Lambros Katsonis
140 mm/50 BL Mk.I on a PI* mount6 х 1 pcs. |
Rate of Fire13.64 shots/min. |
Reload Time4.4 sec. |
Rotation Speed10 deg./sec. |
180 Degree Turn Time18 sec. |
Firing Range10.45 km. |
Maximum Dispersion93 m. |
HE Shell140 mm HE Mk ID |
Maximum HE Shell Damage2,000 |
Chance of Fire on Target Caused by HE Shell10 % |
Initial HE Shell Velocity840 m./s. |
HE Shell Weight39.9 kg. |
533 mm QR Mk IV2 х 4 pcs. |
Rate of Fire0.88 shots/min. |
Reload Time68 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoTorped M1947 mod 0 |
Maximum Damage10,700 |
Torpedo Speed80 knot |
Torpedo Range9 km. |
76.2 mm/50 Mk.22 on a Mk.34 mount4 х 1 pcs. |
. . . Average Damage per Second58.8 |
. . . Firing Range3.99 km. |
20 mm Oerlikon on a Mk.4 mount6 х 1 pcs. |
. . . Average Damage per Second21.6 |
. . . Firing Range2.01 km. |
Maximum Speed38 knot |
Turning Circle Radius720 m. |
Rudder Shift Time6.4 sec. |
Surface Detectability Range8.88 km. |
Air Detectability Range4.34 km. |
Lambros Katsonis — European Tier IX destroyer.
In the late 1920s, there was a dispute among the leaders of the Greek Navy about whether to invest in building more conventional ships or build fewer but stronger ones. In 1929, as Turkey purchased four destroyers from Italy, the first approach prevailed, and Greece ultimately ordered four destroyers to be built with simplified technology, also in Italy. An alternative solution could be the other approach, which envisaged ordering a pair of large ships with 140 mm guns. The most suitable was one of the pre-designs of a fleet cruiser that the British Admiralty was considering at that time. Namely, the E-class cruiser armed with six 140 mm guns. Lambros Katsonis was named after the leader of the national liberation struggle of the Greek people.
Modules
![]() |
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price ( ![]() | |
---|---|---|---|---|---|---|---|---|---|
Mk14 | 0.9 | 68 | 7.2 | 10,700 | 80 | 9 | 0 | 1,300,000 |
Compatible Upgrades
Slot 1 |
![]() |
![]() |
![]() |
![]() | |
---|---|---|---|---|---|
Slot 2 |
![]() |
![]() |
![]() |
![]() | |
Slot 3 |
![]() |
![]() |
![]() |
![]() |
![]() |
Slot 4 |
![]() |
![]() |
![]() |
![]() | |
Slot 5 |
![]() |
![]() |
![]() |
![]() | |
Slot 6 |
![]() |
![]() |
![]() |
![]() |
Player Opinion
Performance
Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".
Pros:
Cons:
Research
Researchable upgrades for Lambros Katsonis:
- Hull: Upgrade to Hull (B) for improved survivability, maneuverability and AA. Research of this module unlocks progression to Gdańsk.
- Gun Fire Control System: Upgrade to SUO Mk 9 Mod. 2 for an extra 10% range on the main battery.
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1:
- Slot 2:
- Slot 3:
- Slot 4:
- Slot 5:
- Slot 6:
Commander Skills
Recommended Commander Skills ![]() | ||||||
---|---|---|---|---|---|---|
Cost (points) |
Attack | Defense | ||||
1 |
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
2 |
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
3 |
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
4 |
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Lambros Katsonis equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
– 3 charges
- Slot 3: Engine Boost
– 4 charges
- Slot 3: Surveillance Radar
– 4 charges
Signals
Recommended Signal Flags ![]() | |||||
---|---|---|---|---|---|
Combat | |||||
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
![]()
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 12.2.
Testing Changes
- DevBlog 417:
- Preliminary characteristics.
- DevBlog 422:
- Smoke screen dispersion time reduced from 97 to 93 s.
- Fixed incorrect progression of ASW armament parameters:
- Depth charge damage reduced from 2,800 to 2,400
- DevBlog 429:
- AP shells have been removed.
- DevBlog 433:
- Torpedo range increased from 7.5 to 9 km.
- DevBlog 441:
- Detectability range by sea reduced from 9.5 to 8.9 km.
- Detectability range after firing main battery guns in smoke reduced from 4.1 to 3.8 km.
- Detectability range by air increased from 3.8 to 4.3 km.
- Torpedo reload time reduced from 75 to 68 s.
- Detectability range by sea reduced from 9.5 to 8.9 km.
- Update 12.4:
- Available in early access, as 1 of 64 random bundles in the Armory for 1,000 doubloons each.
- The Golden Age permanent camouflage was added.
- Introduced into the game as a researchable ship in Update 12.6.
Destroyers | II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • VI Västerås • VI Stord • VII Skåne • VII Grom • VII Błyskawica![]() ![]() ![]() ![]() ![]() |
Cruisers | I Gryf • VI Elli |
Battleships | V Viribus Unitis![]() |
Aircraft Carriers |