
- Commander
- Gunner
- Driver
- Radio Operator
- Loader
12001200 hp Engine Power |
33/15 km/h Speed Limit |
2424 deg/s Traverse |
1017.38 hp/t Power/Wt Ratio |
YesYes Pivot |
// mm Hull Armor |
200/160/120200/160/120 mm Turret Armor |
AP/HEAT/HE
AP/HEAT/HE Shells |
1260/6000/1120
1260/6000/1120 Shell Cost |
750/750/950750/750/950 HP Damage |
246/350/85246/350/85 mm Penetration |
r/m ▲
3 r/m Standard Gun ▲
3 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
2250 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
2250 Damage Per Minute Standard Gun |
m ▲
0.4 m With 50% Crew: 0.496 m ▲
0.4 Accuracy With 50% Crew: 0.496 m |
s 2.9 s 2.9 Aim time |
1818 deg/s Turret Traverse |
360° Gun Arc |
-7°/+17°-7°/+17° Elevation Arc |
3535 rounds Ammo Capacity |
1212 % Chance of Fire |
m 400 m 400 View Range |
m 720 m 720 Signal Range |
X

22500
The VK 72.01 (K) is a German tier 10 premium heavy tank.
A superheavy tank with rear placement of the turret. Developed by the Krupp company. A new vehicle was to have stronger armament and enhanced armor compared to the VK 70.01. Existed only in blueprints.
Also known as the "Failowe", the VK 72.01 (K) was awarded to the 3,000 players who amassed the most Fame Points in the Second Clan Wars Campaign. Notable for its unique appearance, the tank is the most mobile of the German tier 10 heavy tanks, and utilizes the E 100's 15 cm Kw.K. L/38.
Modules / Available Equipment and Consumables
Modules
Tier | Gun | Penetration (mm) |
Damage (HP) |
Rate of fire (rounds/minute) |
Dispersion (m/100m) |
Aiming time (s) |
Weight (kg) |
Price ( ![]()
| |
---|---|---|---|---|---|---|---|---|---|
X | 15 cm Kw.K. L/38 | 246/350/85 | 750/750/950 | 3 | 0.4 | 2.9 | 3650 | 340000 |
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ( ![]()
| |
---|---|---|---|---|---|---|
X | MB 517 | 1200 | 12 | 920 | 132000 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ( ![]()
| |
---|---|---|---|---|---|---|---|
X | VK 72.01 (K) | 130 | 24 | 0 | 24000 | 82500 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Good frontal armor and strong turret face
- The rear-mounted turret makes sidescraping a viable option
- Good ramming tank
- High damage-per-shot
- Good hit points (but still lower than the Maus or the E-100)
Cons:
- Quite low damage-per-minute
- Somewhat small ammo capacity
- Poor accuracy and aim time
- Slow to turn
- Slow acceleration
Performance
As it is decently fast for a German tier 10 Heavy tank its best to utilize this by claiming a choke point and start sidecraping. This tank is a beast when you minimize your total area that's exposed to enemy fire. The VK, like many other tier X heavies, does not have good side/rear protection and is as vulnerable as any to flanking; with its slow turret traverse pushing too far ahead can be very dangerous. The VK works best in a defensive capacity or by working in concert with other tanks while pushing down a lane. With an even slower rate of fire than the other 150mm-armed heavy, the E-100, the VK7201 usually will not win a damage-per-minute contest and probably responds best to peek-a-boom style play.
The gun depression on the VK is not terrible despite being a rear-turreted tank, and with the excellent turret face, the VK can be quite decent at using slight variations in terrain to create impromptu hull-down fighting locations which relocating between areas of better cover.
Early Research
Tank is elite in stock configuration
Suggested Equipment
Gallery
Historical Info
Historical Gallery