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Destroyer | France | Tier IV
Tech Tree Position
Research price6000 exp
Purchase price725,000 Credits
Hit Points9,300 
Main Battery
130 mm/40 Mle 1919 on an Mle 1919 mount4 х 1 pcs.
Rate of Fire9.09 shots/min.
Reload Time6.6 sec.
Rotation Speed10 deg./sec.
180 Degree Turn Time18 sec.
Firing Range10.74 km.
Maximum Dispersion103 m.
HE Shell130 mm HE OEA Mle 1923 
Maximum HE Shell Damage1,900 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity725 m./s.
HE Shell Weight34.85 kg.
AP Shell130 mm AP OPFA Mle 1923 
Maximum AP Shell Damage2,300 
Initial AP Shell Velocity725 m./s.
AP Shell Weight32.05 kg.
Torpedo Tubes
550 mm tube lance-torpilles2 х 3 pcs.
Rate of Fire0.8 shots/min.
Reload Time75 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo550 mm 19D Mle 0 
Maximum Damage11,267 
Torpedo Speed57 knot
Torpedo Range7.5 km.
AA Defense
12.7 mm Browning on a single mount4 х 1 pcs.
. . . Average Damage per Second10 
. . . Firing Range1.2 km.
Maximum Speed33 knot
Turning Circle Radius560 m.
Rudder Shift Time3.1 sec.
Surface Detectability Range6.63 km.
Air Detectability Range2.7 km.
Battle Levels

Bourrasque — French Tier IV destroyer.

The first French destroyer of the new generation. In order to gain firepower superiority over her foreign counterparts, this ship was armed with powerful 130 mm main guns.

This ship first appeared in the tech tree on 24 Aug 2019.


Main Battery Guns Rate of Fire
180° Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
130 mm/40 Mle 1919 on an Mle 1919 mount9.1181031,90092,300 045,000
Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
Bourrasque (A)9,300310442 065,000
Bourrasque (B)11,70031042/22 1,900189,000
Torpedoes Rate of Fire
Torpedo Tubes Reload Time
180° Turn Time
Maximum Damage
Torpedo Speed
Torpedo Range
Research price
Purchase price
550 mm 19D Mle 00.8757.211,266577.5 088,000
Maximum Firing Range
Research price
Purchase price
PCA n° 4 Mle 10 038,000
PCA n° 4 Mle 20 1,400165,000
Engine Maximum Speed
Research price
Purchase price
Propulsion: 33,000 hp33 043,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection

Player Opinion


Like her predecessors, Bourrasque also lacks a Smoke Generator. She additionally differentiates herself from other destroyers with a high health pool, a trend that continues with her successors. Unlike her predecessors, Bourrasque has an increased main battery caliber, possessing four 130-mm guns with a long reach and high damage per shell. She additionally receives much upgraded torpedoes in two triple launchers that are very powerful - among the deadliest at her tier - with a maximum damage mere hundreds less than the upgraded Clemson and Shenyang's. Her speed, however, is dead last at 33 knots when discounting Engine Boost but an impressive 41.2 knots with an active Engine Boost and the Sierra Mike signal flag.

Her extensive and powerful armament allows her to dominate the seas. That is not to say it is effortless to play her. Bourrasque must show nearly a full broadside to use all 4 guns. Even then, some destroyers are built with a greater focus on guns than Bourrasque (e.g. Izyaslav, which has 5 barrels and a higher DPM) and, as with any other ship, captains must always take care to choose engagements wisely and use both main battery guns and torpedoes. In addition, Bourrasque's torpedo arcs are similar to her predecessor's. The firing arc does not extend very far forward, making her torpedoes harder and less comfortable to use than the torpedoes on some other destroyers like V-170. Regardless, the high damage and Bourrasque's ability to stealth torp (even without Concealment Expert) makes using torpedoes well worth it. Captains should note Bourrasque's torpedoes take a significant amount of time to reload: a long 75 seconds.

Overall, Bourrasque has the capabilities to destroy enemy ships even while parting with the much coveted Smoke Generator. Everything about her suggests a long reach able to threaten enemies anywhere - a maximum speed of over 41 knots with Sierra Mike, the largest main battery firing range of all destroyers her tier, and the largest torpedo range among all Tier IV destroyers. These properties make Bourrasque a formidable and feared adversary.


  • Highest health pool when upgraded and 2nd highest health pool when stock (behind Izyaslav and Shenyang).
  • Powerful artillery with the highest damage per shell (both HE and AP) among all Tier IV destroyers.
  • Longest range of all destroyers at Tier IV.
  • Deadly torpedoes with nearly the highest maximum damage at her tier (behind Clemson and Shenyang by a mere 467 hp).
  • Can launch torpedoes without being detected, even without Concealment Expert.
  • High speed of over 41 knots with Engine BoostWhile active, increases a ship's speed by a fixed percentage. and Sierra Mike +5% to the ship's maximum speed..


  • No Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates..
  • Torpedoes reload in 75 seconds (worst at her tier).
  • A fairly large turning circle (2nd largest behind Izyaslav).
  • Mediocre gun and torpedo arcs that require effort to use well.
  • Only 33 knots without Engine Boost or Sierra Mike.


Availability of researchable upgrades for Bourrasque is as follows:

  • Hull: Upgrade to Hull (B) for better armor and anti-air defenses. Research of this module unlocks progression to Jaguar.
  • Gun Fire Control System: Upgrade to PCA n° 4 Mle 2 for an extra 10% range on the main battery.
It is recommended for captains to first research the Hull upgrade for an additional 2,400 HP on Bourrasque. Captains may decide to then proceed immediately to the next ship on the tech tree, Jaguar. Alternatively, captains may research the PCA n° 4 Mle 2 upgrade for a 10% increase to Bourrasque's already large main battery range.

Optimal Configuration


For Slot 1, the signal Juliet Charlie -100% to the risk of your ship's magazine detonating. prevents detonation. In this case, Magazine Modification 1 : -70% risk. is unnecessary and Main Armaments Modification 1 -20% to the risk of main battery becoming incapacitated. / +50% to main battery survivability. / -20% to main battery repair time. / -20% to the risk of torpedo tubes becoming incapacitated. / +50% to torpedo tubes survivability. / -20% to torpedo tubes repair time. is preferred to keep armaments functioning.

Unlike the French cruisers, the French DDs don't seem especially apt to lose their steering or propulsion. In Slot 2, Engine Room Protection : -20% to the risk of incapacitation. / -20% to repair time. is useful as incapacitation of the engine and/or steering gear can be fatal. With the Last Stand skill, Damage Control System Modification 1: -5% to the risk of fire. / -3% to the risk of flooding when torpedoes hit the torpedo protection. becomes viable in Slot 2 as it can decrease the chance of fire and flooding.

Commander Skills

Key skills for Bourrasque commanders include Preventive Maintenance, Last Stand, and Concealment Expert.


Bourrasque equips the following consumables:


Note: Use of the Juliet Charlie signal makes detonation impossible.


Historical Info

Historical Gallery


  1. French destroyer Bourrasque - Wikipedia
  2. Bourrasque-class destroyer - Wikipedia

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.8.3.

Testing Changes

  • Mar 26, 2019:
    • Preliminary characteristics.
  • July 19, 2019:
    • The chance of the engine and steering gears being incapacitated was decreased.
    • Torpedo tubes reload time decreased from 90 to 75 s.
    • Maximum torpedo damage decreased from 14,833 to 11,267.
    • Torpedo range decreased from 9 to 7.5 km.
    • Torpedo speed decreased from 60 to 57 knots.
  • Introduced in Update 0.8.7.
  • Update 0.8.9:
    • Main battery reload time increased from 6 to 6.6 s.
  • Update 0.9.3:
    • Minor fixes to textures and ship model.
  • Update 0.9.6:
    • The value of the in-game turning circle radius was changed to 560 m to correct prior discrepancy.
  • Update 0.9.8:
    • Minor fixes to textures and geometry of the ship.

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