Huron
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120 mm/45 Mk.IX on a CPXIX mount3 х 2 pcs. |
Rate of Fire14.29 shots/min. |
Reload Time4.2 sec. |
Rotation Speed10 deg./sec. |
180 Degree Turn Time18 sec. |
Firing Range12.32 km. |
Maximum Dispersion107 m. |
HE Shell120 mm HE |
Maximum HE Shell Damage1,600 |
Chance of Fire on Target Caused by HE Shell5 % |
Initial HE Shell Velocity808 m./s. |
HE Shell Weight22.68 kg. |
AP Shell120 mm AP |
Maximum AP Shell Damage2,100 |
Initial AP Shell Velocity808 m./s. |
AP Shell Weight22.68 kg. |
102 mm/45 QF Mk.XVI on a Mk.XIX mount1 х 2 pcs. |
Firing Range4 km. |
Rate of Fire20 shots/min. |
Reload Time3 sec. |
HE Shell102 mm HE 35 lb |
Maximum HE Shell Damage1,500 |
Initial HE Shell Velocity811 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
533 mm QR Mk II1 х 4 pcs. |
Rate of Fire0.63 shots/min. |
Reload Time96 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo533 mm Mk IXM |
Maximum Damage16,767 |
Torpedo Speed62 knot |
Torpedo Range8.01 km. |
102 mm/45 QF Mk.XVI on a Mk.XIX mount1 х 2 pcs. |
. . . Average Damage per Second9.4 |
. . . Firing Range5.01 km. |
40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount1 х 4 pcs. |
. . . Average Damage per Second12.9 |
. . . Firing Range2.49 km. |
20 mm Oerlikon Mk.II on a Mk.V mount6 х 2 pcs. |
. . . Average Damage per Second36.6 |
. . . Firing Range2.01 km. |
Maximum Speed36.5 knot |
Turning Circle Radius630 m. |
Rudder Shift Time3.8 sec. |
Surface Detectability Range6.89 km. |
Air Detectability Range2.99 km. |
Huron — Commonwealth special premium Tier VII destroyer.
Named after an Indian tribe in North America, HMSC Huron was the third out of eight Canadian Tribal-class destroyers. She was laid down at a shipyard in Newcastle in 1941. The ship served within the 3rd destroyer flotilla and, as part of it, participated in escorting six northern convoys in 1943 and 1944. In the spring of 1944, she was engaged in operations against French coastal positions, and in 1945, she escorted convoys to Murmansk again.
Huron was first released for sale on 10 August 2022.
Modules
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Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price ( ![]() | |
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Huron | 15,700 | 6 | 19 | 3 | 1 | 6/1/1 | 1 | 0 | 0 |
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Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price ( ![]() | |
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533 mm Mk IXM | 0.6 | 96 | 7.2 | 16,766 | 62 | 8 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Player Opinion
Performance
Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".
Pros:
- Engine Boost
consumable - uncommon for RN Destroyers
- Access to Repair Party
consumable
- Decent concealment
Cons:
- Only one quadruple torpedo rack
- No Smoke Generator
consumable
- Weak AA
Research
Optimal Configuration
Upgrades
The recommended upgrades are:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
- Slot 3: Aiming Systems Modification 1
- Slot 4: Steering Gears Modification 1
Commander Skills
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Cost (points) |
Attack | Defense | ||||
1 |
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2 |
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![]() ★★★ |
3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Huron equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Engine Boost
– 3 charges
- Slot 3: Hydroacoustic Search
– 3 charges
- Slot 4: Repair Party
– 2 charges
Camouflage
As a premium ship, Huron comes with Default permanent camouflage and a set of permanent combat bonuses.
Signals
Recommended Signal Flags ![]() | |||||
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Combat | |||||
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.11.5.
Testing Changes
- DevBlog 325:
- Preliminary characteristics.
- DevBlog 336:
- Maximum HE shell damage reduced from 1,900 to 1,600.
- Main battery reload time reduced from 4.5 to 4.2 s.
- DevBlog 343:
- AP and HE shell drag coefficient decreased from 0.3927 to 0.33. As a result, the shells will reach targets at all ranges faster.
- Note: datamined values, not provided by WG.
- AP and HE shell drag coefficient decreased from 0.3927 to 0.33. As a result, the shells will reach targets at all ranges faster.
- First available for completing 25 stages in the dockyard in Update 0.11.7
- Update 0.11.8:
- Fixed a bug that caused the ship's torpedoes to intersect with the ship model when listing.
- Update 0.11.11:
- Minor updates to geometry and textures.