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Chung Mu
Destroyer | Pan-Asia | Tier IX
Tech Tree Position
Research price160000 exp
Purchase price13,000,000 Credits
Hit Points14,800 
Main Battery
127 mm/38 Mk.12 on a Mk.30 mod.0 mount5 х 1 pcs.
Rate of Fire17.14 shots/min.
Reload Time3.5 sec.
Rotation Speed34 deg./sec.
180 Degree Turn Time5.29 sec.
Firing Range11.04 km.
Maximum Dispersion97 m.
HE Shell127 mm HE Mk32 
Maximum HE Shell Damage1,800 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity792 m./s.
HE Shell Weight24.5 kg.
AP Shell127 mm AP/SC Mk38 
Maximum AP Shell Damage2,100 
Initial AP Shell Velocity792 m./s.
AP Shell Weight25 kg.
Torpedo Tubes
533 mm Mk151 х 5 / 1 х 5 pcs.
Rate of Fire0.51 shots/min.
Reload Time117 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Maximum Damage16,633 
Torpedo Speed59 knot
Torpedo Range9.51 km.
AA Defense
127 mm/38 Mk.12 on a Mk.30 mod.0 mount5 х 1 pcs.
. . . Average Damage per Second53.5 
. . . Firing Range5.01 km.
40 mm Bofors on a Mk.1 mount3 х 2 pcs.
. . . Average Damage per Second33.9 
. . . Firing Range3.51 km.
20 mm Oerlikon on a Mk.4 mount6 х 1 pcs.
. . . Average Damage per Second21.6 
. . . Firing Range2.01 km.
Maximum Speed38 knot
Turning Circle Radius620 m.
Rudder Shift Time5.5 sec.
Surface Detectability Range6.98 km.
Air Detectability Range3.24 km.
Battle Levels

Chung Mu — Pan-Asian Tier IX destroyer.

A former U.S. Navy Fletcher-class destroyer (USS Erben, DD-631) that was transferred to the Republic of Korea Navy in 1963. The ship carried good armament and had enhanced AA capabilities.


Main Battery Guns Rate of Fire
180° Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
127 mm/38 Mk.12 on a Mk.30 mod.0 mount17.15.3971,80052,100 01,000,000
Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
Chung Mu (A)14,80032056/3/52 01,400,000
Chung Mu (B)17,10032052/1/52 40,0003,200,000
Torpedoes Rate of Fire
Torpedo Tubes Reload Time
180° Turn Time
Maximum Damage
Torpedo Speed
Torpedo Range
Research price
Purchase price
Mk15 mod. 30.51177.2 01,300,000
Mk16 mod. 10.51177.2 25,0001,900,000
Maximum Firing Range
Research price
Purchase price
Mk9 mod. 10 0900,000
Mk9 mod. 20 20,0001,500,000
Engine Maximum Speed
Research price
Purchase price
Propulsion: 60,000 hp38 01,100,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Surveillance Radar Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion


Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Players familiar with Tier IX American destroyer Fletcher will be at home in Chung Mu, as most of the important characteristics of both ships are extremely similar.

While Chung Mu retains the excellent close range firepower of Fletcher, she has the Pan-Asian line signature weapon — deep water torpedoes — and has access to the unique Pan-Asian Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. and Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain.. Consequently, Chung Mu is uniquely dangerous to both cruisers, battleships, and the occasional aircraft carrier. While Chung Mu is entirely capable of contesting capture points just like her American sister, her inability to damage destroyers with her torpedoes hampers her ability to control enemy destroyer access to those capture points. Rather, Chung Mu excels at cooperative flanking, where she can easily destroy distracted cruisers and battleships. Her most important upgrade from Hsienyang is gaining access to Upgrade Slot 6, allowing captains to customize their Chung Mu into builds that befit their preferred play style for the ship.

Players will be tempted to exchange the Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. for Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain., but the radar's modest range and duration makes it difficult to employ effectively in the absence of smoke. As such, the radar consumable is best used by experienced players or those working in a division, as the consumable requires the close cooperation of allies to take advantage of the targets thus spotted.


  • Excellent close range main battery firepower.
  • Good AA capabilities.
  • Good maneuver profile, especially when in top configuration.
  • Good concealment values.
  • Powerful torpedoes with excellent detection values.
  • Access to radar consumable.
  • Smoke screen can be made to operate nearly continuously with proper captain skills, and signal flags.


  • Poor main battery muzzle velocity.
  • Incapable of damaging destroyers with torpedoes.
  • Radar is short-ranged and short-lived.


Availability of researchable upgrades for Chung Mu is as follows:

  • Hull: Upgrade to Hull (B) for a bump in AA, more health, and a faster rudder shift time. Research of this module unlocks progression to Yueyang.
  • Torpedoes: Chung Mu’s upgraded torpedo module is one of the best investments out there, as it provides a moderate bump up damage but a 20% increase in speed.
  • Gun Fire Control System: Upgrade to Mk9 mod. 2 for an extra 10% range on the main battery.
Captains will want to prioritize Hull (B) first, as the extra range provided by the fire control module is far less important than the extra hit points and better rudder shift of the B hull. The improved torpedoes should come next; the increase to main battery range should be saved for last or skipped entirely.

Optimal Configuration


The recommended upgrades for Chung Mu are as follows:

Upgrade recommendations for Slots 1, 3, 4, and 5 are fairly easy to make; captains who equip Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain. instead of Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. are encouraged to equip special upgrade Surveillance Radar Modification 1 :  +20% action time. in Upgrade Slot 2. The upgrade chosen for Upgrade Slot 6 — and the corresponding commander skills — will separate one Chung Mu from another.

Torpedo Build: Captains wishing to focus their Chung Mu as a torpedo boat will opt for Torpedo Tubes Modification 2 : -15% reload time. / +50% risk of incapacitation. in Upgrade Slot 6. This lowers her torpedo reload to only 103.7 seconds (down from 122 seconds). If her commander invests in the Level 3 commander skill Torpedo Armament Expertise, the reload time drops to a scant 93 seconds. Given how hard her torpedoes hit and how fast they travel, this configuration of Chung Mu can give even the vaunted Japanese destroyers a run for their money in the torpedo damage category.

Main Battery (Maximum Rate of Fire) Build: Another solid choice for Chung Mu in Upgrade Slot 6 is Main Battery Modification 3 : -12% main battery loading time. / -13% main battery traverse speed.. When coupled with Level 3 commander skill Basic Firing Training, her rate of fire increases significantly. In this configuration, the reload time on her main battery guns drops to 2.6 seconds (from a base of 3.3 seconds).

Main Battery (Maximum Range) Build: Some captains prefer to maximize the range of Chung Mu’s main battery guns utilizing Gun Fire Control System Modification 2 : +16% firing range. in the final upgrade slot. While this pushes her main battery range out to 15.0 km, landing shells on all but the slowest, largest ships at such range is incredibly difficult.

Commander Skills

The following captain skills are useful for Chung Mu. Skills with a single star are objectively useful, but two and three star options are far superior.

Regardless of other choices, Chung Mu commanders are strongly encouraged invest in either Priority Target or Preventative Maintenance at Level 1, Last Stand at Level 2, Survivability Expert at Level 3, and Concealment Expert at Level 4. Where points go after that depends on how captains wish to play the ship.

A Torpedo Build Chung Mu will want to invest in Torpedo Armament Expertise at Level 3, whereas a Main Battery Build Chung Mu will want to pick up Basic Firing Training — and probably Demolition Expert — instead. Captains concerned about enemy aircraft could opt for Advanced Firing Training or Manual Fire Control for AA Armament. The latter is the better option, as Chung Mu will run most of the time with her anti-aircraft guns disabled in order to avoid detection (making the additional AA range less valuable).


Chung Mu can equip the following consumables:


Captains who have opted for a Torpedo Build Chung Mu will want to equip a Juliet Whiskey Unaone (+15% chance of causing flooding. / +5% to the risk of your ship's magazine detonating.) signal in order to maximize potential damage from torpedo hits. Throwing on a Sierra Mike (+5% to the ship's maximum speed.) signal will further boost her excellent speed and allow her to move around the map more quickly as needed. November Foxtrot (-5% reload time on all consumables.) and Juliet Charlie (-100% to the risk of your ship's magazine detonating.) are also highly recommended, if available. Main Battery Build Chung Mu captains should also consider Victor Lima (+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.) and India X-Ray (+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +5% to the risk of your ship's magazine detonating.) signals to maximize the fire chance of her main battery shells.

Note: Use of the Juliet Charlie signal makes detonation impossible.


Historical Info

Historical Gallery


  1. USS Erben (DD-631) - Wikipedia
  2. Fletcher-class destroyer - Wikipedia

Ship Change Log

See here for links to Update notes.

Testing Changes

  • October 10, 2017:
    • Surveillance Radar consumable action time was increased from 12 to 17 s.
  • November 9, 2017:
    • Surveillance Radar Modification 1 can now be mounted.
  • November 9, 2017:
    • The Smoke Generator consumable was adjusted:
      • The action time was decreased from 40 to 30 s.
      • The dispersal time was increased from 60 to 70 s.
      • The consumable cooldown was increased from 90 to 120 s, and from 60 to 80 s for the premium version.
  • November 23, 2017:
    • Base torpedo launchers were added to the ship, similar to those of the preceding ship's top torpedo launchers.
    • Torpedo launchers that were previously mounted became the new top option, and needed to be researched.
  • Available for testing by supertesters in the game starting from Update 0.6.10.
  • Introduced in Update 0.6.14.
  • Update 0.7.1:
    • Disabled national voiceovers for the ship. Now, even if the national voiceover is selected, the voiceover of the player's region or the selected sound mode in the settings will be played.
  • Update 0.7.6:
    • The reload time of the Smoke Generator consumable was increased from 120 to 150 s (from 80 to 100 s for improved consumables).
  • Update 0.7.7:
    • For 127mm AP / SC Mk38 armor-piercing shells, the fuse detonation time was decreased from 0.03 to 0.01 s.
  • Update 0.8.6:
    • Main battery reload time increased from 3.3 to 3.5 s.
    • Researchable torpedo tubes' reload time increased from 106 to 122 s.
  • Update 0.9.1:
    • The speed of stock torpedoes increased from 55 to 56 knots.
    • Stock torpedo tubes reload time decreased from 122 to 119 s.
    • The speed of researchable torpedoes increased from 66 to 67 knots.
    • Researchable torpedo tubes reload time decreased from 122 to 119 s.
  • Update 0.9.2:
    • Torpedo tubes reload time decreased from 119 to 117 s.
  • Update 0.10.4:
    • The range of stock torpedoes was increased from 9.2 to 9.5 km.
    • Stock torpedo speed increased from 56 to 59 knots.
  • Update 0.11.4:
    • Torpedo Reload Boost consumable added
      • Number of consumable charges: 2
      • Reload time: 300 s.
  • Update 0.11.6:
    • Minor fixes to model and textures of the ship.
  • Update 0.11.7:
    • Fixed incorrect display of AA mounts when using the Turtle Ship permanent camouflage.
  • Update 13.3:
    • The number of bombs per Depth Charge drop increased from 12 to 14.
    • Depth Charge damage increased from 1,700 to 2,100.

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